Whitman's Ghost
Banned
Just wanted to post my performance here and have a question or two if they can be answered: First what is with the lack of aniso on roads again even when forced in CP or NI? Not a huge bother but still wildly distracting and the only really terrible thing in game.
I'm on OC'd 970 and 4.5 i5 and this game is now running almost 60FPS solid except for the usual harder stuff.... with normal FOV, no motion blur, and no Nvidia soft shadows. Everything else full setting including a few profile tweaks.
Obviously, I did the GPU buffered frames to 1 and it seemed to work along with reducing my wide FOV. I'm amazed the game runs so well actually. Crazy they cannot get their own game to function properly without profile tweaks though. Anyway, was wondering if anyone had a fix for the roads at all.
I'm on OC'd 970 and 4.5 i5 and this game is now running almost 60FPS solid except for the usual harder stuff.... with normal FOV, no motion blur, and no Nvidia soft shadows. Everything else full setting including a few profile tweaks.
Obviously, I did the GPU buffered frames to 1 and it seemed to work along with reducing my wide FOV. I'm amazed the game runs so well actually. Crazy they cannot get their own game to function properly without profile tweaks though. Anyway, was wondering if anyone had a fix for the roads at all.