I like you. Thanks.
I didn't know G-Sync forces 144hz, that certainly makes it easier.
It doesn't, it's just the highest refresh rate and is being forced by that Global driver change.
I like you. Thanks.
I didn't know G-Sync forces 144hz, that certainly makes it easier.
I can kinda see why PC, or rather 'monitor' gamers opt for variable sync over strobing now. If you're close to the screen, you're going to need not only a higher resolution (say 1440p) but a higher refresh (80Hz+) to account for the lower flicker threshold. A locked 1440p80 isn't going to be cheap. I think strobing monitors actually start at 100Hz.
TV gamers conversely would gain hugely from a locked 1080p60 strobed (assuming they're ok with plasma-esque 60Hz flicker). All the eye candy and less motionblur than 144Hz.
better than SSD?
I think SSD is best thing to upgrade for speed. More important of all.
Can anyone help me out here, I have an Rog Swift and I tried ULMB many times but cannot tell the difference. Turned Gsync off, ULMB on, tried playing with the pulse width at 120hz and I couldn't tell the difference at all besides the lower brightness which is a deal breaker for me.
It's not comparable to an SSD. G-Sync is a visual upgrade/fix.
True that, which mean you can have both. But I still think SSD is most important upgrade because more noticeable feeling the change.
Can anyone help me out here, I have an Rog Swift and I tried ULMB many times but cannot tell the difference. Turned Gsync off, ULMB on, tried playing with the pulse width at 120hz and I couldn't tell the difference at all besides the lower brightness which is a deal breaker for me.
I'm a derp. Are these Monitors only for high end machines? In other words I have a GTX 970, should I even bother?
I'm a derp. Are these Monitors only for high end machines? In other words I have a GTX 970, should I even bother?
Only 2 are 1440p, the ROG and the Predator. The rest are 1080p like the asus, AOC, and benqA 970 would work well with it, it is what I have. Playing AC Unity with Gsync was like a night and day transformation. Perfect game to demo why it's a cool tech given that game struggles with nearly every setup.
Most Gsync monitors are 1440p, and a 970 won't be running a lot of brand new stuff at good FPS at that res, so it'll struggle a bit in that regard. But as long as it doesn't drop below 45ish FPS it's still a great experience. Once it hits around 40 FPS I've found Gsync doesn't really benefit as much, in which case I will run the game at a lower resolution.
Can anyone help me out here, I have an Rog Swift and I tried ULMB many times but cannot tell the difference. Turned Gsync off, ULMB on, tried playing with the pulse width at 120hz and I couldn't tell the difference at all besides the lower brightness which is a deal breaker for me.
I'm a derp. Are these Monitors only for high end machines? In other words I have a GTX 970, should I even bother?
For gaming? Meh. I can barely tell whether I have a game on my SSD or not with most games. Although there are probably other upgrades that makes a huge difference with gaming...
Go here with Chrome. If you've set things up correctly, you should be able to read all the text on this scrolling image as it passes. With ULMB off, the text is illegible due to motion blur.
In games, this translates to total clarity of objects during motion.
If you're playing on a tv the benefits are probably lost on you anyways. Sorry, but gaming on a tv is total garbage after playing on any high quality, 1ms monitor.
Arh thanks a lot guys. I'll definitely look into it as My next upgrade. They're still somewhat expensive and I'm low on cash so I'll just wait a bit, read reviews and follow the prices =]
Any recommendations Or models to NOT buy?
Massive difference but still for me at least it's not worth the lowered brightness and lack of Gsync.
True that, which mean you can have both. But I still think SSD is most important upgrade because more noticeable feeling the change.
The only model to buy right now is the Acer XB270HU.
1440p, IPS, 144Hz, very small lag. It's the best on the market by virtue of being the newest.
By the time you are looking to buy one the market will have likely shifted dramatically. Monitors have been moving very quickly the last couple years after being anemic for the last decade.
You know you can adjust the brightness, right? Change the pulse width.
Holy crap that's terrifying. Are you playing in direct sunlight? You should know that the suggested calibrated brightness level for a screen is 120 cd/m².I keep my brigthness at 100 all the time, ULMB cannot achieve that.
Holy crap that's terrifying. Are you playing in direct sunlight? You should know that the suggested calibrated brightness level for a screen is 120 cd/m².
All that said, I'm personally also not all that much into strobing. For most of the genres I play I'd rather have Gsync.
I turned my Acer XB270HU down to around 40 on the brightness setting. Anything above that was damn near blinding when you would switch to a white background.
I think AMD's Freesync does exactly that, I'm not sure why NVidia chose 30hz as a hard limit, unless there's something in the displayport spec.
Useless below 30 fps. So I'm waiting for Freesynch since it goes as low as 9
I don't get why not going below 30 is a problem anyway since it can just do arbitrary multiples of any frame rate. If the gpu is pulling 25, it can do 50hz and be just as good as native 25hz.
