brotkasten said:FF XIII takes away that little strategy you had to use in the old titles, where you had to select the attacks by yourself. In FF XIII it's just "analyze the enemy and auto-battle will do the rest".
Did you think the game was too easy because you never lost a battle, or because losing a battle was almost completely painless? Because FFXIII was one of the small number of JRPGs where regular enemies can actually kill you if you chose the wrong classes, and they can even require healing mid-battle.Emonga said:If you have to spend 40+ hours of just pressing X and L1 occasionally just to get to a challenging fight where you actually have to do a little thinking, something is seriously wrong. I enjoyed the last quarter or so of the game because it actually gave you a little challenge, but the utter borefest before that makes me never want to replay the game again just to get to that point. The prettiness did not make up for the utter boredom of those first 40 hours.
I still can't believe they added an easy mode for the Japanese director's cut, too. That was the very last thing that game needed, the only mode it had was basically just Very Easy already.
Yeah, I was a little turned off by auto-battle until I realized it was doing the exact same thing I would do, but faster. Instead I looked for situations where the best choice was less robotic, and controlled characters where that happened more often.DMeisterJ said:In most games, wouldn't you use scan and when you find out the weakness and spam it? I'm not seeing the difference.
I just think it's a dumb idea to include a button that knows how to complete the battle more efficiently than the player and give unrestricted access to it. When 2/3 party members are AI-controlled, that's just adding automated insult to injury.durrrrrrrrrr said:Auto-battle haters are people that needed it to finish the game, callin' y'all out.
HamPster PamPster said:Hoping E3 FFXIII-2 hype gives me the push to finish FFXIII
velvet_nitemare said:But will it have towns?
Masterfully done.General Shank-a-snatch said:Yeah.
On the paintings hanging in the hallways.
It will indeed have towns but they will be in SD.velvet_nitemare said:But will it have towns?
velvet_nitemare said:But will it have towns?
Appollowexx said:On 360 maybe.
What he said:DMeisterJ said:In most games, wouldn't you use scan and when you find out the weakness and spam it? I'm not seeing the difference.
Orayn said:I just think it's a dumb idea to include a button that knows how to complete the battle more efficiently than the player and give unrestricted access to it. When 2/3 party members are AI-controlled, that's just adding automated insult to injury.
The former.yeb said:Did you think the game was too easy because you never lost a battle, or because losing a battle was almost completely painless?
DLC "Open Field"Skilletor said:It will be a special 5th disk, preorder only.
Other than this I'm interested, loved XIII.FINAL FANTASY XIII-2
Developer: Square Enix Co., Ltd.
Publisher: Square Enix, Inc.
Platform: Xbox 360®, PlayStation®3 system
Genre: RPG
ESRB: RP (Rating Pending)
Ship Date: This Winter (NA)
Story Overview:
Set a few years after Tidus and the others saved Spira, some survivors have decided to start over by rebuilding on Spira. Tidus, however, is nowhere to be found and thought dead by many, but Yuna believes otherwise. Together, the three set off to find Tidus...
velvet_nitemare said:But will it have towns?
Only $14.99 for the total package, or $6.99 per direction if you order à la carte.StateofMind said:DLC "Open Field"
In "Open Field" you can choose your own destiny! Players are allowed to move left, right, backwards, or forwards.
Orayn said:I just think it's a dumb idea to include a button that knows how to complete the battle more efficiently than the player and give unrestricted access to it. When 2/3 party members are AI-controlled, that's just adding automated insult to injury.
scy said:Auto-battle was almost never the most efficient option as it wasted too much time with longer-animation attacks or just chose wrongly between Strikes and spells.
I think I stopped using auto-battle around a few hours in when I realized it was never the best option. I also really enjoyed FFXIII primarily for the combat and I didn't mind the linearity a bit as I just had fun playing the game.
I don't not want one.Acquiescence said:I enjoyed FFXIII to an extent; I even got the platinum for it. But does anyone out there really, truly, genuinely want a sequel for it?
Haven't you seen anything of Type-0? Looks like it's gonna be amahzing. A-MAH-zing.Shuusui said:Also, those screens looks pretty crappy. Not nearly as polished as FFXIII. I dunno, completely unsold on anything Square has shown me in the past, what, 5 years? Hate waiting for TGS for anything remotely interesting from Square.
Shuusui said:Also, those screens looks pretty crappy. Not nearly as polished as FFXIII.
Shuusui said:No Fang? No deal.
Also, those screens looks pretty crappy. Not nearly as polished as FFXIII. I dunno, completely unsold on anything Square has shown me in the past, what, 5 years? Hate waiting for TGS for anything remotely interesting from Square.
Take a look at their line-up. All Western games being published by them. And all of them Western games that look sub-par. No idea where their head is at.
Vanille said:It... looks identical.
There's TWO screenshots...Appollowexx said:Pretty much, also there are no screens - there is one screen. Unless I'm missing something.
Appollowexx said:Pretty much, also there are no screens - there is one screen. Unless I'm missing something.
CHOCOBO DUNGEON: TO THE DEPTHS OF THE AFROVERSEKing of the Potato People said:Noel is already a more tolerable character than the majority of the first games cast, thats because I havent had the misfortune of hearing him using his mouth yet.
Why Serah? I would prefer Sazhs afro adventures in time and space.
Square Enix have released two in-game screenshots of Final Fantasy XIII-2 and a story synopsis to celebrate the fact that the game will be demoed both on the show floor and behind closed doors at E3 2011. There will be two demos one for the public and a private one showing a little more of the game. The private demo is about 30 minutes long.
That's plenty for some people.xion4360 said:Still amazes me how people Judge a full game on the merit of 2 screens.. or even a description..
Looks great graphically and Nice to see the battle system back, cant wait to learn the details of what has changed and to see it in motion!
Your loss amigo.Nif said:Same battle system? I'm out.
Touch wood. They may want parity.Kagari said:Graphics seem less detailed for sure. Oh well, at least the FMV will be 1080p.
Emonga said:I-VI are like Demon's Souls compared to XIII.
Hard to say - I don't think we're seeing any of the HQ character models in this. Maybe the back of Serah's, at the very most.Kagari said:Graphics seem less detailed for sure. Oh well, at least the FMV will be 1080p.
Uuuuuurgh.Appollowexx said:Touch wood. They may want parity.