Fix The Scientist
Member
I think the sense of scale and vastness in skyrim is only beaten by GTA5, i hope fallout 4 has the same kind of feel.
I think the sense of scale and vastness in skyrim is only beaten by GTA5, i hope fallout 4 has the same kind of feel.
how has no one clocked this? :
https://www.reddit.com/r/Fallout/comments/28v2dn/i_played_fallout_4/?sort=new
p.s spoilers inside
how has no one clocked this? :
https://www.reddit.com/r/Fallout/comments/28v2dn/i_played_fallout_4/?sort=new
p.s spoilers inside
It's been brought up like a million times in various threads.how has no one clocked this? :
https://www.reddit.com/r/Fallout/comments/28v2dn/i_played_fallout_4/?sort=new
p.s spoilers inside
I know we cannot resist, but there's not a whole lot to gain from picking the graphics apart for criticism like it's going to be indicative of the final release. Especially focusing on pop-in and draw distance.
I have to say looking at stuff like this
Something really has to be going on. Either this is a really old build, or yes, I have to say Bethesda must be using some major janky ass engine because the draw distance for both texture detail and foliage is nothing short of abysmal.
Look at at that awful texture work, blehThis is Skyrim's draw distance without tweaking or modding.
You also have no way of knowing how far away that hill is in the Fallout 4 shot, so it seems a bit premature to be making claims like that.
We've only seen 3 minutes of spliced up gameplay, and people seem to be forgetting what previous Bethesda games look like. Take a chill pill everyone. Wait for the extended gameplay and then try to tell from that.
Look at at that awful texture work, bleh
The human character models are the one thing that jarring for me. I'll buy this game day one no matter what, but I think it's ok to be a little disappointed regarding the graphics.
The problem there with the draw distance is because it's a 4K screen shot. At 1080p on a TV the draw distance will be fine, for PC it will probably look fine at 4K on a normal sized monitor, but if it doesn't then that stuff can always get tweaked by the user.
That's just plain crazy talk. Holy hell
Jesus, man. We're approaching Watch_Dogs Downgrade Thread levels of hyperbole now, and I really didn't think that was possible.
This is Skyrim's draw distance without tweaking or modding.
You also have no way of knowing how far away that hill is in the Fallout 4 shot, so it seems a bit premature to be making claims like that.
We've only seen 3 minutes of spliced up gameplay, and people seem to be forgetting what previous Bethesda games look like. Take a chill pill everyone. Wait for the extended gameplay and then try to tell from that.
He's not right either. There's many examples where heavily fictionalized settings like this don't need to keep to many of the social rules of the time they are generally set in or inspired by. It could easily be an intentional change by Bethesda and the game wouldn't suffer for it except to players with their own hang ups, just as some claimed Werewolves in The Order were fine but no black people was a necessity for their immersion.Well, hes not wrong. When you try to convey an epoch you have to deal also with the unsavory elements of that time (See the Witcher 3 Ciri controversy).
There is also the possibility that it's a bug =P
Keep in mind that Fallout only inherently takes the Americana style, it doesn't necessarily need to keep the societal norms of the 50s and 60s. The Great War took place in 2077 after all, so who's to say that the Fallout universe didn't progress similarly to ours in terms of same sex relationships and race issues over those 110-120 years?Well, hes not wrong. When you try to convey an epoch you have to deal also with the unsavory elements of that time (See the Witcher 3 Ciri controversy).
There is also the possibility that it's a bug =P
That kind of breaks the 1950s culture though. It would make more sense if that couple exists in the wasteland in one of the towns not in the Pre-Apocalypse era.
Keep in mind that Fallout only inherently takes the Americana style, it doesn't necessarily need to keep the societal norms of the 50s and 60s. The Great War took place in 2077 after all, so who's to say that the Fallout universe didn't progress similarly to ours in terms of same sex relationships and race issues over those 110-120 years?
Is this a joke? Those entire hills are one flat muddy texture with zero foliage. Either you are looking on that picture on mobile or, idk what to tell you. It would be worse than any current gen open world game for PS4 and Xbone if that is representative of how things will look at distance.
No way someone is actually defending those mountains.
No rewatch the trailer on Gamersyde. There is a scene at the end in that exact same place and the draw distance is horrendous even at 1080p on a regular sized monitor.
There's some major weird jank to the visuals in this trailer, and the more I see the trailer the more stuff that just doesn't hold up I'm seeing.
