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Facebook has acquired Oculus VR for 2 Billion US Dollars

As long as ad shit and data collection stays away from my games, this is all just sex.

It's great for them, and we're likely to get a cheaper-costing and better quality end product in faster time.
 
It makes me sick that such technology is going to the guy who thought we all needed to stay connected 24 hours a day 7 days a week via a social service. It sounds like they want to make Facebook the next "Google".

I can see it now, "Visit your friends at their home with the Oculus Rift". "Play Candy Crush in virtual reality"
 
Label it what you want but even Facebook itself apparently agrees:

Of course they won't force it openly, but they will make sure the optimal experience will only be available to Facebook users.

Also, its pretty much irrelevant what Facebook says now. Its obvious where this is all heading.
 
I just don't like Facebook because they haven't made shit worthwhile since well facebook.

Google :gave us gmail, search, android, chrome etc etc

Apple :iPhone, Macs iPad

Ms : windows, xbox, office

For such a big company they sure suck at coming up with new ideas. It's the least innovative company Oculus could have been sold to.

Amazon would have been better! At least I would have gotten free shipment of my dev kit 2 lol
Actually I see the purchase of Oculus as Facebook finally being ahead of the curve (or trying to at least), instead of lagging behind it as when they bought instagram and whatsapp.
 
I was just telling this to my friend. People with disabilities can visit famous places, can walk and watch the Niagara falls and anything for that matter. This will be huge.

The only disabled person in my extended family was blind, so yeah...
But I've had the same thought.
 
Well there goes my interest in this thing, I've been boycotting Facebook since the start and I'll keep doing so, Morpheus just got a new supporter.
 
I just don't like Facebook because they haven't made shit worthwhile since well facebook.

Google :gave us gmail, search, android, chrome etc etc

Apple :iPhone, Macs iPad

Ms : windows, xbox, office

For such a big company they sure suck at coming up with new ideas. It's the least innovative company Oculus could have been sold to.

Amazon would have been better! At least I would have gotten free shipment of my dev kit 2 lol

Amazon would've been awful. They've got a console coming out, and would likely tie the Oculus technology to that.
 
Well there goes my interest in this thing, I've been boycotting Facebook since the start and I'll keep doing so, Morpheus just got a new supporter.

John Carmack left ID to be bought out by Facebook. Times have changed. He must be making more money. If these CEOs at Facebook even care about video games. I'll just buy a Morpheus and be done with VR for good.
 
No it's not. I doubt that will be a mandate, but even if they insist on that, it's still not a platform. A platform is something tied to a specific device or ecosystem. Do you really think Facebook is going to block Steam from accessing the Rift when they don't even make games? That would be suicide.

Yes. Thinking they would tie a $300 piece of hardware to facebook apps alone is incredibly naive.

I expect that facebook will tighten control as rift grows and their social VR software is created and released. Even the minimum of the rift having a facebook software overlay makes it a non purchase, facebook's record on consumer privacy is that bad.
 
Of course it will be open to developers, they can make facebook apps.

No seriously, a lot of naiveté in this thread.

It's naive to think that Facebook spent 2 billion USD on a company just to run it to the grounds immediately. Facebook is aware of their reputation and they also know that the sensible gaming market is the key to get Oculus out of the door. They won't jeopardize OR's success by forcing the user base in a direction they don't like. They can't afford it, since they know that there'd be a new competitor in a heartbeat eager to step into OR's shoes.
 
I just don't like Facebook because they haven't made shit worthwhile since well facebook.

Google :gave us gmail, search, android, chrome etc etc

Apple :iPhone, Macs iPad

Ms : windows, xbox, office

For such a big company they sure suck at coming up with new ideas. It's the least innovative company Oculus could have been sold to.

Amazon would have been better! At least I would have gotten free shipment of my dev kit 2 lol

To be fair, Google, Apple, and Microsoft are much older companies and it took Google around 7 years to start branching out beyond the search engine.
 
SpiffyScarceKillifish.gif
 
Of course they won't force it openly, but they will make sure the optimal experience will only be available to Facebook users.

Also, its pretty much irrelevant what Facebook says now. Its obvious where this is all heading.

Even with the Oculus acquisition Facebook can't "own" VR. Deliberately hampering the SteamVR experience for those who don't want sign into their Facebook profile would just push people to a different device.

What if the VR games platform from Oculus requires a Facebook account?

I'm not arguing against the notion that Facebook will be integrated within Oculus software.
 
Just woke up to see this...

Of all the company to sell, why Facebook????

well see it makes sense because Facebook is totally in that space.. oh wait..

I feel like we were right on the edge of something really special. Like Genre changing entertainment and now is just been sold to the highest bidder.
 
