TheGrayGhost
Banned
Sheffield is just saying that graphics-technology has become a commodity. And he is absolutely, positively, 100% right.
Forsete said:Thank you Jesus most people aren't like that guy, or else we would be stuck in the stone age.
"Lul wut? Horse and carriage is still more popular than the automobile, the automobil sucks!"
Kapsama said:And if you minus Sony and Microsoft, who are losing money not from software but hardware, the industry is NOT losing money.
EA and THQ are the usual suspects? Everyone is seeing slowing slowing profits. 3rd parties are making less money now than they were before, R&D be damned. You can pretend it doesn't exist or say Sony and MS schew the numbers, but at the very least the industry is in stagnation, and many of those that are growing are those that haven't tethered their sail to HD gaming.Kapsama said:I don't determine who should be making money I just realize that the companies losing money are the usual suspects. Not only that, EA had quarters in which they lost money even before Next gen started, they've been in a rut for a while not. I also distinctly remember that quite a few third parties lost money when the PS2 was released as they were adjusting to new more powerful hardware.
It's rather clear what that chart represents. Regarding the misreading maybe you should read my comments again? They address your concerns.
Yes I'm sure that's it. It was the Wii version of Tony Hawk that propelled Activision to their position, not Call of Duty 4 being the best selling game last year and not Guitar Hero 2+3 selling like crazy on ALL platforms. No no.
And if you minus Sony and Microsoft, who are losing money not from software but hardware, the industry is NOT losing money.
Your post is even better than the article.sonicmj1 said:*perfect post*
sonicmj1 said:It's kinda shocking how many people in this thread completely missed the point of the article, OP included. I mean, the guy who wrote it even posted a clarifying comment in the thread.
how long before the shines wears off?OG_Original Gamer said:For EA Madden 09 visually is looking alot better than 08, IMO of course. I haven't picked up a Madden since last gen. This year I'm interested, due to visuals. $60 or $65 after sales tax depending on where you live. Makes buying the highend consoles and games a harder sale for the casual. Even when you compare the prices of used games from this gen its a hard sale. As a hardcore gamer I was dissapointed, to see this move. But, as a hardcore gamer I accepted it, I just couldn't imagine myself passing up Gears of War, COD4, or Halo3.
Deku said:In between misappropriating the term luddite, and the new tagline of PS3/360 am greatest gaming crowd, you have too much faith in GAF NOT misinterpreting an editorial like this.
Though this one is probably unique in the series of write-ups that had graced GAF from Pachter prenouncements right down to random blue ocean blogs, in that the author actually posted a well reasoned clarification 'in-case' the HD retards misunderstood it to be an attack on their precious graphics. That he was completely ignored has shown the hand of his detractors.
The OP is also a flaming PS3 fan, in case you didn't know.
:bow :bowThrei said:I didn't want to post in this thread (again), but there seems to be a recurring strawman being thrown out that is starting to annoy me.
The gap between a Wii and PS360 is not equivalent to the gap between the PS2 and...say...the Intellivison. It is not equivalent to the gap between the horse and the automobile. Roughly speaking it is only ONE generation power-wise. The same gap seen between consoles and PC's for YEARS. The extra horsepower (and this "FINALLY TRUE HD" - what are PC games? Chopped liver?) bullshit is not some fucking thing of the future.
The point of the article is that there is a line regarding the amount of tech people demand in their consoles. Of course it varies from person to person, but don't act like you don't have a "line" and that more and more and more and more has no negative repercussions?
Would all of you be willing to put down $1000+ for your consoles? Sony could have made the PS3 more expensive. They could have put in even more useless shit. Would you pay the premium for it? A $1000+ console could do so much more than a $500+ console right? You would be getting the TRUE next-gen experience right? If not, then see the point that people (which seems to be a majority) aren't willing to put down $300+ for their consoles. Just because a bunch of you have a purchasing "line" much higher than the mainstream public doesn't mean that the purchasing "line" doesn't exist.
It just bugs me to see so-called enthusiasts look down on the mainstream public when they aren't even on the top of the freaking food chain.
