Final Fantasy XV Famitsu Info: Tabata (Type-0) codirector, considering PC, apps, more

Jul 10, 2012
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Los Angeles Area
#1
You can read about it all here.

Important Stuff:

- Hajime Tabata is co-directing
- You can still switch player control between party members in battle.
- Hashimoto says the "dishonest" days of not having information for "months at a time" are behind them. Expect frequent and regular updates.
- They are considering releasing it on PC, and want people to show demand.
- They want to use Vita and other devices (tablets, etc.).
 
Aug 17, 2009
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Philippines
psnprofiles.com
#8
Article:

Yoshihisa Hashimoto, Square Enix’s Chief Technology Officer, has lead the charge into the next-generation for the company with the Luminous Engine that will host games such as Final Fantasy XV. A PC version is currently undecided, but “collaborations” with Luminous Studio are planned for the future. The game, as per the team, will require a top of the line (expensive) machine to run. It’s because of this, that they want to see what the “demand” will be from the PC audience (which is your cue to let them know that you want it).

Previously, Final Fantasy games were developed on a “lead console” and ported to other systems such as Final Fantasy XIII. Final Fantasy XI was originally designed to fit within the capabilities of the PlayStation 2 and its hard disk drive, though support outside Japan was dropped when the console’s production eventually ceased. Such is the case with a Final Fantasy XV Xbox One version.

While Sony has touted PlayStation Vita will support Cross-Platform Play with PlayStation 4, Square Enix is considering the handheld for use with Final Fantasy XV. In addition to Vita, tablets and smartphones are on the table for various features.

Combat in Final Fantasy XV is taking a turn for more action as the above gameplay video illustrates. The team has taken a directional shift away from turn-based or time-based (ATB) combat for an entirely new direction. The team commented that one feature being added to the game is the ability to climb onto monsters in battle. A concept similar to this could be seen in the Final Fantasy Versus XIII 2011 trailer when Noctis was able to use combat vehicles (tanks, magitek). Noctis uses a behemoth’s horns to launch himself in the air in the newest gameplay trailer above.

You’ll also be able to switch between the three characters in your party at any time. Noctis, Gladiolus, and Prompto have been featured in footage thusfar, but we have yet to see the return of Ignis in combat or the newly-revealed Cor.

Final Fantasy executive producer Shinji Hashimoto hopes that traditional Final Fantasy fans won’t be disappointed and will embrace the shift away from Active Time Battle (a 22-year old convention) and Square Enix is looking forward to hearing feedback about the action-oriented combat. He also assures us that we will be hearing more about the game soon, and that the “dishonest” days of withholding information about games in development for months is at an end.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
Dec 5, 2005
51,660
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#12
Final Fantasy XI was originally designed to fit within the capabilities of the PlayStation 2 and its hard disk drive, though support outside Japan was dropped when the console’s production eventually ceased.
Hey, is that actually true? Can I not connect to FFXI with my PS2 anymore? ;_;

Or perhaps they just mean they aren't releasing expansions anymore.
 
Mar 6, 2010
4,593
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Shinjuku, Tokyo
#20
Hey, is that actually true? Can I not connect to FFXI with my PS2 anymore? ;_;

Or perhaps they just mean they aren't releasing expansions anymore.
The latter. Japan got the latest expansion (Adoulin?); you could buy it in stores. Contrast this with the US where even used game shops sometimes don'y carry PS2 stuff anymore.
 
Aug 17, 2009
24,594
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Philippines
psnprofiles.com
#25
- FFXV's main development platform will be PC, not like XIII which used the PS3 as their main development platform.
- SE is still undecided on a PC platform release depending on the demand, so people should voice out.
- Looking into Vita for additional FFXV support due to PS4-Vita auto crossplay.
- You can climb monsters
 
May 27, 2011
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#30
Yes! PC! I'll buy whatever stupid collectors edition you want me too.

Really is bullshit that this is being developed on pc and a pc release is uncertain however.
 
Feb 19, 2010
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#37
So can we assume that the hopes of a Type 1/4th Birthday are now dead and that S-E dropped the idea of a series for Type after the Vita was DOA (I know, I know, 3rd has the worst story in the history of man)?

Tabata working on this is pretty good news for Versus, however, although I hope it doesn't end up reliant on anything like Sight Kills. I wonder if Tabata will have a more prominent role in the series, from now on ...

- FFXV's main development platform will be PC, not like XIII which used the PS3 as their main development platform.
- SE is still undecided on a PC platform release depending on the demand, so people should voice out.
- Looking into Vita for additional FFXV support due to PS4-Vita auto crossplay.
- You can climb monsters
I'm guessing this is why it took them forever to make that engine ...
 
Jul 10, 2006
42,062
0
0
#39
So can we assume that the hopes of a Type 1/4th Birthday are now dead and that S-E dropped the idea of a series for Type after the Vita was DOA (I know, I know, 3rd has the worst story in the history of man)?

Tabata working on this is pretty good news for Versus, however, although I hope it doesn't end up reliant on anything like Sight Kills. I wonder if Tabata will have a more prominent role in the series, from now on ...
Was there anybody who actually hoped for "4th Birthday"? I wonder.

I would love Type-1, though.
 
Mar 30, 2009
45,277
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805
www.twitter.com
#40
Bless, you can switch the person you control.

For a second there I thought I was forced to play as Noctis.
I haven't really been paying attention to the gameplay trailers all too much, so I might have missed it if switching was confirmed earlier, but I was assuming it'd be like Kingdom Hearts 1/2 where your allies are just purely AI with some sliders you can set. I'm actually really happy to hear you can control all party members yourself.
 
Nov 6, 2010
17,796
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Orlando,FL
#42
Was there anybody who actually hoped for "4th Birthday"? I wonder.

I would love Type-1, though.
TheSeks, but he didnt exactly love 3rdBirthday either so who knows

I haven't really been paying attention to the gameplay trailers all too much, so I might have missed it if iswitching was confirmed earlier, but I was assuming it'd be like Kingdom Hearts 1/2 where your allies are just purely AI with some sliders you can set. I'm actually really happy to hear you can control all party members yourself.
this has actually been known for years now lol
 
Sep 29, 2007
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#46
Tabata co-directing now is interesting.

A PC version would be great Square Enix. Since the game is more action-oriented I'd really appreciate being able to play it at a higher framerate.
 
Aug 17, 2009
24,594
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Philippines
psnprofiles.com
#47
I wish they reveal who the composer/s will be actually.

Also clarification:

Previously, Final Fantasy games were developed on a “lead console” and ported to other systems such as Final Fantasy XIII. Final Fantasy XI was originally designed to fit within the capabilities of the PlayStation 2 and its hard disk drive, though support outside Japan was dropped when the console’s production eventually ceased. Such is the case with a Final Fantasy XV Xbox One version.
Does this mean FFXV will be developed on Xbone specs or ported to Xbone specs? I'm confused.
 
Apr 5, 2012
3,504
0
0
Europe
#48
You can read about it all here.

Important facts:

- Hajime Tabata is co-directing
- You can still switch player control between party members in battle.
- Hashimoto says the "dishonest" days of not having information for "months at a time" are behind them. Expect frequent and regular updates.
- They are considering releasing it on PC.
- They want to use Vita and other devices (tablets, etc.).