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Famitsu and Media Create Sales: 12/22 - 12/28

Grimmy

Banned
Kenka said:
It makes it appear even more disappointing said like this...

They really should just move the mainline to the PSP. Considering that the only original PSP Tales game (which is an off-shoot anyways) did over 300,000, I imagine a main title on the system would do better than what Innocence and Hearts has been selling. Plus, the strength of the series (voice acting, anime videos, flashy battles, etc.) is not really fully realized with the size limitation of the DS.
 

test_account

XP-39C²
Minsc said:
I generally find on sites like mobygames, gamerankings, etc, once you have around 5 or more user reviews (especially over say 25), any ranking is fairly well grounded, more often than not, better than the official reviews. There's almost never been a single instance among hundreds and hundreds of scores that I've seen a rating entirely out of whack, especially not by over 20 or 30 points.
I didnt mean to say that any of these reviews on that site wasnt well grounded or anything like that. On that site you find a rating from 0-9 points at 2.2% and a rating from 80-89 points at 10.9% (no one game it 90-100 though). This shows that it seems that there are people who almost didnt like the game at all and that there are some people who seems to like the game relatively much, so there are different opinions if the game is good, fun and or/enjoyable or not. Since taste is personal thing, none of these reviews are wrong :)

I was just wondering how much this avarge score represent the general crowd of the people who bought and/or played White Knight Chronicles :)


Minsc said:
There's always the person who likes or dislikes a genre/game under any circumstances and will argue the average is way off, but as far as a typical gamer, they're extremely reliable in my experience.
I guess that you are talking generally, but i didnt argue that this average was way off just to underline that. I havnt tried White Knight Chronicles myself, so i dont know if the game is enjoyable or not.

About the score being reliable, do you mean the average score? If so, in this case, would you feel that White Knight Chronicles is an average game since it got an average score of 48/100? There is an equal percentage share on the 40-49 score and on the 70-79 score. The 70-79 score isnt exactly a super high score, but at least it is better than the 40-49 score. So who to "trust" between the people gave the game a score of 40-49 points and the people who gave the game a score of 70-79 points? :) (i use the "-sign around trust since enjoying a game is a matter of taste and taste can variate from person to person, so there is no key answer to what is right or wrong when it comes to taste, at least taste regarding games :)).
 

Stumpokapow

listen to the mad man
Grimmy said:
Plus, the strength of the series (voice acting, anime videos, flashy battles, etc.) is not really fully realized with the size limitation of the DS.

I thought the strength of the series was a Redwall-level juvenile treatment of race divisions.
 

Spiegel

Member
Grimmy said:
They really should just move the mainline to the PSP. Considering that the only original PSP Tales game (which is an off-shoot anyways) did over 300,000, I imagine a main title on the system would do better than what Innocence and Hearts has been selling. Plus, the strength of the series (voice acting, anime videos, flashy battles, etc.) is not really fully realized with the size limitation of the DS.

That's not going to happen, they moved the mainline tales to the Wii. I think they burned the psp tales fanbase with the ports so I really don't know what to expect from Tales of The World Radiant Mythology 2 later this month.

But it would be hilarious if the game outsells all the ds tales again.

DSL 58000
DSi 201000
PSP 169000
Wii 141000
PS3 68000
PS2 19000
360 19000

PSP starts the year outselling the Wii. I wasn't expecting this so soon after last week numbers
 
Stumpokapow said:
I thought the strength of the series was a Redwall-level juvenile treatment of race divisions.

I thought it was the fact that you can't tell whether or not a game in their series is a mainline one or not unless you pay attention to their press releases.

(I consider this the single most significant factor as to why the Tales series took a nosedive in selling power.)
 

Kenka

Member
Grimmy said:
They really should just move the mainline to the PSP. Considering that the only original PSP Tales game (which is an off-shoot anyways) did over 300,000, I imagine a main title on the system would do better than what Innocence and Hearts has been selling.


