It's great so many people are enjoying this. That said, my experience wasn't quite as positive. I finished the game on hard in about 16 hours with 85% of the trophies.
Pros:
- Gorgeous game with a huge, reasonably varied world. The way Ubi can just crank these out is genuinely impressive.
- Great graphics with solid performance
- Pretty amazing atmosphere. Creeping around the brush with all of the ambient noise was consistently enjoyable.
Cons:
- Did not enjoy the swap from guns to prehistoric weapons. It felt overly restrained given how much diversity there was in the last few FC games.
- Sketchy QA. Had a half-dozen hard crashes back to the XMB. I also had to restart one of the drug trip missions. The scripting broke down entirely and no enemies would spawn to help me get the powered-up arrows.
- Complete lack of any creativity or effort for skills. It's the FC4 skill tree almost verbatim. Honestly, it feels like they didn't even try here.
- Story and characters are bottom-tier garbage. The main plot is the driest one I can recall and the characters are just generic archetypes with a dozen lines of dialogue. I can't imagine caring about a game's plot/characters less.
- Missions and content felt completely phoned in. I'm not sure I could describe a single mission from memory. Just super forgettable stuff for me.
- Hated the owl drone. Nothing wrong with it at all. It just didn't click for me.
- Pet implementation is cringe-worthy. Your commands consist of "go here" and "kill that." Half the time, the pathing on pets was so janky it would take them a good dozen seconds or so to get to enemies a few feet away.
- The boss fights are awful. It's like someone played a lot of vanilla Destiny strikes and thought "Wow, these are great. I love how the bosses have a laughably easy pattern with a shit ton of health while unlimited regular enemies pour into the arena every 30 seconds."
For me, it's absolutely the worst FC game since 2, although not a bad game by any means. The floor on the game could only be so low building off of FC4's frame. I have no clue how Ubi produces these gorgeous open worlds so consistently, but the rest felt like a mid-cycle game aimed at pulling in some cash before FC5 without having to put in too much effort. I like that they took a creative angle on it, but the execution was pretty meh overall.