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Games that make committing murder extremely satisfying...

fallout 3. you're running, panting, 1 energy bar, zero action points, an angry super mutant on your heels...suddenly your action points regenerate ever so slighty, turn around, go into VATS, aim for the head, pull the trigger and EXPLODE THE FACE in a glorious slow motion olympic moment that almost gloats for you....
 
Grand Theft Auto...

I used to love stealing a car, running a few people over, then going to a roof top and sniping a bunch of poor suckers, then if all else fails pop in the Riot cheat code and joing in the melee. So much fun....
 
Deus Ex HR - cleansing the streets, 2 hookers at a time.

Also, haven't played it in years, but The Sims can be a pretty good torture room game if played properly.
 
Also, haven't played it in years, but The Sims can be a pretty good torture room game if played properly.

Don't mention it,my sister is crying to this day...

Dead Rising
Splinter Cell Conviction mark and execute is fun to watch
Gears 3 executions are also "nice" way to kill
 
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My favourite, at least. I picked this particular shot from the ones I could find because it shows the aerial dynamic of the assassinations. Few things in gaming satisfy me more than a perfectly executed reverse backflip, slicing a fool in two from two stories up.
 
Deus Ex HR - cleansing the streets, 2 hookers at a time.

Also, haven't played it in years, but The Sims can be a pretty good torture room game if played properly.

The only thing that made the Sims entertaining was to kill those damn sims. Other than that I never got the appeal of those games at all.
 
GTA4 was great. Nothing felt better than going full speed down a sidewalk full of pedestrians. You really feel that *THUD* of each body hitting the hood of your car. Awesome body physics.
 
Shadow of Rome.


Seriously. You could cut people in half and smash their heads in and stuff.
http://www.youtube.com/watch?v=P2D1tWmhFlc

Definitely this, the game is designed around the idea of killing with variety for the higher scores for example...
Find enemy, set them on fire with the oil sling and fire arrows and then lop their arm off with a scimitar, beat them round the head with said arm for further humiliation purposes and then suplex them down into a pit of spikes. Follow up with Roman Spotlight taunt so that the crowd gives you an awesome giant weapon in approval of your murderous rampage and the remaining enemies may literally piss themselves in terror awarding you even more points.

And then for a completely different change of pace you'll be stuck in a stealth section as some chap disguised as a maid following the previous bloody battle where the most violent thing you'll be doing is making roman soldiers slip over on puddles.

I'm going to runner up Perfect Dark with all weapons and invincibility on, Short range laser and throwing knifes being the weapons of choice.
 
I feel like at least half of these responses are deliberate joke/troll posts.
 
This thread is more about mutilation than murder. Murder is something much harder to capture and certainly doesn't apply to games about war.
 
I'm sort of upset a thread like this could be made and no one has fucking mentioned Bulletstorm yet. The whole point of that game is to come up with creative and satisfying ways to kill people.

Meanwhile games like Red Dead get nominated instead. Just smh.
 
Gears of War series and GTA IV. The physics in GTA IV make for an excellent murder simulator. I especially enjoy getting into a fight with a random pedestrian, have them hit me in front of a cop and watch it all go down. So many crazy things have happened from this.
 
Super Mario Bros. Jumping on a tortoise then kicking its shell through a series of goombas, crushing them in sequence and eventually gaining an extra life.
 
Bulletstorm and God of War 3 for me this gen. Max Payne 3's combat looks like it's going to wind up being incredibly satisfying too.
 
Nothing compares to godfather wii. Where you strangle people with motion controls and it works really well. It feels like your strangling people with the cord between the wiimote and the nunchuck. There is nothing close to it really.
 
Fallout 3's VATS has yet to be topped in terms of satisfying blood lust.

But I'm enjoying murdering folks in Skyrim (hail Sithis), especially when it goes into slo-mo for a decapitation. Bludgeoning people with a mace never gets old.

Ninja Gaiden II is pretty sweet as well, the sequence with the dozens of ninja rushing at you from atop those stairs toward the end of the game is classic. So many limbs flying about.
 
the uncut version of Manhunt 2.


http://youtu.be/ATw6FAmeMdo

Jaysus, man. It really is a shame that the game had to be gimped so heavily in order to be released. It's even more shameful that it was just flat-out banned in some countries. How a game like that need be censored while movies like the SAW and Hostel series can get wide release in theaters is beyond me. I hope for a day when we look back on that kind of hypocrisy and laugh at how things were.
 
This generation, I think I like Killzone 2 and 3 the most. I fucking love fighting the Helghans, and the gunplay feels damn good. The Gears of War games are also great in this regard; I have GeOW1 on PC, and it's pretty good, but the little I've played of 2 and 3 are much better, mainly due to the improved weapon sounds. Red Dead Redemption also does a great job with it due to its physics engine, but you don't really get a great look at it due to how often gunplay occurs over long distances.
 
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