UnforgivenTwin
Member
The guy looks like he's holding in a huge shit when he sprints.
The guy looks like he's holding in a huge shit when he sprints.
It's been the same roadie run animation for 10 years.
Maybe add climbing up walls / more vertical levels. Mechs or vehicle combat would be nice or a jet pack maybe ? How about different character classes, Strong but slower, Faster but not as much health, and unique abilities for each class, things like that would be welcome.
Just something that makes it feel a little more fresher than just the same thing again.
It's been the same roadie run animation for 10 years.
you are insane if you think that the roadie run animation on original Gears is the same as the one on Gears 3
thank you. They really ruined it after 1. It's never looked right since.
2 it was the same animation just slowed down
You're essentially changing Gears to the point where it's not gears anymore.Maybe add climbing up walls / more vertical levels. Mechs or vehicle combat would be nice or a jet pack maybe ? How about different character classes, Strong but slower, Faster but not as much health, and unique abilities for each class, things like that would be welcome.
Just something that makes it feel a little more fresher than just the same thing again.
Ummmmm when is this I need my code...Can't wait to play the Beta. Hopefully get an Early, Early Access code tomorrow during their Twitch stream.
Unfortunately I feel Rod and the gang are in a tough situation here. Change it and you have those that say they have completely lost what Gears was all about. Don't change it and the same amount of people will say its more of the same.
Honestly to me it looks so far like Rod and his team are pushing for more of the same with some small changes and additions and I am very happy with that.
People also need to keep in mind this also is an actual beta with significant amounts of time to make changes after and before this game comes out in October. The polish phase probably hasn't even started yet and it certainly isn't part of the beta build.
How many people out there are seriously clamoring for more of the same, though? Sure it's just a small percentage of die-hard Gears of War multiplayer players?
I like this
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Are they bringing back any of the cool weapons from Judgement? Pretty much the only good part of that game.
And? It looks ridiculous anyway you cut it.It's been the same roadie run animation for 10 years.
Does anyone know what time they are streaming it today?
Not sure why they have the time in PDT listed as 30 minutes earlier than the other two but this is what I found.
Maybe add climbing up walls / more vertical levels. Mechs or vehicle combat would be nice or a jet pack maybe ? How about different character classes, Strong but slower, Faster but not as much health, and unique abilities for each class, things like that would be welcome.
Just something that makes it feel a little more fresher than just the same thing again.
Maybe add climbing up walls / more vertical levels. Mechs or vehicle combat would be nice or a jet pack maybe ? How about different character classes, Strong but slower, Faster but not as much health, and unique abilities for each class, things like that would be welcome.
Just something that makes it feel a little more fresher than just the same thing again.
So like every other shooter released and on the horizon this gen then?
It's a hard place for the coalition, they change too much and it's a new studio fucking with the gears formula, they don't change much and it's just another gears, it's a tough position for a new studio taking up a storied franchise as their first title. A bit like 343 with halo 4 people were harsh on them in some ways rightfully so with halo 4.
I know you where joking about xp unlocks but they are popular for a reason, people like having overall goals and aims it's popular and why a lot of games use it.I don't mind a new team making changes but these changes should feel like something they actually want to do to improve the formula and not something they're doing because they're chasing goofy design trends.
I know you where joking about xp unlocks but they are popular for a reason, people like having overall goals and aims it's popular and why a lot of games use it.
I know you where joking about xp unlocks but they are popular for a reason, people like having overall goals and aims it's popular and why a lot of games use it.
So like every other shooter released and on the horizon this gen then?
It doesn't have to be those exact idea's, I was just throwing things out there.
People say they want to keep the close quarters combat style, that's fine, how about disarming your opponent and a bit of hand to hand combat, or knife fights. Doesn't have to be too in depth but something a little different.
It doesn't have to be those exact idea's, I was just throwing things out there.
People say they want to keep the close quarters combat style, that's fine, how about disarming your opponent and a bit of hand to hand combat, or knife fights. Doesn't have to be too in depth but something a little different.
How about more interaction with the Lancer Saw ? It looks to be the same automatic animation reused again. Maybe something like when you hit the Lance Saw, you can hold the stick in a different direction for a different kill, like cutting off arms, legs or heads.
You're throwing things out there and I don't think you've even spent more than a minute trying to picture how this would actually reasonably fit.
Maybe time to move on to a different game.
You do realise there's a new yank and shank move that allows you to pull people out of cover and set them up for an instant knife kill?
There's also a new shoulder-charge mechanic and ability to seamlessly vault over cover without breaking stride (if there's an enemy the other side it stuns them and opens them up for a kill).
We've only seen one new weapon and one new game mode too - there are a lot more to come.
I feel like a lot of people are watching the footage without really reading any information about the game.
And this isn't just directed a you Yautja.
With the amount of people comparing the Gears 4 Beta to Gears 3 visually, I wonder if Digital Foundry will do a comparison of them with their tech analysis? It would be interesting to compare them side-by-side.
i am not usually one for hyperbole but honestly besides the IQ i am not really seeing an improvement in visuals over gears 3 at all
i am not usually one for hyperbole but honestly besides the IQ i am not really seeing an improvement in visuals over gears 3 at all
Can't wait to play the Beta. Hopefully get an Early, Early Access code tomorrow during their Twitch stream.
How about more interaction with the Lancer Saw ? It looks to be the same automatic animation reused again. Maybe something like when you hit the Lance Saw, you can hold the stick in a different direction for a different kill, like cutting off arms, legs or heads.
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Is it just me or is your FOV wider now during the roadie run?
I like it.
Hmm, Gaf --> Internet --> Gaf ?
Maybe add climbing up walls / more vertical levels. Mechs or vehicle combat would be nice or a jet pack maybe ? How about different character classes, Strong but slower, Faster but not as much health, and unique abilities for each class, things like that would be welcome.
Just something that makes it feel a little more fresher than just the same thing again.
I found some sequels you might enjoy!
I found some sequels you might enjoy!
Ha what did I miss is this some news item right now based on a gaf post?
Maybe add climbing up walls / more vertical levels. Mechs or vehicle combat would be nice or a jet pack maybe ? How about different character classes, Strong but slower, Faster but not as much health, and unique abilities for each class, things like that would be welcome.
Just something that makes it feel a little more fresher than just the same thing again.
I found some sequels you might enjoy!