Either way I'm excited as hell for the game, I don't want everyone thinking I'm just trying to bash Bethesda here but I'm assuming this is the PC version, and if so, dear god compared to other modern open world titles like Witcher 3 its just leagues behind on a visual level.
Lol yo guys. I just can't. You guys are basing a whole game graphics over some background mountains who knows how far they are on a 4k image.
I'm not even gonna try with yall. Lost cause. Deminishing returns.
I just hope npc conversations are more lively than intense staredowns.
Does this really look substantially worse than the models seen in the trailer?
I don't really see a difference.
Is a bethesda world with GTAs euphoria engine too much to ask for? Maybe we should ask rockstar for a fallout game
Hopefully they show gameplay at e3 and not in July like that reddit leak suggested.
Yep the Witcher Wild Hunt delivered some fantastic facial and character models for an open world game. New standards have been set and Bethesda can't get away with the Skyrim level character models anymore.
Well, hes not wrong. When you try to convey an epoch you have to deal also with the unsavory elements of that time (See the Witcher 3 Ciri controversy).
There is also the possibility that it's a bug =P
you mean, those two marketing shots from linear segments of mostly linear games? I mean, from my perspective, yeah, I'd still give Fallout 4 the edge (I called it a significant one at first but I'm rethinking that...), despite some of its more glaring inconsistencies, even disregarding open world vs linear context, although those screenshots are definitely more cohesive and with fewer IQ flaws. when you bring shots closer to gameplay shots [1] [2] [3] [4] from those two games into the equation, the gulf grows a bit. regardless of your disappointment, saying the visuals would be bad for a game of its scope released in 2007 is, like, hyperbole dialed to 11. It's not the best looking game ever, obviously, but you'd think it was the worst going by some of these reactions.
It's just very disappointing. Fallout 3 had groundbreaking visuals for its time, and Skyrim pushed the envelope of console technology. Like many high-profile titles of this "next generation", the new Fallout seems to offer nearly no technical change over its predecessor.
It's just very disappointing. Fallout 3 had groundbreaking visuals for its time, and Skyrim pushed the envelope of console technology. Like many high-profile titles of this "next generation", the new Fallout seems to offer nearly no technical change over its predecessor.
It's just very disappointing. Fallout 3 had groundbreaking visuals for its time, and Skyrim pushed the envelope of console technology. Like many high-profile titles of this "next generation", the new Fallout seems to offer nearly no technical change over its predecessor.
It's just very disappointing. Fallout 3 had groundbreaking visuals for its time, and Skyrim pushed the envelope of console technology. Like many high-profile titles of this "next generation", the new Fallout seems to offer nearly no technical change over its predecessor.
I'm just gonna wait til E3 and see what they have to show us then. I already know the final copy is gonna look waaaaay better than that on the hardware I'm running it through and with the tweaks I plan to make moment one, so I'm not too bummed by what I've seen.It's just very disappointing. Fallout 3 had groundbreaking visuals for its time, and Skyrim pushed the envelope of console technology. Like many high-profile titles of this "next generation", the new Fallout seems to offer nearly no technical change over its predecessor.
What kind of idiot would whine about getting fired over leaking game secrets and being left without a job and two kids then go on to spoil the rest of the secrets in order to kill any chance of ever getting another job?
It's just very disappointing. Fallout 3 had groundbreaking visuals for its time, and Skyrim pushed the envelope of console technology.
Honestly, I'm pretty much fine with the visuals. The only thing that overtly stuck out to me as a sore spot was the flatness of the dog's fur, especially since the dog is one of the first things you see.
Aaaaaaaand this is what I'm talking about. I've seen multiple people do this, just throw out some revisionist history about Fallout 3 and Skyrim to prove their point and call it a day.It's just very disappointing. Fallout 3 had groundbreaking visuals for its time, and Skyrim pushed the envelope of console technology. Like many high-profile titles of this "next generation", the new Fallout seems to offer nearly no technical change over its predecessor.
Yes, the comparisons with Witcher 3 are inevitable. I doubt many people care that there are 50 static objects vs. the objects being in a chest. Maybe someone can enlighten me as to what that adds to the game. (I truly mean that, not being a smart ass) Otherwise it's not worth the trade off. I guess it is kind of cool to see the loot individually like that.
At the end of the day Bethesda, with it's storied history and the backing of the massive Zenimax, is getting destroyed by CD Project Red. Both games have shitty animations and character movement, but otherwise it's pretty surprising that W3 looks compared to this trailer, considering the pedigree of the two. Nothing wrong with hoping that they'd use a new engine.