I don't know if it does work like that, but conceptually it seems feasible
"All LCD pixel values relax after refreshing. As a result, the brightness value that is set during the LCDs scanline update slowly relaxes until the next refresh.
This means all LCDs have some slight variation in brightness. In this case, lower frequency refreshes will appear slightly brighter than high frequency refreshes by 1 2%.
When games are running normally (i.e., not waiting at a load screen, nor a screen capture) - users will never see this slight variation in brightness value. In the rare cases where frame rates can plummet to very low levels, there is a very slight brightness variation (barely perceptible to the human eye), which disappears when normal operation resumes."
On the same screensize 1440P will simply look better than 1080P. Downsampling is nice, but it still doesn't live up to being native.
Couple of new questions btw:
Are there also 60Hz G-sync screens? I will never aim for framerates higher than 60, because I don't like the feel of 60 fps (too gamey) and because I'd rather use my GPU (GTX 980) usage for downsampling. 144hz is complete overkill in that regard. My aim is 45 fps. Nothing higher than that. So my question is: how is G-sync for 45 fps?
The screen I'm currently looking into is the ASUS ROG SWIFT PG278Q. It doesn't have IPS though. Is that terrible? And what else about this screen? Is it any good?
I You could also buy a 144Hz monitor and run it with 60Hz.
How's the difference beween a 22 inch 1080p screen and a 27 inch 1440p screen? Will the increase in actual screen size potentially increase more jaggies? I don't really see how this works yet. I can assume 1440p would look better, but I could also see a smaller screen to be more compressed which would then lead to less jaggies. Correct me if I'm wrong (which I probably am lol).
Couple of new questions btw:
Are there also 60Hz G-sync screens? I will never aim for framerates higher than 60, because I don't like the feel of 60 fps (too gamey) and because I'd rather use my GPU (GTX 980) usage for downsampling. 144hz is complete overkill in that regard. My aim is 45 fps. Nothing higher than that. So my question is: how is G-sync for 45 fps?
The screen I'm currently looking into is the ASUS ROG SWIFT PG278Q. It doesn't have IPS though. Is that terrible? And what else about this screen? Is it any good?
Hey, that's a good one, I never thought of that. But how would that make a difference? Isn't 45 fps the same either if it's 60Hz or 144Hz?
Hey, that's a good one, I never thought of that. But how would that make a difference? Isn't 45 fps the same either if it's 60Hz or 144Hz?
With G-Sync it is. But you said you don't want to run games higher than 60 fps? So you either set the monitor to 60Hz where you don't have to worry that it goes above 60 fps or you use the Nvidia Inspector and set the "Frame Rate Limiter" to 60 fps.
I hear you, but I don't want 60 fps either I don't like the look and feel of 60 fps (I know, I'm in the minority and everybody thinks I'm strange). What I'm aiming for is a locked 45 fps.
I hear you, but I don't want 60 fps either I don't like the look and feel of 60 fps (I know, I'm in the minority and everybody thinks I'm strange). What I'm aiming for is a locked 45 fps.
You can also set the "Frame Rate Limiter" to 45 fps.
Why not get one of those 30hz 4K monitors that came out 1 or 2 years ago? They should be cheap by now.
Edit: My best friend has the same "problem" he hates anything above 30fps/hz. Weird if you ask me...
Go here with Chrome. If you've set things up correctly, you should be able to read all the text on this scrolling image as it passes. With ULMB off, the text is illegible due to motion blur.
In games, this translates to total clarity of objects during motion.
I can read the text in the nvidia video somewhat fine but this site is just a giant blur, what do I do to fix it?
Can anyone help me out here, I have an Rog Swift and I tried ULMB many times but cannot tell the difference. Turned Gsync off, ULMB on, tried playing with the pulse width at 120hz and I couldn't tell the difference at all besides the lower brightness which is a deal breaker for me.
Great, that's something to look forward to when my copy gets here! I assume you've double checked all of your settings, so I wonder what is causing it.Dark Souls2: SOTFS still tears like crazy for some reason even with G-Sync on. >:-O
I hear you, but I don't want 60 fps either I don't like the look and feel of 60 fps (I know, I'm in the minority and everybody thinks I'm strange). What I'm aiming for is a locked 45 fps.
I'm missing something here, why not just cut some settings and lock 60fps? If developers implemented vsync correctly, the input lag may be minimal.Eh, I really disagree in regards to gaming. SSDs can provide a nice little boost to some games, but frankly not many games are that I/O intensive - it's why only in particular circumstances would I put a game on my SSD.
For me, G-Sync is a massively greater upgrade for gaming than an SSD. It fixes a fundamental problem with video game graphics that we've had to live with for a very, very long time.