More coming and will update it.
http://www.gamespot.com/articles/ge...afe-for-now/1100-6438821/?ftag=GSS-05-10aaa0b
http://www.eurogamer.net/articles/2...ltiplayer-changes-things-up-in-some-cool-ways
http://www.gamereactor.eu/previews/406353/Gears of War 4 - Beta Impressions/
http://www.ign.com/articles/2016/04/14/gears-of-war-4-multiplayer-beta-preview-nice-to-saw-you-again
http://www.gameinformer.com/b/featu...al&utm_source=twitter.com&utm_campaign=buffer
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Outside Xbox
https://www.youtube.com/watch?v=hw3OcsXewxk
Xbox On
https://www.youtube.com/watch?v=6iHmjJUpd9c
SASxSH4DOWZ
https://www.youtube.com/watch?v=EPTUikuAWWM
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Gears of War 4 Multiplayer Plays It Safe (For Now)
http://www.gamespot.com/articles/ge...afe-for-now/1100-6438821/?ftag=GSS-05-10aaa0b
Gears of War 4 multiplayer changes things up in some cool ways
http://www.eurogamer.net/articles/2...ltiplayer-changes-things-up-in-some-cool-ways
Gears of War 4 - Beta Impressions
http://www.gamereactor.eu/previews/406353/Gears of War 4 - Beta Impressions/
If you like Gears of War 3, you're in for a treat.
http://www.ign.com/articles/2016/04/14/gears-of-war-4-multiplayer-beta-preview-nice-to-saw-you-again
Test Chamber – Checking Out Gears Of War 4's Multiplayer And New Dodgeball Mode
http://www.gameinformer.com/b/featu...al&utm_source=twitter.com&utm_campaign=buffer
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Outside Xbox
https://www.youtube.com/watch?v=hw3OcsXewxk
Xbox On
https://www.youtube.com/watch?v=6iHmjJUpd9c
SASxSH4DOWZ
https://www.youtube.com/watch?v=EPTUikuAWWM
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The Coalition is doing something pretty cool with maps. Here's how it works: the game comes with 10 maps (nine new and a remake of Gridlock). Those you own, as you'd expect, and you're free to play them whenever you want.
But, post-launch maps will be added to the mix each month in a rotation. It's a bit like what League of Legends does with its champions. The idea here is to avoid splitting the userbase by selling map packs, as Gears games have done in the past. Instead, The Coalition will curate its DLC map offering.
If you want to play a DLC map when it's out of rotation, you can buy it with real-world money. From there, you can host a private match, inviting nine friends to play the map you've bought. The cool thing is those nine friends don't need to own the map to play. They just need the invite from someone who does.
During our preview we got to try a new mode called Dodgeball, although this one doesn't involve a ball at all. Rather, it lifts the rule where you can bring a teammate back into the game by eliminating an opponent. Die once and you'll be out of the game and placed in a first-in-first-out queue, and assuming your team don't royally suck, you should be back in the game shortly.
Still, it makes you value your lives a little more, and there were a few times where we felt the pressure of being the last teammate standing, knowing everyone was watching and waiting to be brought back in. Worth noting that there's a five second wait between killing an opponent and a teammate being brought back in, just to make it a little trickier.
There are also new guns to play with. The Dropshot is our favorite of the two revealed so far, and replaces the Digger Launcher from previous games. The Dropshot launches a drill bit that flies over enemies and then, once you execute at the right moment, will drop down through your enemy's skull and turn their entrails into a human merry-go-round. Delicious.
Gears 4 adds skill-based ranking in addition to the standard XP levels. When the game launches there will be five ranks: copper, silver, gold, onyx and master.
Fergusson said that the franchise has always tried to put equally skilled players against one another, but that this system was hiding in the code away from players' view. That could get confusing when a Level 5 player found themselves up against a Level 60. Gears 4 has a more public-facing ranking system that hopes to get around the problem.
According to Fergusson, the inspiration for the skill-based hierarchy comes from real-time strategy games like StarCraft and MOBAs like League of Legends.