lolez2matt
Member
batbeg said:I've never been able to figure out if you genuinely want this game or not.
he`s serious
batbeg said:I've never been able to figure out if you genuinely want this game or not.
Thanks for posting that, I had just finished reading and was about to do the same. I think it'll still be worth keeping my preorder to check it out. If I don't like it I can pawn it off quickly for minimal loss, I'm sure, and there's always the chance that an open-world FF will draw me in more than past open-world games have.Teknoman said:Well just got my new NP issue and they say:
Overall rating: 8.0
Effect said:That seems to be the case. I think in the end unless it's a Nintendo published product and one of their tier 1 games we aren't going to be seeing any advertising unless it's a kids game on a kids channel. I'm afraid it's something that has to be accepted.
Just thought of something in terms of the games length. That the main story can be finished in a few hours reminds me of Fallout 3. There was a lot to do in that game but if one really wanted to they could push through the games main storyline fairly quickly. It was side quest in that game that really extended the gameplay. It was the same with Elders Scroll Oblivion as well. Not sure if Morrowind was like that. Legend of Zelda on the other hand is the opposite where the bulk if not all of that game came from the quest and storyline where as collecting hearts, etc took up a small part of the game.
What do you think is the next step for the Crystal Chronicles series? Will it go back to its multiplayer roots or a deeper single player storyline?
The Final Fantasy Crystal Chronicles multiplayer games for GameCube and DS has many fans, so we would like to continue creating new entries in that direction. On the other hand, the open field game system for Final Fantasy Crystal Chronicles: The Crystal Bearers has many possibilities for further evolution, so I would like to spend some more time with it as well. But theres only one of me, so Im not sure which project I will be able to take on next.
Tathanen said:It actually is pretty conflicting for me so far. Sometimes it feels and looks really great, other times it's aimless and frustrating and horrible to control. It's not enough RPG to elicit RPG great, and not enough Zelda to elicit Zelda great. It's kind of walking a disturbing line in the middle where it doesn't get the nuanced goodness you'd get from going farther in either direction.
I'd recommend it to people who are interested in what it is, basically, not people who are interested in the series it could have been like. It's not Zelda, it's not FF... it's not even FFCC.
Effect said:Thing is there is no one gameplay that is is FFCC though. You have the GameCube and DS game that are similar. Then you have the two WiiWare games where one is a Tower Defense game (pretty interesting I must say. Just played the demo for the first time today) and the other is a city builder/general type game (was really good as well). So we've had 5 full game entries into the series now with the 5th, Crystal Bearers, being an adventure game. Perhaps it's a problem that the game style is all over the place but in a way I think that's the charm of the series. It's hasn't gotten boring or predictable the way the original franchise line has.
markatisu said:I really wish they would just make a full blown 4 player Wii version of the DS games. There was nothing inherently wrong with the Gamecube one
With that said I picked my copy up today, will take it for a spin later
I'm wondering what happened. I hope there will still be an official topic.kenji said:still no official topic? :0
batbeg said:They could all be played single player, but arguably the Gamecube one wasn't so much intended for it, whereas the DS entries accounted for single player play somewhat more.
My first playthrough of the Gamecube one was solo, though, so it's just a matter of what you enjoy, I guess.
batbeg said:This is nothing like a GTA Final Fantasy, or a Zelda Final Fantasy, or a Crystal Chronicles Final Fantasy.
I maintain what I've said for a very long time now; it's like Disaster: Day of Crisis. Emphasis on story and varied gameplay, not polished, supremely interesting.
batbeg said:I maintain what I've said for a very long time now; it's like Disaster: Day of Crisis. Emphasis on story and varied gameplay, not polished, supremely interesting.
batbeg said:This is nothing like a GTA Final Fantasy, or a Zelda Final Fantasy, or a Crystal Chronicles Final Fantasy.
I maintain what I've said for a very long time now; it's like Disaster: Day of Crisis. Emphasis on story and varied gameplay, not polished, supremely interesting.
DeaconKnowledge said:Eh. Doesn't sound up my alley by that description. Oh well.
Effect said:Thanks. Thought I was missing one but wasn't sure.
GamesRadar has given it a 7/10
Seems from Nintendo Power, GameTrailers, and GamesRader it is looking like a solid above average game. GI's review simply does account based on how they view the Wii in general I feel. IGN's is very suspect as well simply due to the change going over there and they tend to review games based on what they wanted not the actual game they got to play. I look at anything in the 6s as average and anything below that as bad. However anything 7 and above is usually a solid by an depends on your interest in the genre. I wonder were we got the point when anything below a 9 was bad. Prefer letter grades more then anything though.
DeaconKnowledge said:Eh. Doesn't sound up my alley by that description. Oh well.
Sohter.Nura said:I actually read the entire review for the IGN and even by the end of it I was still like "What, so, he likes it or he doesn't? "
I'll buy this when it hits the garbage bins.
It's a shame that yet another wii game disappoints :/
Kandinsky said:I dont get it, how can people say this is even similar to Zelda, theres no dungeons, weapons, especial items, no real sidequests, no collection of any sort (except for craft materials, that lets face it are useless), combat is years behind and saying that for Zelda is... :/, are you guys just talking about the graphic approach or am i missing something?.
Bizzyb said:
linkboy said:Has anyone gotten to Bahamut yet?
How in the hell do you defeat him? I'm just running around in circles throwing swords and I can't get anywhere close to the targets (because they're way up high and he's consistently moving).
Its really starting to piss me off.
ShockingAlberto said:This game bothers me
The potential is here for something great it just...never achieves it
I don't think so. Did anyone get it from GS that didn't preorder the game? Also, who is creating the official thread?Teknoman said:So has the game popped up in any stores besides Gamestop?
Shadowlink said:I don't think so. Did anyone get it from GS that didn't preorder the game? Also, who is creating the official thread?
Nice! I'm still waiting for my Amazon order. =/DrAndonuts said:I didn't preorder and picked it up today.