remember how in Aliens, the motion scanner was a seperate thing that they carried around with them, and how it wasn't on a heads up display, and how they had to look down at it to read the information off of it?
that's why we think it's cool..
not because it's 'gimmicky'. not because it's more useful (it clearly isn't as useful as the same information on a HUD) but because it more faithfully recreates something from the films.
it's the ideal use of that second screen in an Aliens game.
and remember, you use the motion scanner *when you can't see the aliens infront of you*. if it's true to the films it won't help you for stuff behind you, so you are only going to be looking down when you get the 'bleep' for movement but there isn't anything on screen that you can see is causing that movement.
further more, in the 360/PS3 footage, the motion scanner is on screen obscuring part of your vision seemingly at all times.
let me see more of what's infront of me, and make the motion scanner function the same way it does in the films.
that people are calling it a negative... yeah. whatever... i don't think you want to play a game that faithfully recreates the experience of Aliens then, because this version of the motion scanner does just that.