A killer in-game app but yes one would at least validate its existence game-wise
Have my doubts we'll ever see one though
And then what?
What is the point of the $100 extra that all those gamers spent who wanted kinect to be something amazing?
Sounds like a kickstarter to me
Hope they deliver on their promises
Having it in every box increases the chances more developers will give a shit about it, increasing the chances that at least one core-focused killer game will eventually be made that wouldn't work without Kinect. I'm not saying it will happen, but having Kinect in every box increases the chances.
If that doesn't happen, then it's basically the Wii U GamePad all over again, except the Kinect in this case isn't the entire identity of the console.
Anyway, I think we need to draw a contrast between Kinect, the Wii U GamePad, and previous input innovations that took hold (additional buttons, analog sticks, triggers, rumble, etc.).
Typically, when Nintendo would introduce some new input innovation in the past Miyamoto would already have a game ready that's designed from the ground up for it. In fact in many cases inputs like the N64 controller were basically designed around Miyamoto's games like Mario 64. Star Fox 64 was designed to heavily leverage rumble, which came packed in with the game, which helped it become a standard. Sony helped push Dual Analog with games like Ape Escape. Nintendo had Wii Sports ready to go at the Wii's launch to justify motion controls.
It seems that in recent years console manufacturers have been putting out new inputs without the games to justify them. The DS's touch screen got lucky when games like Kirby Canvas Curse justified it. PlayStation Move didn't really debut with much other than a souped-up Wii Sports and some shooters. Kinect 1.0 just had a bunch of casual games.
Microsoft should've commissioned one of their first party studios to try to develop a core-focused game around Kinect 2.0 in conjunction with the controller. I'm baffled Nintendo still hasn't found a great use for the GamePad.
I'm really more intrigued with what Sony's doing with the PS4 controller. That touchpad is basically a laptop touchpad right? And If I understand correctly the controller even has a pointer on the front of it. If Sony was smart one of its first party studios would be working on a visionary game to leverage that stuff right now. Why couldn't they at least moneyhat some PC developer to bring a strategy game to the PS4 using the touchpad?
All I'm saying is, I don't want us to be using the same standard controllers forever, but manufacturers have to actually think about how they introduce advancements.