Ok this is really freaking cool.
No, let me explain how there's nothing that's actually cool about that, step by step;
He first cut down a tree, but Woodcutter Simulator had much more detailed and complex tree-cutting, and that came out in 2013.
Then, he froze the tree. Pretty much just Stasis from Dead Space, nothing new.
Then he hit the tree a few times. Physics manipulation? Half-Life 2 was doing that over 10 years ago.
Then he climbed onto the tree, wow. Way less depth than Grow Home's climbing.
And then, the tree flew, and so did Link. Am I supposed to be impressed? You don't need trees to fly in Arkham Knight and Just Cause 3.
Therefore, what you just saw was not novel, interesting, or unique, in any way, shape, or form. Just bog-standard traversal that we've seen done better in a dozen other games. Checkmate, Zelda fans