Would not be a bad idea. But once again an editor shot itself in the foot for having launched a crappy first iteration of its main series on a Nintendo console, Namco should have done a lot better with Tales of the Tempest. That's the main point.
 

Mr.Wuggles

Neo Member
Grimmy said:
They really should just move the mainline to the PSP. Considering that the only original PSP Tales game (which is an off-shoot anyways) did over 300,000, I imagine a main title on the system would do better than what Innocence and Hearts has been selling. Plus, the strength of the series (voice acting, anime videos, flashy battles, etc.) is not really fully realized with the size limitation of the DS.


did TOWRM really sell over 300K? i thought it was something like 230K. damn, that's depressing.

namco really has NO idea what they're doing with the tales series. their logic seems to be that there has to be an "escort system" (which only receives ports and spinoffs) and a "mothership system" (which gets new entries in the series). but by doing this, they're putting the Tales market on one system (PSP) and alienating them by releasing new, mothership games on another system (DS). it's utterly retarded, their business division must be run by monkeys.

SE knows what they're doing. they're releasing a ton of DQ ports/spinoffs on the DS before releasing the big, new game (DQIX) in order to put the market on that system. namco is doing the exact opposite.
 

Minsc

Gold Member
test_account said:
About the score being reliable, do you mean the average score? If so, in this case, would you feel that White Knight Chronicles is an average game since it got an average score of 48/100? There is an equal percentage share on the 40-49 score and on the 70-79 score. The 70-79 score isnt exactly a super high score, but at least it is better than the 40-49 score. So who to "trust" between the people gave the game a score of 40-49 points and the people who gave the game a score of 70-79 points? :) (i use the "-sign around trust since enjoying a game is a matter of taste and taste can variate from person to person, so there is no key answer to what is right or wrong when it comes to taste, at least taste regarding games :)).

You raise a lot of valid questions, to which there's really not single/simple answers for, and I'm probably better off just dropping the discussion here and conceding, as I think it's not really meant for this thread, and any replies from me will probably just lead to more back and forth :)
 

Kenka

Member
Mr.Wuggles said:
namco really has NO idea what they're doing with the tales series. their logic seems to be that there has to be an "escort system" (which only receives ports and spinoffs) and a "mothership system" (which gets new entries in the series). but by doing this, they're putting the Tales market on one system (PSP) and alienating them by releasing new, mothership games on another system (DS). it's utterly retarded, their business division must be run by monkeys.

Namco shot itself in the foot for having launched a crappy first iteration of its main series

Pureauthor said:
I thought it was the fact that you can't tell whether or not a game in their series is a mainline one or not unless you pay attention to their press releases.

Grimmy said:
The strength of the series (voice acting, anime videos, flashy battles, etc.) is not really fully realized with the size limitation of the DS.


Do you hear Namco ?
 

Grimmy

Banned
Mr.Wuggles said:
did TOWRM really sell over 300K? i thought it was something like 230K. damn, that's depressing.

Yes, 306,000 as of December 2007. Might be a slight bit more now.
 

RpgN

Junior Member
icecream said:
And the larger userbase does not help in any way? It's certainly on par for a successful PS3 game, but hardly the inspiring example for future JRPG developers.

You've got some nerve...

When people say those numbers are disappointing or hardly inspiring, what did you honestly expect? I would love to know that.

Given the much smaller userbase compared to the ps2, WKN is doing better than RG so far. That's something I certainly didn't expect. It's not sure if it will outsell it, but 300k is a sure bet now which is pretty good.

Ps. speaking about RPGs, last time you told me Valkyria Chronicles sold 120k, it turned out you were wrong. It sold 141k at least (see MCS 12/5-12/21). Just wanted to get that out.

Pikmin is doing great for a re-release! I'm sure nintendo will be pleased. PS0 is having a good second week, it is doing good but I think I'm still disappointed from Sega's expectations. And yay for ToH over 200k, it won't reach 400k anymore, but at least it's in line.
 
Fafalada said:
Just imagine what will happen when Idol Master comes out (next week)? :p
Delayed to February 19th. More or less PSP has nothing until 1/29 with ToW RM2 and PES 2009.

