Well, he's not wrong, but he is talking about a very specific aspect of VR that I also don't really give two shits about, although I'm a strong proponent of VR and I'm pissing myself in anticipation of getting my Oculus Rift.
While video games are being used as a kick-off point for VR (I think mostly due to the already-existing architecture of 3D rendering in real-time), the actual applications go far beyond that. In the end (assuming this takes off), I think gaming will be the little niche use for VR, and the majority of it will be things like virtual tours and those non-interactive "experiences" that hardcore gamers get so antsy about. And plenty of other applications that I can't even think of yet.
While video games are being used as a kick-off point for VR (I think mostly due to the already-existing architecture of 3D rendering in real-time), the actual applications go far beyond that. In the end (assuming this takes off), I think gaming will be the little niche use for VR, and the majority of it will be things like virtual tours and those non-interactive "experiences" that hardcore gamers get so antsy about. And plenty of other applications that I can't even think of yet.