nelsonroyale
Member
I like what is presented in this demo...but I do think SE is relying too much on focus groups...dont try to appeal to everyone and please no one like you did with FFXIII...
Remember the FF13 tech demo from 2006? The cgi cutscenes looked like that demo, but not the gameplay.
This was a very lovely demo, but I doubt much of it will look like final gameplay from SE next gen...until maybe very late in the generation.
Yeah, and this movie has realtime rendering artifacts throughout. Shadow flickering, temporal aliasing and so on.That 06 tech demo was CG for most of it. There is a clear point where it turns real time and other than some hair and clothing physics it looks just like the final product. Maybe 95%.
People are under estimating next gen
My PC has 16gb of ram, and two GTX580s with 3gb of vram each, and I have no doubt it would struggle to run that demo.
Max Payne 3 puts some stress on my PC with all effects and MSAA on, and it doesn't even come close to looking like that. I think people are setting themselves up for a disappointment if they think they'll be seeing those kind of graphics from the next systems.
AK dudes are basically why it's awful. Some of the rest could still stick out though, but not as badly because middle eastern guerrilla fighters/terrorists are the single most overdone enemy now, and the last place they need to show up is FF.I disagree that the clash of style fails. Outside of the AK dudes I think it works out wonderfully.
Yep. SoE had a fantastic soundtrack, and it was cool of them to experiment a little. Soule's take on Terra's Theme is pretty stellar as well.Here's a good example: http://www.youtube.com/watch?v=uy2OQ0waaPo
AK dude is basically why it's awful.
Not at all, just have realistic expectations.
And yet if there was a guy with a gun arm (think FFVII ) people would criticize it equally as being anime shit or whatever
You're likely right, actually. You could do better twists on this than shown here, I think.And yet if there was a guy with a gun arm (think FFVII ) people would criticize it equally as being anime shit or whatever
And yet if there was a guy with a gun arm (think FFVII ) people would criticize it equally as being anime shit or whatever
I think it only needs small tweaks. Give the dudes a weapon (it can still be a gun) that doesn't look as blatantly like an AK, and instead of the turbans give them some ridiculous (this is FF) headpiece that fulfills the same purpose. Fixed.AK dudes are basically why it's awful. Some of the rest could still stick out though, but not as badly because middle eastern guerrilla fighters/terrorists are the single most overdone enemy now, and the last place they need to show up is FF.
Yeah, I've played enough FF games to know the people in here complaining about guns and terrorists are being ridiculous. There's nothing really new here.
I mean, seriously, really think back to the shit you guys played... think hard.
See? Guns and terrorists galore.
Well, I'd be curious to know the process behind making this, because if my thought is a clash of Crystal Dynamics and Square staff then maybe they should avoid that! Though it also wouldn't surprise me if it's the old man watching the sun and the grand master designed by Crystal Dynamics and it's the AK47 guys that came from the Japanese artists, seems we sometimes get that sort of reversal of expectations.SE should just do whatever the hell they want with it, as long as it's nothing like FFXIII.
I think it only needs small tweaks. Give the dudes a weapon (it can still be a gun) that doesn't look as blatantly like an AK, and instead of the turbans give them some ridiculous (this is FF) headpiece that fulfills the same purpose. Fixed.
Actually Crystal tools is their production pipeline, not the engine specifically, and they're keeping the pipeline. And in the FF13 postmortem what they admitted is that their problems came from poor project management, not the tech itself.They've already admitted that Crystal Tools was a mistake
It don't matter how powerfully your PC is if devs don't use the power , which is what happens.
I am basing my expectations on what we are seeing.
This is achievable easily on next gen and since next gen is delayed a year more, i expect a higher chance of this happening
I got the sense they were outraged by it's very inclusion.i don't think people care about guns or terrorists as a concept, just how it's used in the video. they can still appeal to the western gamer and do way more fantastical shit than this
Well, I'd be curious to know the process behind making this, because if my thought is a clash of Crystal Dynamics and Square staff then maybe they should avoid that! Though it also wouldn't surprise me if it's the old man watching the sun and the grand master designed by Crystal Dynamics and it's the AK47 guys that came from the Japanese artists, seems we sometimes get that sort of reversal of expectations.
Yeah, seriously. We don't need bandits swinging swords in there, but we also don't need guys that look like they meant to go to a Modern Warfare only to wind up in a Final Fantasy instead.i don't think people care about guns or terrorists as a concept, just how it's used in the video. they can still appeal to the western gamer and do way more fantastical shit than this
Yeah, Crystal Tools IS partially the basis for this, so I guess it's not a complete waste, especially if this gets shared around throughout Square Enix rather than just kept to FF developers.Actually Crystal tools is their production pipeline, not the engine specifically, and they're keeping the pipeline. And in the FF13 postmortem what they admitted is that their problems came from poor project management, not the tech itself.