Grimmy said:
Yes, 306,000 as of December 2007. Might be a slight bit more now.
That's shipped though, and counting NA and Europe shipments.


edit: late
emot-argh.gif
 

Stumpokapow

listen to the mad man
RpgN said:
You've got some nerve...

When people say those numbers are disappointing or hardly inspiring, what did you honestly expect? I would love to know that.

Sales higher than last gen to reflect the massive increase in development costs and risk? Sales high enough to be unequivocably profitable? Sales enough to justify the presence on "Wait for <x>" lists?
 

Paracelsus

Member
Stumpokapow said:
Sales higher than last gen to reflect the massive increase in development costs and risk? Sales high enough to be unequivocably profitable? Sales enough to justify the presence on "Wait for <x>" lists?

Sales high enough to justify portings and simultaneous releases?
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Re: WKC. It's doing pretty well, I think, but be prepared for a pretty massive drop off next week when the holiday is over. I'd be a bit surprised if it makes it to 350K.
 

Stumpokapow

listen to the mad man
Paracelsus said:
Sales high enough to justify portings and simultaneous releases?

if the point of comparison here is supposed to be the ps3 versus the 360, then yes--the ps3 is winning the special olympics in japan!
 

Grimmy

Banned
Kurosaki Ichigo said:
Delayed to February 19th. More or less PSP has nothing until 1/29 with ToW RM2 and PES 2009.


That's shipped though, and counting NA and Europe shipments.


edit: late
emot-argh.gif

Oh, sorry, my bad. That's still better than Hearts and Innocence though so far in Japan...
And for an off-shoot that's pretty good.
 

RpgN

Junior Member
Stumpokapow said:
Sales higher than last gen to reflect the massive increase in development costs and risk? Sales high enough to be unequivocably profitable? Sales enough to justify the presence on "Wait for <x>" lists?

Lol, don't get me wrong. I'm not concerned about it and don't think it's doing amazing. But it's doing good for itself in keeping that Level-5 fanbase. It's not a disappointed like some here say and just wanted to know what they expected.
 

Paracelsus

Member
Stumpokapow said:
if the point of comparison here is supposed to be the ps3 versus the 360, then yes--the ps3 is winning the special olympics in japan!

It is you guys who are overestimating the whole comparison in the first place.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
test_account said:
So is it impressive for a almost 40,000 yen console to sell around 70k in 1 week in the holiday season, or should more be expected? (genuine question) :)


Well, I'm not big on the whole "it is selling well for its price" argument..

I think the fact that the YTD for 08 is lower than 07 is definitely cause for concern. And the last week or so being comparable to last year doesn't really help all that much IMO.
 

Mr.Wuggles

Neo Member
Grimmy said:
Oh, sorry, my bad. That's still better than Hearts and Innocence though so far in Japan...
And for an off-shoot that's pretty good.

didn't Knights of Ratatosk sell more than that?

anyway, Tales of Hearts is definitely gonna sell past 215K, maybe even 250K. shame it definitely won't get to 400K like Namco hoped though.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
markatisu said:
I think that was hobbling to around 250k when it last was on the charts, we dont know the final 2008 numbers till the Top 100-500 comes out


The last numbers we got was like 212K, and I doubt it will get much higher than that.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
jrricky said:
I could have sworn it went higher than that. (?)


Don't believe so. And I believe after last quarter Namco had only shipped 215K.
 

markatisu

Member
schuelma said:
Don't believe so. And I believe after last quarter Namco had only shipped 215K.

How much did ToS sell on the GC? Because I swear the last time it was on the charts it had done 60-65% of that business (which I guess if ToS sold 340-350k that would be correct)
 

Johann

Member
Vinnk said:
Yeah, that's what I thought would happen. When a major hyped game score so low in Famitsu, something must have been REALLY wrong.

The ads for it look great though. I wonder what went wrong.

