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Games You Stopped Playing Due to Shit Loading Times

FFIX. The slow battle system and the slow battle transition killed the game for me. The game is unplayable now.
 
Little Big Planet had such potential, but loading a level is such a chore, and if it's by chance an abysmal community level the wait cost infuriated me.
 
Lego City Undercover

*starts game*

*game logos come and go*

*this pops up with looping music*

loading.gif


*music is still looping after 40 seconds*

loading.gif


*still loading*

*suddenly, title screen*

latest


*picks save file to load*

*fade to black*

*looping music comes back*

loading.gif


*still loading*

loading.gif


I would play that game much more often if I didn't have to sit for a minute before the title screen comes up; and then another minute before I could control my character.
 
Suikoden V is the closest I've come to giving up due to loading. It was so frequent and so long it was inexcusable. This was with playing the game installed to a hard drive so I would hate to imagine playing that from disc.
 
Mass Effect 2 on PS3. Loading for minutes just using the Normandy's elevator. Minutes after each death. Fuck that.

Near instantaneous loading on PC with an SSD was amaaaazing.
 
Well I did finish it, but Age of Reckoning had a lot of loading since the quests require a lot of backtracking.
 
I think Bloodborne at launch was really the only notable time for me. Luckily I was occupied with school so I put it down for some time and returned to it when they patched it. However, it was still a bit long but I didn't care too much.
 
Fable 2's loading times are terribad

It made the ingame world for me just even more special, because the loading time music was the shit, and I loved the game to death, and the loading times were just wonderful time spans to enjoy the anticipation till i could get back into the game

Also my first binge gaming experience. Played it like a straight week. At the time, we had extremly much snow outside, and i lived in a small village back then

Playing for a long time, sometimes look out the Window, gaze at the surreal snow landscape, play even more, look outside, feel warm and cozy, have christmas feelings, Sometimes stop playing, see relatives, enjoy the anticipation to play again, play

it was kinda magical :)
I love you fable 2
 
Skyrim, and also whenever a game takes a very long time to connect to a server just to play the game (mass effect 3, Dragon Age Inquisition, NFS at times), I end up just leaving the game and playing something else.
 
Ragnarok Odyssey Ace on PS3, that thing was VILE because not only had A LOT of loading screens but they also were looong. Ugh.
 
Suikoden 5. I got real far in that game, very close to the end, but I got stick of the 10 second load before every random battle. I had been sick of it all game, but it finally wore on me in one of the final areas of the game and I never actually finished the game. Broke my heart as that's one of my favorite series and that game in particular was great. I ended up watching the ending on Youtube a few years later. I always want to go back to those games and play them again, but the load times are just too much.
 
you dont know bad loading times unless you played soldier of fortune on dreamcast .Holy shit.

Yeah, this is the one game I've stopped playing because of the loading. It's not just that every period of loading takes around two minutes, it's that you're seeing them every five minutes or so as you enter a new part of the level (or even more frequently if you die - which is very likely as it's not an easy game).

https://www.youtube.com/watch?v=R9aqMUXh1wc
 
Persona 2: Innocent Sin on the PSP had ridiculous loading times for every random encounter. I loved the story and characters, but the load times were so atrocious that I put it down. Part of what I love about the SMT franchise is the super snappy random encounters, and Persona 2 failed really hard at doing that.

Was that on UMD or digital download? It's crazy the difference that can make for PSP games. If you rip Gitaroo Man to the memory stick, it goes from taking half a minute to load a level to a few seconds!
 
I would have said none, but Thief on the PS4 got really close to that. I finished, but the game would be much better if it were current gen only.
 
I remember timing the load times on Crash Bandicoot for PS2 and I think it was around 90 seconds.

Yeah, there must have been a way to do that a little better.
 
Square's PS3 remasters. Fuck that. The PS4 remaster remedied the load times for FFX/X-2 at least. Huge improvement.
 
Tales of the Abyss on PS2. Only game I ever gave up on because of the load times. Was glad to finally play through it in its entirety on 3DS.

I toughed through it on the PS2 but I didn't fully explore everything till the 3DS version (Daath, in particular).
 
Forza Motorsport 5. Might have gotten better, but at launch it was terrible. Between that and lack of cars/tracks... I didn't get very far in that game.
 
Okage: Shadow King would be a fun little Tim Burton meets Earthbound RPG, but man, oh man, are those load times horrible. Early PS2 loads at their worst.

Gravity Rush's load times for the challenges were my main issue with an otherwise amazing game. They're probably the biggest reason why I'm excited that the sequel is going to be on the PS4.

Total War: Shogun 2 - I was really excited to try out the series but the load times killed my excitement fast. Even installed on a SSD, they're still brutally slow.
 
The most recent example has been Bloodborne for me. I really do like the game, but the loading is just out of control for the most basic stuff. I don't even know why it loads that poorly, especially with the Dark Souls titles being much more expedient.

An older example would be DQ8. Not exactly big on long load times, but there's so many instances between transitions of any kind that it adds up really damn quick. Whatever visual downgrade the 3DS version offers will be more than made up for not having to deal with all that loading ever again.
 
GTA 5 online. Loved playing it but I spent more time watching loading screens then playing the game. Fantastic game that loading times ruined it for me. The single player is superb
 
Crash Bandicoot 4: The Wrath of Cortex is another game I gave due to load times.

It's been years since I played the game, but I remember it being considerably more difficult than previous Crash games. IIRC, the game reloads (and reloads for a LONG time) the level when you die. Dying multiple times thus made the game unplayable. Then again, I was also probably 12, impatient, and easily angered.

It also just wasn't a very good game.
 
Only game I know I quit because of loading times is Duke Nukem Forever on PS3. I think the loading times did me a favor though because it was a shit game anyways XD
 
GTA Online, not only does it have an unbelievably long initial load time, but the game doesn't think it needs menus. Imagine waiting 4+ minutes every time you wanted to click a different menu item, that is what it is like playing GTA Online.
 
LittleBigPlanet on the Vita bugs the crap out of me. Really wanted to get into the game but the load times take a bit of the buzz.
 
Ooooo...this is shit. The fact is that the PS4 can't take full advantage of a SSD compared to a PC. It's not even close.

You said it's a fact that it doesn't make a difference. You were pretty damn wrong.

and yea I have an SSD in my PC and I don't even own a console. You're still wrong.
 
FFIX - I'm not a big fan of random battles at the best of times, but the battle load times, goddamn. Incredible game, though, I think I was 3/4s of the way through when I had to stop. I loved everything else about it. I will finish it one day, I will, I will!

The worst experience I've had with loading times was with Bayonetta on PS3 (pre-patch) - there is a segment on one of the final bosses where you had to aim Bayonetta's lipstick. (It makes sense it context.) I was shit at it. It took me fifteen tries. (Shaddup.) The loading screens were soul destroying, I think it's the angriest I've ever been at a video game.

I'm surviving the load times with the Witcher 3 on PS4, but damn Dandelion's prolonged re-cap after you load up a game. Shut up, shut up, shut up. Often the plot points are really old if you've moved onto a new area. Any affection I had for Dandelion has been burnt in the Eternal Fire.

(I'd apparently repressed the loading screens re: Normandy's elevator until this thread. I let the fish fucking die, it was too many loading screens.)
 
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