You're right to an extent (though if there's communication issues it could be a terrible idea), but in that case it's probably best for a new IP. Serious Japanese involvement with Tomb Raider or Legacy of Kain would likely be just as awful, but something like a modern successor to what Parasite Eve tried to do would be a good idea.It's definitely been created to gauge interest, the survey is a good indication of that
I quite like the idea of mixing the SE and the CD staff to create something unique, it's not like uniquely Japanese titles are bringing home the money these days, maybe a dash of western talent will breathe a bit of life into the franchise
the demo was running on a very high-end PC with off-the-shelf commercial hardware.
Square Enix has no plans on licensing the engine, although it would be possible for Square Enix outsourcers to utilize Luminous Studio. And even though the engine will be the company's flagship tech, it won't be forced onto subsidiaries -- studio directors will choose what engine they want to use for their games.
Perhaps they are being forward thinking and getting started on their next gen product and having a next generation engine ready now, rather than sitting on their laurels? I wouldn't complain about a Square Enix that is a bit more forward thinking, nor should youThis looked really cool but:
A) Why the fuck is shit like this shown behind closed doors when their regular E3 "presence" is a joke?
B) How about they focus on current unreleased/unannounced-but-wanted games like FFVIIremake, FFVersusXIII, & KHIII before showing off neat demos of potential next-gen games that, knowing SE, are probably like 15 years away?
We're not talking about turning FF into Ys, though I think I'd welcome that if they had to go action RPG.Next-gen Final Fantasy apparently for cocaine addicts with severe ADHD and caffeine injected directly into their veins.
If the engine's solid enough we'd probably actually see the likes of CD and Eidos Montreal use it. Actually, given CD's co-developing it I'd be shocked if they didn't use it at least.
We're not talking about turning FF into Ys, though I think I'd welcome that if they had to go action RPG.
Well then that's horribly disappointing then. Watch Dogs definitely wowed me, but not because of the great graphics, but the visual style and concept of the entire presentation.This looked way way better than the Samaritan demo, which needed 3 580s to run at one point (now on 1 680). I doubt either next gen system has something approaching a 580, let alone 680 in terms of horsepower.
Star Wars 1313 and Watch Dogs is a more accurate representation.
If you think that's "easily" achievable then I don't know what else to say.
Graphics on the PS3 are good enough, we don't need anything more..
How much better can it really get anyways?
Well then that's horribly disappointing then. Watch Dogs definitely wowed me, but not because of the great graphics, but the visual style and concept of the entire presentation.
I also didn't think 1313's character models were really that impressive. Some of the best? Definitely. But TLoU character models looked much better top to bottom in my opinion.
If that's the leap we can expect in a year and a half.. that's pretty god damn shitty. I really hope this demo is a much better representation honestly. Because I am not spending 400+ dollars on a new game machine that's only a little better looking than what my PS3 is capable of right now.
There's still the questions of how much the hardware that can do this (well, close anyway) will cost, how much the GAMES will cost to make, and what effects on design this will have. I honestly think the sweet spot may've been PS2 technology, given that supported visuals that can actually look like human beings and emote plausibly enough, but not being the kind of stuff you'd go overboard and end up taking forever on, not as easily anyway. If however this is pretty much a drop in the bucket compared to what we have now (or potentially CHEAPER due to more sophisticated tools), and the consoles won't be too expensive, then great, bring it on!Diminishing returns ... people don't see the difference of next gen graphics ... current gen tech is good enough as it is ... somebody got owned.
True, and it may work out better than MT Framework at least in that it'll be shared better with western developers. It's probably also better if the UE4 IS absent from the Wii U and thes can scale with it better.It's obvious Square-Enix wants to leverage Luminous the way EA is using Frostbite, Capcom is using MT Framework, and Ubisoft is using Anvil. Anything to avoid the Unreal tax, and Japanese companies in particular had a lot of trouble this gen working with western developed middleware.
I am basing my expectations on what we are seeing.
This is achievable easily on next gen and since next gen is delayed a year more, i expect a higher chance of this happening
Graphics on the PS3 are good enough, we don't need anything more..
How much better can it really get anyways?
The whole game will just be a 30-hour real-time movie.Looks impressive. If SE can create assets and animations like that for a fully-fledged, next-gen RPG I'll be even more impressed.
What are your top 3 ff games? I bet all 3 have guns.
The rest I sort of agree with. The problem is it is one thing being able to create scenes that look like this, it is quite another thing to take the time to do it.
Indeed. And even this still has easily visible problems that could be fixed with more power.Diminishing returns ... people don't see the difference of next gen graphics ... current gen tech is good enough as it is ... somebody got owned.
He's being factitious.Are you kidding? If at least games this gen were native res (1080p) and had perfect AA/AF and framerate I could somehow see your point but... upscaling and bad IQ is disgusting.
S-E in 2016: "Gameplay is too hard on next-gen hardware."The whole game will just be a 30-hour real-time movie.
"Gameplay is impossible to do on a next-gen console".
So much better that you'll be laughing at this demo in a few years.How much better can it really get anyways?
It's possible to argue that it's not as big of a jump as prior generations... though it's probably fairer to use the FFVII demo or something. In which case it IS a smaller jump, definitely there and impressive but clearly it's now more in effects, with faces having gone about as far as we can before tripping into the uncanny valley as Quantic Dream has.Are there really people still saying that does not look much better than a PS3 title?