"$2000 PC LOL WHO THE HELL WOULD BUY THAT?! :lol"
Based on the stance you people take it should be YOU buying those $2000 PC's.
You people should be looking down on PS360 games for being inferior to the almighty Crysis.
You should be trolling the PS360's limited ability to produce proper graphics, physics, and multitasking abilities.
But nooo, dissing the people on the rung below you while ignoring people on the rung above you is perfectly acceptable.
Haunted One said::bow :bow
Only on a console-centric board like GAF can such a ridiculously obvious double-standard actually thrive.
avatar299 said:how long before the shines wears off?
You'll do that anyway, whether I tell you to or not.AstroLad said:I have a PS360WiiPSPDS and a $2000 gaming PC. I believe that under the standard quoted in your post, this does entitle me to look down upon others.
It's been demonstrated time and again that the mainstream user is willing to watch streamed videos and movies on YouTube, or torrent them on The Pirate Bay, or even download them at only slightly lower quality from legitimate portals like the Xbox 360 or Netflix.
VanMardigan said:Is that saying that XBLM movies are lower quality than YouTube?
That's a great sentiment, and one I'd gladly get behind, but I don't think the Wii is any closer to being that environment than either of the other two machines, and such an environment is not much of a focus to Nintendo at this point.sonicmj1 said:I'd trade a slight dip in graphical quality for an environment where it's easier for a game to succeed, developers can produce games more quickly and with more polish than they could before, and publishers are less afraid of taking a risk on something new because of what it might do to their wallets.
rohlfinator said:That's a great sentiment, and one I'd gladly get behind, but I don't think the Wii is any closer to being that environment than either of the other two machines, and such an environment is not much of a focus to Nintendo at this point.
VanMardigan said:Is that saying that XBLM movies are lower quality than YouTube?
Yeah, I agree. Although I think more powerful hardware can be helpful to small developers to some extent -- there are fewer hardware restrictions to work around, and obviously things like hard drives and network capabilities make digital distribution much more feasible for small devs. As long as buyers don't demand that every game push hardware to its limit, stronger hardware is generally a good thing for developers.sonicmj1 said:I think that next-generation, though, such a platform might be more viable. I'm almost certain that Sony and Microsoft will try to keep hardware advancement much more in line with costs this time around.
Ye, the way its written there it could indeed looks like they mean that the XBLM got a lower quality than the movies/movie clips that you find on YouTube, but if i should guess i would guess that they wrote something about the Bluray earlier in the article and that they are reffering to Bluray instead, and not YouTube. Please correct me if i'm wrong thoughVanMardigan said:Is that saying that XBLM movies are lower quality than YouTube?
As of today, DS is the environment you described. Hopefully the fast growing userbase of the Wii helps to improve the console and makes it more attractive to third parties. I'll wait and see.sonicmj1 said:I was hoping the Wii would be that environment. I don't like Nintendo's direction as a developer, at least as of late, but I hoped that the environment they created would be a good one for hardcore game development because of lower costs. While a few titles from smaller developers are coming on the platform, that largely hasn't been the case.
Yup.Haunted One said:Real men know that the tag under one's GAF name is the only thing that really counts.
sonicmj1 said:It's kinda shocking how many people in this thread completely missed the point of the article, OP included. I mean, the guy who wrote it even posted a clarifying comment in the thread.
The point isn't that we should halt all graphical progress. The point isn't that graphics don't add anything to games. The point isn't that we should all run to the Wii and herald casual gaming and Wii Music with open arms.
The point is that the returns from advanced technology are diminishing rapidly, and costs are rising exponentially. And as developers pursue the highest end graphics, their money is spent on creating Epic's jiggling meat cube, something that looks cool, but adds nothing, instead of polishing and refining game mechanics.
Sometimes, I see graphics comparison threads, and people get all worked up, but I just don't get it. Do you really care that much if Gears of War has a few jaggies? Do you really care that much if MGS4 has a few blurry textures? If one looks marginally better than the other, does it really make a difference?
