Now that the mood for this game is rather positive for once, do you think FFXV will restore the glory of FF as a top tier franchise or at least go a long way in working towards that? Or do you think it'll still be subpar for a mainline FF game?
Does anybody actually have a source for that claim? I just remember Tabata saying the second half was linear. I don't remember him backpedaling later.
Now that the mood for this game is rather positive for once, do you think FFXV will restore the glory of FF as a top tier franchise or at least go a long way in working towards that? Or do you think it'll still be subpar for a mainline FF game?
Here in the IGN PAX 2016 interview:
“Once the train sequence starts, the whole structure of the game changes drastically, where it’s really focused on the story developments, and developing in a fast-paced kind of fashion thereafter,” he said. “So you won’t be able to physically go back and forth between those two areas. That said, you will be able to go back to that open world environment through the menu, so you will still be able to experience the adventure that awaits you over there, which amounts to over 200 hours of gameplay.
Ah, thanks for that! That sounds a lot better. Kinda like Xenoblade Chronicles (Wii).
One thing I don't understand though:
Does he mean a fast travel feature? But what does "not physically go back and forth" mean?
Ah, thanks for that! That sounds a lot better. Kinda like Xenoblade Chronicles (Wii).
One thing I don't understand though:
Does he mean a fast travel feature? But what does "not physically go back and forth" mean?
PSY・S;218804084 said:You won't be able to go through the whole train sequence again but you can fast travel back and forth between the two parts of the game?
Maybe that the linear part is post-time skip, and we can go back to 10yrs before through the menu?
It wouldn't make much sense context wise (like, how is it that i can go back in time and unlock things i didn't do before the time skip?), but its the first thing that comes to mind.
Mmm. I wonder what's with the sudden change, though... Did they always have the idea for all the abilities and whatnot, but kept it to that simpler four-way grid?
They probably just wanted to keep the demos on Gamescom, PAX, TGS etc. easy and simple. You couldn't play more than a couple of hours but they wanted you to already try out many of the abilities so they integrated just the most interesting ones and let you earn them much faster. The full ascention grid that we now see was very likely intended to be like that from the beginning.
Ah, thanks for that! That sounds a lot better. Kinda like Xenoblade Chronicles (Wii).
One thing I don't understand though:
Does he mean a fast travel feature? But what does "not physically go back and forth" mean?
Have you guys seen videos of Ramuh being summoned? I'm laughing and crying at the same time at how good it looks! And the added emotional effect with the music playing? So pumped!!! They seem to have got summons right with FFXV!
https://www.youtube.com/watch?v=MAYeEQIWSw8
Ooooh i really love the new Ascension's look, fits very well with the whole royal aesthetic.
Also, this way looks more like you'll have to move into specific paths in whole sections, while in the previous one it looked way more easy to fill all the grid.
You can fly the world in the car ship and we've seen two open regions btw. The early chapters aren't duscaeLooking at menu screens kinda makes me wish this game had gambits to better control the AI.
I get the feeling the Duscae region we've been seeing over and over is the only "open" region in this game, and the rest is just a linear path. I don't see ourselves being able to fly around the entire world in the carship.
This is really old =p
It's from the Duscae demo.
Have you guys seen videos of Ramuh being summoned? I'm laughing and crying at the same time at how good it looks! And the added emotional effect with the music playing? So pumped!!! They seem to have got summons right with FFXV!
https://www.youtube.com/watch?v=MAYeEQIWSw8
Yeah, I've only just noticed that. But I had never seen the summon sequence for Ramuh before and got excited like a little girl! Ahah
Love the new Ascension layout.
But all this FFXV positivity is going to take down NeoGAF at this rate.
Maybe they'll show the swimsuit DLC today?
You know, I'm just nostalgic about the time people were wondering if the giant hand in the trailer was Shiva.
I get the feeling the Duscae region we've been seeing over and over is the only "open" region in this game, and the rest is just a linear path. I don't see ourselves being able to fly around the entire world in the carship.
You can fly the world in the car ship and we've seen two open regions btw. The early chapters aren't duscae
One of the art directors said they still haven't shown ~70% of the world.
One of the art directors said they still haven't shown ~70% of the world.
I remember that being 50%. But that too would mean there have to be more open-world regions. They are just really good at keeping it under wraps. Which is a good thing, really.
Maybe they can't show it because these areas don't show up until after the time skip? I am not too worried, personsally, but we will see what happens!
I also want to see the direct feed. But the game is looking stunning compared to the Gamescom build.
Coding down to the last minute, theJust a week ago the skill tree was a big disappointment, Tabata and co stay winning
That actually seems like a very plausible explanation, but it begs the pressing question: what the heck is that train sequence then? Wasn't it already marketed during the Versus XIII years? Pretty intriguing what it might entail!
It is going to be hard to explain this time travel, definitely, so I hope they can come up with a sensible, grounded reason for it (something like Sin in FFX that facilitates some type of time travel), if it is indeed the case.