Me and my brother spend a shitload of time in the re-volt track editor. It maybe wasn't the most advanced tool ever made, but it was incredibly easy to make a track within a few moments.
I never really much cared for it. It takes forever to make the most basic track, and if you want to make something complex you need some kind of doctorate in Trials Level Design because it's so obtuse. I appreciate what people can get out of it, but it's not an editor you can just screw around and have fun in.
If you like and remember Chip's Challenge, the sequel just came out recently on Steam after being delayed by rights issues forever and it has a level editor.
Haha, awesome! See, puzzle games aren't really my thing, but I'd play the crap out of this because of the level editor.
Did the editor allow enemy placement too? (Does Fire 'n Ice have enemies anyway?)
No, there aren't really any enemies to speak of. It's more just a straight up puzzle game. You just have to figure out how to extinguish the flames using ice blocks in place or ones that Dana (the main character) can produce. I find it pretty fun to play trying to wrap my mind around some of the levels in the game. I haven't done a whole lot with the level editor though.