What the Wii has exposed is that many consumers don't particularly mind if the graphics aren't the latest and greatest if they get games that they enjoy. That doesn't mean we should stick with that level of graphics, but it does mean that developers should be critically evaluating spending tens of millions on the graphical work required to render a next-gen game, and just what that money does for sales and overall quality.
I'd trade a slight dip in graphical quality for an environment where it's easier for a game to succeed, developers can produce games more quickly and with more polish than they could before, and publishers are less afraid of taking a risk on something new because of what it might do to their wallets.
Yep.AstroLad said:I have a PS360WiiPSPDS and a $2000 gaming PC. I believe that under the standard quoted in your post, this does entitle me to look down upon others.
Tobor said:Quoted for emphasis. Anyone threaten to quit gaming yet? That's always my favorite part of these threads.
Jesus Christ this post is excellent.Threi said:I didn't want to post in this thread (again), but there seems to be a recurring strawman being thrown out that is starting to annoy me.
The gap between a Wii and PS360 is not equivalent to the gap between the PS2 and...say...the Intellivison. It is not equivalent to the gap between the horse and the automobile. Roughly speaking it is only ONE generation power-wise. The same gap seen between consoles and PC's for YEARS. The extra horsepower (and this "FINALLY TRUE HD" - what are PC games? Chopped liver?) bullshit is not some fucking thing of the future.
The point of the article is that there is a line regarding the amount of tech people demand in their consoles. Of course it varies from person to person, but don't act like you don't have a "line" and that more and more and more and more has no negative repercussions?
Would all of you be willing to put down $1000+ for your consoles? Sony could have made the PS3 more expensive. They could have put in even more useless shit. Would you pay the premium for it? A $1000+ console could do so much more than a $500+ console right? You would be getting the TRUE next-gen experience right? If not, then see the point that people (which seems to be a majority) aren't willing to put down $300+ for their consoles. Just because a bunch of you have a purchasing "line" much higher than the mainstream public doesn't mean that the purchasing "line" doesn't exist.
It just bugs me to see so-called enthusiasts look down on the mainstream public when they aren't even on the top of the freaking food chain.
"$2000 PC LOL WHO THE HELL WOULD BUY THAT?! :lol"
Based on the stance you people take it should be YOU buying those $2000 PC's.
You people should be looking down on PS360 games for being inferior to the almighty Crysis.
You should be trolling the PS360's limited ability to produce proper graphics, physics, and multitasking abilities.
But nooo, dissing the people on the rung below you while ignoring people on the rung above you is perfectly acceptable.
sonicmj1 said:It's kinda shocking how many people in this thread completely missed the point of the article, OP included. I mean, the guy who wrote it even posted a clarifying comment in the thread.
The point isn't that we should halt all graphical progress. The point isn't that graphics don't add anything to games. The point isn't that we should all run to the Wii and herald casual gaming and Wii Music with open arms.
The point is that the returns from advanced technology are diminishing rapidly, and costs are rising exponentially. And as developers pursue the highest end graphics, their money is spent on creating Epic's jiggling meat cube, something that looks cool, but adds nothing, instead of polishing and refining game mechanics.
Sometimes, I see graphics comparison threads, and people get all worked up, but I just don't get it. Do you really care that much if Gears of War has a few jaggies? Do you really care that much if MGS4 has a few blurry textures? If one looks marginally better than the other, does it really make a difference?
What the Wii has exposed is that many consumers don't particularly mind if the graphics aren't the latest and greatest if they get games that they enjoy. That doesn't mean we should stick with that level of graphics, but it does mean that developers should be critically evaluating spending tens of millions on the graphical work required to render a next-gen game, and just what that money does for sales and overall quality.
I'd trade a slight dip in graphical quality for an environment where it's easier for a game to succeed, developers can produce games more quickly and with more polish than they could before, and publishers are less afraid of taking a risk on something new because of what it might do to their wallets.
Davidion said:Only a couple. We did have a few "don't care what dirty casuals think, I only desire the purest of gaming ecstasy." with accompanying HD features list, though.
