Nintendo make 30fps games.
Most of their games are 60
Nintendo make 30fps games.
No, you're just jaded and need a reason to validate it.
Sounds like you care more about specs than actual gaming.
Which most people are. People tends to upgrade consoles because the games they want to play are only available on current gen. People who care about top of the line graphics tend to prefer PCs
First, a question. Were you gaming in 1994-97 period? More specifically, did you care about arcade games back then?
As games have progressed over the years I would say the thing that needs the most work is AI. Forget 60fps if computer controlled AI is terrible that is what is going to ruin enjoyment of games. Sports games in particular this applies to.
Yeah all those cross gen games are selling more on 360 and ps3!....oh...wait.......
Well. generally no, except when the specs get in the way and take me out of the game. I play many 30fps games and i enjoy them but i have a hard time enjoying fast paced games and racing games with the 30fps stuttering, which is very noticeable in my eyes.Sounds like you care more about specs than actual gaming.
and of course none of these things relate to each other whatsoever
i really don't like posts like this,get outta here with your 'masturbatory' implications just because you don't value FPS like some of us
eeeeeey, early confirmation that this thread is going to be absolutely as ridiculous as every thread in which this subject is brought up
I don't get this statement.But do my retinas bleed from 30fps games? Nope...
People don't give a shit about the specs of a game, so long as it's fun.
people like their sexy new graphics. i know i do.
People don't give a shit about the specs of a game, so long as it's fun.
The problem with this debate is that framerate directly affects gameplay.
Bad graphics, IQ, resolution, none of those direct affect gameplay. FPS does.
What you don't get is that N64/PS1/SAT were early 3D capable consoles that weren't powerful enough. For us, gamers, textured 3D graphics alone were amazing enough but if we wanted the smooth/perfect experience, we had to spend quarters in arcades.
So you played 30fps games on N64. Does that justify the fact that you have the same limitation now, with hardware that is like, 10.000 times more powerful?
This is ultimately where I fall. 60 fps is really nice, but if the game is fun without it, I don't really care. Far Cry 3 runs at sub 30 fps on the 360 and I played through that whole game. Chrono Cross is one of my favorite games of all time. It runs at a slow framerate and I pick it up and play it like it was basketball. There's plenty of other things to videogames besides the tech under the hood like art, game design, and story. I'd argue that stagnating in those areas affect the perception of the medium more than any quibbles about framerate and resolution.I prefer 60 fps, but it's not required for me to play a game or enjoy it.
The question here isn't about 30fps being playable.
Its about standards and expectations. Its about the industry going forward as the technology gets better. Today we have machines that offer a much bigger room for graphics/effects/smooth frame rates. I find it unacceptable that 60fps was much more common thing on inferior 2001 hardware than it is now. Obviously the standards have dropped. Its a step back.
Isn't it?
This is not correct. All of those may affect gameplay, more so than 30 FPS could.
People don't give a shit about the specs of a game, so long as it's fun.
I don't get this statement.
Will you die if you drink your piss? Nope.
Then, lets all drink our piss, i guess?
Nah.
You can cultivate your weak feels elsewhere yourself, if you can't handle differing opinions.
Or you could stay and enjoy the debate.
It makes me no never-mind.
Mario 64 and Banjo were fine because smooth 60fps was not a standard back then. It was extremely rare, if not completely unlikely. Standards were different. OOT was 20fps and it was bothersome, although we could get past it.Games like Zelda OoT, Mario 64, Banjo Kazooie didn't feel limited..
People don't give a shit about the specs of a game, so long as it's fun.
We've had this thread about a thousand times now and it's getting old. No it isn't. You think most people that play GTA, for example, enjoy it less because it's 30fps or less? Perfectly explains the bad sales, huh? If it's playable most people don't give a fuck. OCD gamers are a different story.FPS is directly related to control. Gaming is just more enjoyable at 60.
The question here isn't about 30fps being playable.
Its about standards and expectations. Its about the industry going forward as the technology gets better. Today we have machines that offer a much bigger room for graphics/effects/smooth frame rates. I find it unacceptable that 60fps was much more common thing on inferior 2001 hardware than it is now. Obviously the standards have dropped. Its a step back.
Isn't it?
Yes I've been playing games since they were invented. And it's not that I don't care about 60 fps, it's clearly better, I just don't shun games that don't feature it because they're still very playable.
We've had this thread about a thousand times now and it's getting old. No it isn't. You think most people that play GTA, for example, enjoy it less because it's 30fps or less? Perfectly explains the bad sales, huh? If it's playable most people don't give a fuck. OCD gamers are a different story.
OP, for example, was in a Driveclub thread the other day stating really absurdly stupid shit like, "any racing game that isn't 60fps is far from great." Fuck the actual content then? Just give me a shitty game that runs at 60fps and it'll be better than Driveclub, Forza Horizon, Forza Horizon 2, PGR4, any NFS in the last couple years, Blur, Motorstorm, etc by default.
This is not correct. All of those may affect gameplay, more so than 30 FPS could.
People don't give a shit about the specs of a game, so long as it's fun.
Who cares as long as you're having a good time? Sure 60FPS is nice but that doesn't determine a game's quality at all.
Ouch.and a subset of consumers will just slap on their TV's motion interpolation, anyway.
Why people stopped caring about smooth motion?
.
i simply don't like the implication that FPS isn't a valid point of concern to gamers, especially when expressed through the same old loftyass attitude of 'oh I just care about the gameplay because that's what's truly important, the rest of y'all are just spec nerds'
it ain't the part before the comma that gets me
if you don't like 'cultivating weak feels' then maybe you ought to avoid posting things like that last sentence in your op. because that's all the value that sentence even has in the context of debates like this. and you know it
We've had this thread about a thousand times now and it's getting old. No it isn't. You think most people that play GTA, for example, enjoy it less because it's 30fps or less? Perfectly explains the bad sales, huh? If it's playable most people don't give a fuck. OCD gamers are a different story.
OP, for example, was in a Driveclub thread the other day stating really absurdly stupid shit like, "any racing game that isn't 60fps is far from great." Fuck the actual content then? Just give me a shitty game that runs at 60fps and it'll be better than Driveclub, Forza Horizon, Forza Horizon 2, PGR4, any NFS in the last couple years, Blur, Motorstorm, etc by default.
Compared to what?30fps is smooth.