I think what troubles me most about this acquisition is that Zuckerberg really doesn't see Oculus as a gaming platform:





Facebook sees Oculus almost like an iPad: a device that supports gaming, but not a gaming device. I can't imagine a scenario where this doesn't affect resource allocation by the company, among other things.

So yeah, in the hands of a gamer or game-centric company Oculus would be in a much better position as a gaming platform. Whether it will now include target advertising or whether Facebook will keep it wholly open is irrelevant to this basic fact: Oculus is no longer a gaming platform. It will never be the gaming device it could have been because its focus has changed.

It's not all doom-and-gloom, but the future ain't as bright as it could have been either.

Umm your quotes clearly show that they believe games come first and will be the primary driver of VR.

The Rift was never going to be only about games. Oculus never said it was only about games. Even I, as a serious gamer, never thought the Rift would, or should, be only about games.

Nothing has changed in that regard. Saying that "the future isn't as bright as it could have been" just seems silly and premature to me. Nobody knows. It may very well be brighter.
 
I came for the GIFs. I wasn't disappointed.

I never had much interest in the Rift anyway. I have a thing about not having motion sickness.
 
I expect that facebook will tighten control as rift grows and their social VR software is created and released. Even the minimum of the rift having a facebook software overlay makes it a non purchase, facebook's record on consumer privacy is that bad.

Facebook takes privacy VERY seriously. They make sure no company can get your information. Outside of the web, marketing data is absolutely ridiculous in how far it goes. There really is like a data profile about you at lots of different big data marketing companies and they most certainly do sell it. But nobody is bitching about that; they're yelling about Facebook, of all things, where FB is like super careful about not giving any info away or tying it to anyone's identity. Meanwhile you just signed up for a credit card that straight up sells your name, address, and up-to-date purchasing history to literally anyone that wants to buy it.
There was a brief bug years ago where FB accidentally was putting the user ID in some kind of ad callback ping and it was like a total disaster to everyone that worked at FB. It was barely even reported on but FB did like an all-out apology and was really embarrassed by it.
 
It's naive to think that Facebook spent 2 billion USD on a company just to run it to the grounds immediately. Facebook is aware of their reputation and they also know that the sensible gaming market is the key to get Oculus out of the door. They won't jeopardize OR's success by forcing the user base in a direction they don't like. They can't afford it, since they know that there'd be a new competitor in a heartbeat eager to step into OR's shoes.

There is no reason "facebook apps" should not become like Steam apps. Steam is a platform, Facebook/Oculus is a platform. Its incompatible in the long term.
 
I expect that facebook will tighten control as rift grows and their social VR software is created and released. Even the minimum of the rift having a facebook software overlay makes it a non purchase, facebook's record on consumer privacy is that bad.
There is zero benefit for Facebook to impose restrictions. They want to make their product, the Rift, as inclusionary as possible. They didn't impose these restrictions on their Facebook phone, and it would hurt them far more than it would help to impose them here. Facebook knows this, and there's no evidence of them doing anything restrictive like this in the past.

There is no reason "facebook apps" should not become like Steam apps. Steam is a platform, Facebook/Oculus is a platform. Its incompatible in the long term.
Which is more popular, Steam or the Rift? Because Facebook wants to sell the Rift and get it on as many eyeballs as they can. Would creating their own platform and blocking out Steam sell more Rifts or less? If the answer is less, they aren't going to do it. They're going to act according to their actual business interests, and not conspiracy theories.
 
how does it feel waking up to your dreams beeing shattered?

no seriously.
This is done then.

Sony save us. Again.
 
how does it feel waking up to your dreams beeing shattered?

no seriously.
This is done then.

Sony save us. Again.

Hopefully morpheus comes to PC but even if it does there's a chance it will be tied to sony in some way. Software certification from sony or something like that.
 
People in this thread are either hysterical, mind-numbingly obtuse about how business works, or plain stupid. Why don't we rationally look at a few points?

1. Why would Facebook purchase Oculus?: Facebook obviously sees VR as an important part of the future of technology, and sees promise in the technology that Oculus has developed so far.

2. Doesn't that mean Facebook will immediately start stamping their logo on it, ship a half-baked product, and place ads in VR Farmville?: Absolutely not. They don't have anything beyond potential yet. The goal is to create an asset that will eventually produce revenue streams. By purchasing Oculus on friendly terms, they also acquire all of the technical ingenuity that helped develop what they find to be impressive technology. It is in their interest to keep key Oculus team members happy, because, believe it or not, human capital is worth a ton of money.

3. Okay, so Oculus might be able to develop their product independently. Won't Facebook just exploit it to hell once it's finished?: No. It would be stupid to create a high-end consumer product and immediately throw out the vast majority of the public as a potential market by making a social game console. Why do people play Candy Crush Saga and Farmville? Because they're easy to access through devices people already own. Wouldn't it make sense, then, to try and create wide market use before really trying to create revenue streams through "nefarious" advertisements?

