Believe it or not, I have plans to port this mod into every language FO4 was released in. All I need is the .strings files of the foreign version (found in your Fallout 4 directory\ Data\Strings) - the three files in there, from the language the mod is to be translated to. If I have those, I can translate the mod to every language I can - French, German, Spanish, you name it.
The method I use of porting this mod doesn't require any fluency in that language (thank goodness! ) so it'd be something I could do myself, as long as I had those .strings files. I suppose all I would really need is someone to just translate the Readme file, which is super short as it is.
I'll wait until the mod has had a few days in the wild to catch any bugs or lines I missed altering so that I can refine my .strings pipeline, and then we'll be good to go. I need the time to recharge my batteries, anyway. But after that, I can get right on translating the mod to every language I can. I'm one of those weirdos that finds modding games as fun as playing them, so it's no trouble.