JudgeN said:So my question is how do we fix the industry? It seems apparent that people believe HD consoles are to blame, do developers just drop support for them and move to the Wii? Do only the successful genre stay on HD and all others to Wii?
Another question I've always had is what makes HD console development so expensive in the first place? I mean im sure there be a 3rd party Wii game with 150 person team, that uses motion capture for CS and all the flashly shit HD gaming consoles use. The only difference will be the resolution, so what makes people think the Wii is going to keep that from happening?
JudgeN said:So my question is how do we fix the industry? It seems apparent that people believe HD consoles are to blame, do developers just drop support for them and move to the Wii? Do only the successful genre stay on HD and all others to Wii?
Another question I've always had is what makes HD console development so expensive in the first place? I mean im sure there be a 3rd party Wii game with 150 person team, that uses motion capture for CS and all the flashly shit HD gaming consoles use. The only difference will be the resolution, so what makes people think the Wii is going to keep that from happening?
The only games on Wii that would even come close to that are from Nintendo themselves. From my understanding a lot the budget that goes into HD game development especially the nicer looking games is the Artist who do 3D-Texturing/Modeling and environments. Programming hasn't really changed all that much compared to last generation but the increase in graphical detail has and has been a big factor in current game developing budgets.JudgeN said:So my question is how do we fix the industry? It seems apparent that people believe HD consoles are to blame, do developers just drop support for them and move to the Wii? Do only the successful genre stay on HD and all others to Wii?
Another question I've always had is what makes HD console development so expensive in the first place? I mean im sure there be a 3rd party Wii game with 150 person team, that uses motion capture for CS and all the flashly shit HD gaming consoles use. The only difference will be the resolution, so what makes people think the Wii is going to keep that from happening?
What are his points exactly?GuitarAtomik said:Wow. What alternate dimension does this guy hail from? I feel the opposite about every single one of his points and most people I know would agree.
Well, it also is kind of inherently expensive aside the from "masterpiece" expectation. The higher resolution you have, the more fidelity you need to have to match that resolution, and that's content creation. Given HD and SD games of equal scope, the HD one is going to be more expensive.Wallach said:It's not that HD development is inherently expensive. It's the notion that with these consoles come the expectations of "massive, epic masterpieces" - see MGS4, GTA4, Halo 3, etc. It's the combination of a ton of R&D time coupled with huge development cycles to hit those expectations that cause some games to have ridiculous budgets. It's that mentality that Nintendo is trying to move away from with the Wii, like it or not; there is a place for those games but they need to be shown for what they are - niche and not the industry standard.
Chris Remo said:Well, it also is kind of inherently expensive aside the from "masterpiece" expectation. The higher resolution you have, the more fidelity you need to have to match that resolution, and that's content creation. Given HD and SD games of equal scope, the HD one is going to be more expensive.
Wallach said:It's not that HD development is inherently expensive. It's the notion that with these consoles come the expectations of "massive, epic masterpieces" - see MGS4, GTA4, Halo 3, etc. It's the combination of a ton of R&D time coupled with huge development cycles to hit those expectations that cause some games to have ridiculous budgets. It's that mentality that Nintendo is trying to move away from with the Wii, like it or not; there is a place for those games but they need to be shown for what they are - niche and not the industry standard.
Shaheed79 said:The only games on Wii that would even come close to that are from Nintendo themselves. From my understanding a lot the budget that goes into HD game development especially the nicer looking games is the Artist who do 3D-Texturing/Modeling and environments. Programming hasn't really changed all that much compared to last generation but the increase in graphical detail has and has been a big factor in current game developing budgets.
What are his points exactly?
marc^o^ said:This article is just one year too early. When Nintendo brings 1:1 controls in 2009 then the chiasm between new gen and next gen will be complete.
Who doesn't foresee Nintendo's next wave of games with MotionPlus will set a new standard in terms of entertainment? Who doubts a Punch Out with cartoonish graphics but with precise, realistic controls will trounce any boxing game in HD, where you have to press buttons? It's easily predictable that most genres will be more fun to play. Games using MotionPlus will really start making graphics irrelevant, for a while. Then will come a new gen with realistic controls and realistic graphics.