http://media.xbox360.ign.com/media/826/826346/vids_1.html
IGN has a video interview with one of the producers of FEAR. Mostly things we already knew. But he said in the porting process, they discovered they had some extra system performance unused and are implementing HDR for the 360 port. I'm paraphrasing here, but he said it will be the PC version with all sliders turned up, plus HDR. November release.
I'm incredibly skeptical of this statement. I played FEAR on my PC with max settings at 1280x720 (WS hack), and no XBOX 360 game looks as good as FEAR did running on my PC. Max settings is 16xAF and 8xAA iirc. Not to mention the incredibly high res. textures and v-sync. I'm looking forward to playing some of the game's MP on XBL, which I never did on the PC. But this is the sort of PR fluff that leads to a big letdown. I hope I'm wrong and it looks incredible, but I just don't see it happening.
IGN has a video interview with one of the producers of FEAR. Mostly things we already knew. But he said in the porting process, they discovered they had some extra system performance unused and are implementing HDR for the 360 port. I'm paraphrasing here, but he said it will be the PC version with all sliders turned up, plus HDR. November release.
I'm incredibly skeptical of this statement. I played FEAR on my PC with max settings at 1280x720 (WS hack), and no XBOX 360 game looks as good as FEAR did running on my PC. Max settings is 16xAF and 8xAA iirc. Not to mention the incredibly high res. textures and v-sync. I'm looking forward to playing some of the game's MP on XBL, which I never did on the PC. But this is the sort of PR fluff that leads to a big letdown. I hope I'm wrong and it looks incredible, but I just don't see it happening.