From what I've gathered and read, it feels like the development of the single-player mode was halted (relatively short,
only a couple of characters can HENSHIN!,
abrupt ending, and the gameplay is tailored with co-operative play in mind) in favor of a multiplayer mode in the vein of Monster Hunter. This was especially bewildering with the game's debut and marketing concentrating on the single-player portion of the game. I guess this alienated the traditional JRPG fanbase looking for a fully featured single-player.

Anyway, the top software sales are a bit disappointing but still nice to see great legs on some of the older titles.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
markatisu said:
How much did ToS sell on the GC? Because I swear the last time it was on the charts it had done 60-65% of that business (which I guess if ToS sold 340-350k that would be correct)


I believe around 350K or so.
 

John Harker

Definitely doesn't make things up as he goes along.
schuelma said:
Don't believe so. And I believe after last quarter Namco had only shipped 215K.

You are correct. Shipped 215k, the last sell we got was 212k.
Unless they shipped more copies, it won't have sold more than 215k. It's possible they did a small shipment after, but we won't know till we get the yearly totals.
 

markatisu

Member
schuelma said:
I believe around 350K or so.

So 215-225k would probably be the range it finished at (if there was a small shipment after the 215k), as sad as that is though where does that put it on the list of 3rd party Wii games?
 

webshark

Member
interesting tidbit about the MC numbers this week.

there wasnt a single week in ALL of 2008 that PS2 sales were greater than sales from the corresponding week in 2007.

one thing that does make me chuckle tho, is that DS sales were down over 3 MILLION for the year, and they still were the highest selling system on the market....
 

Hcoregamer00

The 'H' stands for hentai.
Mr.Wuggles said:
did TOWRM really sell over 300K? i thought it was something like 230K. damn, that's depressing.

namco really has NO idea what they're doing with the tales series. their logic seems to be that there has to be an "escort system" (which only receives ports and spinoffs) and a "mothership system" (which gets new entries in the series). but by doing this, they're putting the Tales market on one system (PSP) and alienating them by releasing new, mothership games on another system (DS). it's utterly retarded, their business division must be run by monkeys.

SE knows what they're doing. they're releasing a ton of DQ ports/spinoffs on the DS before releasing the big, new game (DQIX) in order to put the market on that system. namco is doing the exact opposite.

Yup, Tales games would not be as low as they are if they kept the franchise on one system.

I like the idea of spreading the love, but the treatment of the tales games is absolutely horrible. They put Vesperia on the 360, Innocence and Hearts on the DS, did a ton of remakes and rereleases on the PSP, and are putting the next big release on the Wii.

If they stuck with a console/handheld console instead of spreading it our over everything, then the sales would be better. Don't get me started on other stuff like releasing way too many games in a short period of time (so that the market gets over saturated and the development teams are overstressed) and crappy releases making the brand look bad.

I would also like to mention that having Tales of the World outselling the past 3 mothership titles is not a BAD thing. The PSP game is AMAZING and I put well over 300 hours on that game. If they had ad-hoc wireless mulitplayer, it would probably be one of the best games EVER. Here is hoping that the Tales of the World: Radiant Mythology 2 has it.
 
markatisu said:
How much did ToS sell on the GC? Because I swear the last time it was on the charts it had done 60-65% of that business (which I guess if ToS sold 340-350k that would be correct)
Last number I have for the GCN version is 311K. PS2 version, 390K.
 

markatisu

Member
JoshuaJSlone said:
Last number I have for the GCN version is 311K. PS2 version, 390K.

If thats the case then it did about 70% of the GC business (on a much bigger userbase) so thats probably not too good :lol
 
donny2112 said:
No. The DS one should be -45%, and the PSP +20%, for example.
Oh, yeah it's true, I'm very tired yesterday...


donny2112 said:
You may want to reconcile your numbers with the Media-Create data from the end of 2007.
Mhhh... 63 481 more PSP compared to my data ??? I believe in Geimin, so I updated with these data. But I want understand what is this ? I made a mistake with the follow-up 2007 Media Create ?

