Grand_Gamer
Member
Nintendo already corrected the problem with the FW 4.2? Or are they planning on release a new firmware or something?
There's no word yet whether they corrected it as yet. As for plans, this is Nintedno we're talking about, they are not going to pre-announce a fix. Either the existing 4.2 update will silently change to a different type (like the October 23rd update), they will release 4.3 without mentioning or acknowledging the previous bug, or they will use the fact that the number of Wiis that are bricking are so few that they will just repair any non-homebrew, update-bricked Wiis for free.Grand_Gamer said:Nintendo already corrected the problem with the FW 4.2? Or are they planning on release a new firmware or something?
Hmm, that is a fourth option, but I'd put it at the least likely of the lot.Linkhero1 said:How likely is it that they will remove the boot2 overwrite that firmware 4.2 has?
Brannon said:I've been reading, and I'd like a homebrew Wii more and more. My system has a serial number that starts with LU32... and it's currently at 4.0. Would that put me out of luck, or is there a way to install homebrew? Not being able to access the Wii Shop is eating at me, and I don't want to update to 4.2.
You're system is perfect. Here's all you need to get going:Brannon said:I've been reading, and I'd like a homebrew Wii more and more. My system has a serial number that starts with LU32... and it's currently at 4.0. Would that put me out of luck, or is there a way to install homebrew? Not being able to access the Wii Shop is eating at me, and I don't want to update to 4.2.
This seems to be happening to a few people. Apparently there is a v17 of the shop and only v16 is downloaded, but this is enough for most and not enough for very few.BocoDragon said:By the way.. the WiiSCU method of updating the Wii Shop didn't work for me... I'm on 4.1. Has anyone actually gotten this to work? I'm positive I followed the instructions correctly. I go into the Shop channel and it still asks me to update first...
Now that we have bannerbomb on 4.2... I wonder if we should just go through with the update? We will have to eventually... I mean what are we waiting for? It's probable that 4.3+ will write to boot2 as well, don't you think? Are we waiting for some sort of new homebrew safety measure... or just a good reason to force us to upgrade? (NSMB, etc.) As of now my shop doesn't work... so I've got my 4.2 incentive....
Yes, but only if you don't install IOS249 before updating to 4.2. The one app that it seems Nintendo has succeeded to block with the 4.2 update is the Trucha Bug Restorer. This means that to install a cIOS on a virgin Wii, you are required to use cboot2. cboot2 is a distribution of Nintendo's boot2 code, and hence it is illegal to distribute. The download method actually involves you sending an e-mail to get the needed file sent to you.Once I get past the risk of 4.2 and its boot2 shenanigans.. is there any actual downside to this version for homebrew now that bannerbomb is here?
*bows*Clipper said:I've updated the tutorial with a new Wii Shop method. This one should work when WiiSCU doesn't.
Drkirby said:Hey, does anyone know if someone ever made a patch to add the Rumble from Japanese Rerelease of Super Mario 64 to the American version? Or something to the same effect?
... Such as giving us region free gaming out of the box, lessening the desire to hack it in the first place!ZombieSupaStar said:Nintendo should look at ps3 for its next gen security features
ZombieSupaStar said:Nintendo should look at ps3 for its next gen security features
HUELEN10 said:UPDATE: I can eject once more!
nincompoop said:Is it common for the Homebrew App Browser to have server issues? I've had trouble connecting to it all day.
If you had already removed the '#' characters as suggested earlier, did you perhaps update the HBC and not update BootMii? That would also explain the feature not working.jrricky said:why doesnt this automatic reboot to Wii Menu not work for bootmii? Is there a default setting for this? I changed the numbers but it still doesnt work...
I regard every release of a N64 emu on Wii as "beta" until Blast Corps is running perfectly at full speed. That's 1.0beelzebozo said:indeed. BLAST CORPS needs to be visually decent on my hdtv, and if nintendo won't put it on v.c., wii64 is a nice second option.
they need some kind of task force on the job solely to get BLAST CORPS running.
Yah, I know, thats why I want it now. If I can't get it in English, I still have a 12 year old Strategy guide for the game I could hunt down and use to know what to do for the stars.TunaLover said:I'm not sure there a lot of patched Mario64s =P, you could try the Japanese version, Wii64 has rumble support.