4. Isn't Facebook evil?: Facebook is no more evil than Google, Amazon, Microsoft, Apple, Valve, or any other major tech company. You don't think EVERY SINGLE ONE of those companies hasn't data mined the hell out of everything you do when you use their services?

It's understandable that gamers dislike Facebook because of its association with social gaming, but it is no different than any other major company: it's after the bottom line, and trying to wring value from an unfinished by rushing and exploiting it isn't something that businesses do. You have to CREATE the value in the asset before you can exploit it. Look at Activision: they create value by pushing a huge, new franchise that they dump hundreds of millions of dollars into, and once that franchise carries value (intangible in the form of name recognition and goodwill, and tangible in the form of assets to lower dev costs in the future), they iterate to hell.

That's what Facebook will try do: create goodwill, cache, and a wide market through a release of a gaming Rift, followed by umpteen trillion iterations aimed at targeted markets.
 
how does it feel waking up to your dreams beeing shattered?

no seriously.
This is done then.

Sony save us. Again.

In all honesty I didn't have much interest in it (although strangely the truck simulator 2 vids intrigued me!) but associating with Facebook kills it dead in my eyes. I will not be giving that company any of my info.
 
So i just woke up and i'm in an optimistic mood. What if the first consequence is that with all that income, they can now directly ship the 1440p, 90hz version to people who preordered in July ? Wouhou!
 
I rather have Google own Oculus VR than facebook.

NSA will be collecting data of us on this device I bet.

You don't think Google data mines the hell out of every search term you enter? Google scares me far, far more than Facebook, because they happen to be 8x bigger than Facebook and have their fingers in way more pies.
 
I rather have Google own Oculus VR than facebook.

NSA will be collecting data of us on this device I bet.

In all honesty I didn't have much interest in it (although strangely the truck simulator 2 vids intrigued me!) but associating with Facebook kills it dead in my eyes. I will not be giving that company any of my info.
Do you use the internet? Have you used Amazon? Google? Guess what... your info is out there!
 
Which is more popular, Steam or the Rift? Because Facebook wants to sell the Rift and get it on as many eyeballs as they can. Would creating their own platform and blocking out Steam sell more Rifts or less? If the answer is less, they aren't going to do it. They're going to act according to their actual business interests, and not conspiracy theories.

Its in their business interest, not now maybe but in the long term. Its their goal to have as many active platform users as possible. Hardware will be a low margin business. Again, its not blocking out, its just better or worse support.

There are uncountable platform wars out there, why should this one be different?
 
There is zero benefit for Facebook to impose restrictions. They want to make their product, the Rift, as inclusionary as possible. They didn't impose these restrictions on their Facebook phone, and it would hurt them far more than it would help to impose them here. Facebook knows this, and there's no evidence of them doing anything restrictive like this in the past.

I agree with you, but just to play the devil's advocate, FB was really late to the game with Home. That's something that may have had an impact 1-2 years earlier, but releasing it so late when there were so many players in the mobile space already meant that Home was destined to flop. So they needed it to be as inclusive as possible to give it a chance of succeeding.

With VR they've got a good shot at being first to market now, and build a platform before anyone else. If they can get the hardware cheap enough to get it into a lot of hands, and have a compelling experience to convince people to actually buy it, they'd be in a good position to lock things down and establish a lock on a big chunk of the market the same way Apple did with iTunes.

But I don't think the hardware is anywhere near the point where that strategy would work, so it does make more sense for them to make it as open as possible to get more people involved and interested.
 
So i just woke up and i'm in an optimistic mood. What if the first consequence is that with all that income, they can now directly ship the 1440p, 90hz version to people who preordered in July ? Wouhou!

It won't be immediate (I believe the actual sale isn't until June), but I imagine the capital influx will help them get stock out the door sooner than would otherwise be possible.
 
Its in their business interest, not now maybe but in the long term. Its their goal to have as many active platform users as possible. Hardware will be a low margin business. Again, its not blocking out, its just better or worse support.

There are uncountable platform wars out there, why should this one be different?
You have to remember Occulus isn't a platform. It's a peripheral, and those aren't sold at a loss. Facebook is going to keep the margins initially lean to build a userbase and let the tech get cheaper to make a future profit from the hardware. Facebook has shown no interest in establishing a platform because that's diametrically opposed to their business. It would be like Google limiting gmail to chromebooks. It makes no business sense.

With VR they've got a good shot at being first to market now, and build a platform before anyone else. If they can get the hardware cheap enough to get it into a lot of hands, and have a compelling experience to convince people to actually buy it, they'd be in a good position to lock things down and establish a lock on a big chunk of the market the same way Apple did with iTunes.
It's not a platform. You still need a platform to use the Occulus Rift... or Facerift or whatever they call it. Apple did what they did with itunes because they owned the platform.
 
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