Oh, and I made a PDF : http://www.nintendojofr.com/images/nouvelles/2009/01/Compte-rendu_2008_Japon_Hardware.pdf
 
02. [NDS] Kirby Super Star Ultra (Nintendo) - 92,000 / 948,000
03. [NDS] Rhythm Heaven (Nintendo) - 91,000 / 1,442,000
05. [NDS] Wagamama Fashion: Girl's Mode (Nintendo) - 76,000 / 626,000
09. [NDS] Pokemon Platinum (Pokemon) - 65,000 / 2,253,000
21. [NDS] Meccha! Taiko no Tatsujin DS: 7-tsu no Shima no Daibouken (Bandai Namco) - 31,000 / 475,000
24. [NDS] Animal Crossing: Wild World (Nintendo) - 29,000 / 4,881,000
25. [NDS] Mario Kart DS (Nintendo) - 28,000 / 3,345,000
27. [NDS] New Super Mario Bros. (Nintendo) - 26,000 / 5,398,000
Leeeeeegs. :lol

Especially New Super Mario Bros., lol xD xD
 

Jokeropia

Member
test_account said:
So is it impressive for a almost 40,000 yen console to sell around 70k in 1 week in the holiday season
PS2 launched (and sold very well) at ~40,000 yen in Japan, so no, I wouldn't call this impressive even for it's price.
 
So hey guys, a cool-but-flawed new tool in /labs. Since it's the end of the year things like Top 100 lists are on the mind, so I wanted to make it easier to create such lists for arbitrary time periods. Sometimes donny2112 will mention something about what he's got for the Top 100 for the year so far; this will allow you to head down the same path, though there are some big flaws.

It works by taking the two weeks given, finding the best-known totals up to each of those points, and then subtracting. However, unless a total is known for those weeks exactly, problems will spring up. If you ask for six months, it may only have three weeks of data in there before a game fell off the Top 30, so it will be missing sales. On the other hand, it may give you nine months worth of sales if for the first given date the most recent number it has is one from three months before that. However, I've made it list what week it's grabbing each piece of sales data from, so if something seems off you can check that.

By default I've got it showing sales for 2008 through the middle week. Since it's bordered by 2007 Top 500 data on one side and Mid-2008 Top 100 on the other, all the biggest games should have an accurate beginning and end. So at least for places 1-100 it should be an accurate recreation of the Mid-2008 Top 100 list.

Here's one for 2008 through the most recent official final Famitsu numbers, which are a few weeks out of date now.

Rather than a top list for a single year, how about a combined 2006-2007 list.

And to bring up something a bit more arbitrary, here's one that shows the top games of April/May 2008.


Since it's a new thing sitting in /labs without user-friendliness as top priority, for now you can just manually modify the week1= and week2= values in the URLs from above.

By default it currently shows the top 200 results. Otherwise that 2006-2007 list ends up a 376KB page with over 1000 listed. However, this can be changed by adding an additional &limit=300 or whatever to the URL.
 
JoshuaJSlone said:
[cool stuff about exploring new tools]
Thank you once again for all the thought and effort you put into Garaph. Just collecting the data into a searchable database would've been cool enough, but your consistent drive to find the right methods to discover significance within the pool really raise the bar. It's really appreciated.
 

test_account

XP-39C²
Minsc said:
You raise a lot of valid questions, to which there's really not single/simple answers for, and I'm probably better off just dropping the discussion here and conceding, as I think it's not really meant for this thread, and any replies from me will probably just lead to more back and forth :)
No problem, i didnt mean to go too much into it myself :) As you say, there's really not a single/simple answer for it since it is a matter of taste. I was just wondering if those 46 reviews could represent the general opinions of most people who own and/or play White Knight Chronicles. It was mostly an "thinking question" (not quite sure what to call it), since it might be hard to know how basicly everyone feels about White Knight Chronicles.