McNum said:The big question is: Is Nintendo clever enough to have thought of this and devious enough to actually pull it off?
Not to mention a lower installed base, and since most big games are multiplatform and playable on a hacked 360, there's a lot less effort from the hacking community. If the PS3 would have been as successful as it's predecessors, I bet it would have been cracked wide open a while ago. Regardless, I've actually heard some rumblings a few weeks ago, so we might see something soon (piracy, not homebrew I'm afraid).Stumpokapow said:Well Sony basically has the perfect storm there. A disc medium that costs $25 a disc to burn and hundreds for a burner, disc drives that aren't off the shelf so there's no drive firmware hacking efforts, a hypervisor, lots of operating system level checks, and a custom processor![]()
It wouldn't work. For one thing, I'm not entirely sure they have functions capable of reading the contents of boot2. If they do, those functions would actually take some time to run and hence could only operate during an update. Thus, Team Twiizers or someone else would just release an app to install a clean boot2 for the update and then BootMii could be applied again immediately afterwards.McNum said:Just had a strange thought about why Nintendo are updating boot2 on even those Wiis that already have v4. It's probably just paranoia, but wouldn't this mean that all stock 4.2 Wiis now have the exact same boot2 code? It doesn't matter if it's a 2006 or 2009 model, they're exactly alike now. This sure makes it much easier to detect modifications to boot2. If the code there isn't exactly what's in the 4.2 update, and the version is 4.2 or higher, then the Wii is modded. It's a dead giveaway.
Could this be why Nintendo warns against "future inoperability"? Because if you don't have the official boot2v4 on a 4.2+ Wii when 5.0 rolls out something bad happens? It's a very underhanded move, but on the other hand, it's a pretty effective way to sniff out bootmii or similar next time.
The big question is: Is Nintendo clever enough to have thought of this and devious enough to actually pull it off?
Again, it's just a random thought that popped into my head when reading this topic, but I can't really see why Nintendo couldn't be up to something like this. It's a dick move, yes, and probably not the most likely scenario, but it's not impossible.
zigg said:Never ascribe to malice what can be adequately explained by stupidity.
I think you know which side to pick...![]()
It's very bare bones in terms of features atm but the emulation quality appears to be pretty solid. I tested Crash Bandicoot 2 and it was running very close to full speed, about 55fps on average. The sound emulation sucks and it doesn't have any options whatsoever (not even an option menu). I think its development is currently on hold because the team working on it is the same team working on Wii64.Drkirby said:On anther note, how is the PS1 emulator?
Your decision is perfectly valid. Just understand that you had just as much chance of your console bricking as if you had HBC installed with this update and you can almost guarantee that there will be workarounds within a few days if Nintendo did start bricking hacked consoles with an update.McNum said:If my Wii is to die in an update, I want it to be Nintendo's fault, not mine. The 4.2 update went smooth for me, though.
nincompoop said:Is it common for the Homebrew App Browser to have server issues? I've had trouble connecting to it all day.
Clipper said:Your decision is perfectly valid. Just understand that you had just as much chance of your console bricking as if you had HBC installed with this update and you can almost guarantee that there will be workarounds within a few days if Nintendo did start bricking hacked consoles with an update.
I think you need a new titles.txt. You can get it out of the latest release package. It should go in your base directory (typically sd:/usb-loader)rowanimox said:quick question, when i look at the games that i have on the hard drive, their names doesnt show.
what i mean is, when i'm using cover view(i hope thats the right term), all i see is like 4 letter (like RV4P). but when i go to list mode everything is ok.
also, i tried using WBFS manager with my western digital 320GB hard drive and it tells me that the drive is being used.
Thanks in advance!
MasterAJ22 said:Hey GAF, I have a Wii I homebrew'd maybe a year or more ago. I had been told not to update the Wii version at one point, and I just checked now and was shocked to find mine is still back on 3.2 US. Is this a good or a bad thing? I have never been in this thread, and figured out homebrewing through YouTube when I set it up.. Is my homebrew channel (version 1.0.3) not as good as the 1.0.5 they are asking me now to update to? And what's new in the past year with homebrew? I heard you can load game backups now off an external hd? Can you FTP them instead? And how does having a Mac fit into this whole thing?
Any advice would be great. Thanks!