Small bump. There's been lots of discussion about graphics and cars/tracks, but not much about changes to the online portion of the game.
To those who enjoy painting, hotlapping, racing online and tuning, what changes are you hoping to see in Forza 5?
A few of mine would be:
-Raise the layer limit for painting by a substantial margin. The removal of the layer glitch in 3 & 4 drove many of the best artists away from the game.
-Allow cars sold in the auction house to be resold on the auction house. There was a very active segment of the community in Forza 2 that loved collecting rare cars that people had made. Taking away the ability to gift or resell won in auctions completely ruined the game's economy.
-Provide better support for online racing. The addition of quick matchmaking via the hoppers resulted in a sharp decline in online race quality and etiquette. Make it easier to report crashers in-game, and the punishments more severe.
-Bring back tuning in lobbies. The original reason for taking this great feature out was because it made the game freeze more often. Forza 3 & 4 freeze twice as much in lobbies than Forza 2. Just bring it back.
-Fix the leaderboards. You cannot view what cars people are in outside of the top 100 because the leaderboard just repeats the top 100 when you scroll down. Not to mention the glitched times all over the place.
-Actually test and balance car/part mechanics within the game. I don't want to have to drive a car with drag tires on circuits, or a car that bangs off the limiter halfway down every straight.
-Bring back a U-class equivalent. Bringing non-racecars into the R classes made 50+ racecars useless competitively. An ultra production class would allow R3 and R2 racecars to compete again.
-Get rid of x class. What a useless class.
-Add sector times to the tracks. I want to be able to see sector times to better understand where the time is on each track.
Can probably think of much more. What about you guys?
(Sorry for the long post, typing this from my phone took forever)
To those who enjoy painting, hotlapping, racing online and tuning, what changes are you hoping to see in Forza 5?
A few of mine would be:
-Raise the layer limit for painting by a substantial margin. The removal of the layer glitch in 3 & 4 drove many of the best artists away from the game.
-Allow cars sold in the auction house to be resold on the auction house. There was a very active segment of the community in Forza 2 that loved collecting rare cars that people had made. Taking away the ability to gift or resell won in auctions completely ruined the game's economy.
-Provide better support for online racing. The addition of quick matchmaking via the hoppers resulted in a sharp decline in online race quality and etiquette. Make it easier to report crashers in-game, and the punishments more severe.
-Bring back tuning in lobbies. The original reason for taking this great feature out was because it made the game freeze more often. Forza 3 & 4 freeze twice as much in lobbies than Forza 2. Just bring it back.
-Fix the leaderboards. You cannot view what cars people are in outside of the top 100 because the leaderboard just repeats the top 100 when you scroll down. Not to mention the glitched times all over the place.
-Actually test and balance car/part mechanics within the game. I don't want to have to drive a car with drag tires on circuits, or a car that bangs off the limiter halfway down every straight.
-Bring back a U-class equivalent. Bringing non-racecars into the R classes made 50+ racecars useless competitively. An ultra production class would allow R3 and R2 racecars to compete again.
-Get rid of x class. What a useless class.
-Add sector times to the tracks. I want to be able to see sector times to better understand where the time is on each track.
Can probably think of much more. What about you guys?
(Sorry for the long post, typing this from my phone took forever)