Maybe we can get alittle answer seeing how many that keeps playing the game online? I am not sure that this will give a too good answer either though since the game has an singleplayer/offline part as well, and maybe some people enjoy this part even if they shouldnt play or try the online part as well. I am curious on how White Knight Chronicles will keep on selling though :)


schuelma said:
Well, I'm not big on the whole "it is selling well for its price" argument..

I think the fact that the YTD for 08 is lower than 07 is definitely cause for concern. And the last week or so being comparable to last year doesn't really help all that much IMO.
I didnt mean to use that "it is selling well for its price" argument on a general basis when it comes to the PS3. The way i understood your post that i first quoted was that you were reffering to this week's Famitsu PS3 hardware numbers (hence the "YAY Famitsu" comment :)) where the PS3 sold about 68k, and that you said this was a nice bump compared to the last few week, but then you edited your post and said that it wasnt that impressive.

They way i understood this edit was that it wasnt that impressive for the PS3 to sell 69k in one week, that is why i asked why we can expect a console that cost about 40,000 yen to sell :) If that wasnt what you ment with the edit, then i am sorry for the missunderstanding.

As you point out, the PS3 YTD for 08 is lower than for 07, so on a general basis i agree to that the PS3 is not selling too well. I think that sub-10k weeks is low for a Playstation system (unless it is many years old like the PS2), even if it cost about 40,000 yen.


EDIT: The Famitsu number had the PS3 hardware at 68k, not 69k as i first wrote, sorry about that.


Jokeropia said:
PS2 launched (and sold very well) at ~40,000 yen in Japan, so no, I wouldn't call this impressive even for it's price.
Price is not the only factor, which games the console(s) has and how much comepition the console(s) has are also some of the main factors to consider if it is impressive or not, at least in my opinion.

When the PS2 was launched, it didnt really have any "Wii-like" competitor like the PS3 did/has, at least not that i know about. The PS2 was also launched at about 40,000 yen, i think it is an interesting though to wonder how the PS3 would do at that launch price. When the PS3 got down to about 40,000 yen, maybe many people had already bought a Wii instead and maybe the general interest for a PS3 was lower then compared to how it would have been at launch. I am not sure how the PS2 games around the period around the launch were compared to the games for the PS3 were around the launch period. The PS2 was also launched almost 9 years ago, maybe the economy was alittle different then, but that is just guessing from my side.

I am not writing this as an attempt to put the PS3 sales in a better light, because the PS3 sales are relatively bad on a general basis, i just try to think of points that i think will make a most fair and correct comparison :)

But as i wrote to schuelma, my question was directed to the last week's PS3 sales only, not on how the PS3 has done it on a general basis. On general basis the PS3 has not have so good sales, i agree :)


EDIT: I added some text regarding the PS2 and the PS3 comparison.
 
Since all the data's in there, it'd feel like a waste to not find new things to do with it. Especially if it's a relatively easy extension of older work, like this one was. Once you can get a group of sales numbers for one date, getting it for a second date and subtracting is cake.

Speaking of extensions of older work, next will probably be "in terms of... software". I want to better be able to express that Mario Kart Wii at 40 weeks is where Mario Kart DS was at 65 weeks or whatever.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
test_account said:
They way i understood this edit was that it wasnt that impressive for the PS3 to sell 69k in one week, that is why i asked why we can expect a console that cost about 40,000 yen to sell :) If that wasnt what you ment with the edit, then i am sorry for the missunderstanding.


No, the edit was in reference to ToH sales.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
markatisu said:
No love for Wii Music (22) or Wii Play (29)? Oh but I see that was NDS games only :lol


Wii Music has been out for a few months- that's nothing compared to Wii Sports, Wii Play, Wii Fit, and Mario Kart.
 
Unrelated to Garaph tools, the recent decentness of Wii Music made me think of a comparison of Nintendo-made music games I set up a couple months back.
Wii+Music

Since Famitsu is behinder than normal this doesn't have Wii Music over 300K yet, but it's now outsold most things on the list; the exceptions being Rhythm Tengoku Gold, the original Donkey Konga, and Band Bros. DX.
 
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