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God of War Launches Early 2018 (PS4)

The head dude could be Mimir, a decapitated head that dispenses wisdom to Odin.

Also if that's what Jormungandr looks like, I hope they go the extra mile in designing Fenrir beyond just "big wolf." I want some Berserk shit damnit:

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I'm still so geeked over the visuals in here. Not just graphically (although for a base PS4 I'm really happy with this) but the designs are so good.

That screenshot of the enemy wolves in the fog for instance. Love how you can see their glowing eyes.

And that world serpent looks amazingly creepy. Like Beetlejuice when he turned into that freaky ass snake haha.
I thought it looked like a serpentine version of Kratos lol
 
I'll probably be there d1, but there are things i didn't like. Still way more promising than GoW:A, i sleeped through any footage showed of that one and didn't even buy it (only game in the series i never got or played outside of the demo).

It actually plays decent and is still a very good looking game. It's probably dirt cheap too.( between $8-$10 on Amazon) I say get a used copy and at least try it if you get the urge to play something from the genre in the near future.
 
I feel like Horizon still looks better than this.

There's something lacking, like the colors and lighting.

I think it's debatable, both look insanely good, I'm currently leaning towards GoW just due the the insanely fine detail in everything, but I haven't looked at much HZD stuff in awhile and I remember it being damn impressive when it comes to that too.
Uncharted 4 is still my number 1 though, I'm a sucker for the fucktillion animations everything has in that game.
 
Methinks you are over-analysing a tad there

I really hope I'm not here. I wish I could make a thread about Kratos and his development as a character and the potential that this title has. I mean lets just look at Kratos as a character. The first God of War was a solid tragic story.

*spoilers for people who have not played the original trilogy*

We are introduced to Kratos as a man so depressed that he is ready to just end his life, but then we are taken back to how he got to this point. We see that he is angry because he lost everything and he just wants to be left alone. He lost his family, he lost his comrades, he has nothing left to live for. Then we go further into the story and find out that its essentially his own fault that his family died, his obsession with victory, domination and power led him to literally and figuratively lose his bond to his family. He gets used by the gods to defeat Ares, only so he doesn't have to suffer visions of what he did, to have reminders of what he's done. As the player, we feel bad for him, therefore we don't feel gross about ripping the eye out of a cyclops or gutting a minotaur. The game ends with him not being able to be at peace even after doing what the gods asked him to do.

We can say "he's suffered enough, he has had 10 years to think about what he did and to regret his actions" so we feel bad that he's going to kill himself, but it makes sense in the context of the story, I mean he killed a fucking child. Does he deserve to even get redemption from that? Then when the gods appoint him as the new god of war, we're supposed to be happy about this, but look at his fucking face when he sits on that chair. He's not happy about it--this is actually a sad ending because he has power, but it means nothing. God of War 2 and 3 is just basically him being mad at Zeus, mad that he was manipulated, mad that he was depowered, just mad all around, and again we're supposed to trust that he has a good reason for being so angry at the world around him. Afterall he was betrayed by the gods. But by the time GOW3 rolls around, he's driven by his lust for revenge to the point where his fight with the gods ends up killing literally every human. How do you empathise with a character like that? what has he actually learned? how has he grown as a character? he hasn't. He's right back to square one, except now he's even lost the POTENTIAL to move on.

*/spoilers*

With this new God of War, there is potential for us as players to stop and examine our actions, ask ourselves if violence is the only way. Kratos now fights to protect his family, he's someone who has somehow managed to try and put his past behind him, who has been able to slowly heal enough to trust another person and start a family. He's a character who can lose it all again, and is probably scared to death of that. He wants his son to be hard, but at the same time, does he want him to grow up to be a child murderer? does he want his boy to become so consumed with victory and power that he ends up ruining the world? we can see that in how he carries himself and responds to his son. He keeps him at a distance, telling him the journey isn't for kids but at the same time he wants his son to be able to protect himself and we can see how he is conflicted about this. We've seen kratos as a sad and angry individual, but we haven't seen him as someone who is scared. We haven't seen him exhibiting a fear of loss, we haven't seen him as someone with empathy either. The old kratos would have just jumped at that serpent and tried to rip its eye out. This new Kratos asks questions before acting, he wonders if he can change, if people can change, if he deserves a chance to change and deserves redemption, do his enemies as well?
 
"Long way from home aren't you? And here I thought your kind was suppose to be so enlighten, so much better than us?

This could really be Loki talking and knowing Kratos is from Greek Mythology.
 
Don't understand the 'Doesn't look like God of War' complaints at all.

It's Kratos, with badass combat. A clearly more developed story which is a good thing IMO (sure opinion varies here) and looks fucking stunning. We got some hints in the trailer, but you know full well it will have the same mental scale boss fights and such.

Just looks like the perfect evolution to the series to me. Hype through the roof.
 
Anyone else not feeling this one? It's almost too polished. Not game-y enough, you could say. It's so irrational, I know...We are getting to the point where gameplay looks as good as CG sequences from back in the day. Thing is, I never was a fan of games feeling like you're playing a movie.

It's a general feeling I'm having with many games shown at the conferences.
 
Kratos become human again in this game, like beginning of first game. full circle.
Easier to market for people not follow GoW series I guess.

Yeah, I guess. Still seems super weird to me. Like, imagine if Uncharted 5 came out a few years from now, and it was an actual sequel with Nathan Drake and everything, but they just called it "Uncharted". No number, no subtitle, nothing. I mean, at least give GOW a Norse themed subtitle like "GOW: Valhalla", or "GOW: Odin's Fury", or something badass like that. Otherwise, it is just gonna confuse people (like me, :p ).
 
This actually surprised me. The combat looked 500% better and faster than what they showed last year.

Count me in for the first time since the reveal.

That shield looked dope.
 
Really love Jörmungandr's design. It looks amazing!

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Don't know why, but it somehow reminds me of beautiful Frampt in Dark Souls!
 
Anyone else not feeling this one? It's almost too polished. Not game-y enough, you could say. It's so irrational, I know...We are getting to the point where gameplay looks as good as CG sequences from back in the day. Thing is, I never was a fan of games feeling like you're playing a movie.

It's a general feeling I'm having with many games shown at the conferences.

I trust SSM enough to think it's real, but I get it, Anthem is like that for me, don't believe it at all. Nothing wrong with it really, if you're wrong fair play to the devs, if you're not won't be as disappointed when you find out.
 
This actually surprised me. The combat looked 500% better and faster than what they showed last year.

Count me in for the first time since the reveal.

That shield looked dope.

I feel the opposite unfortunately. I was hoping for more exploration and less slash 'em up gameplay. But I also acknowledge that there are plenty of games like that already and God of War fans deserve something a bit like the old games. Just a bit disappointed with the recent trailer personally.
 
So, legitimate question here: is this what God of War fans were hoping for? I've never really played the series but I was surprised to see how big a departure it seemed. The hyper-macho tone and snappy beat-'em-up gameplay, with big cool setpieces, always seemed like the main appeal to me. And a more standard, third-person action game with a quiet father/son story looks like a HUGE departure.

Looks good and all, but not at all what I expected when I saw Kratos pop up.

I think everyone including the dev team is tired of Angry Kratos with no purpose or will to change.
 
This was simply amazing. Does anybody know if they will show a gameplay demo later today at the one hour developer interview?
 
Bad quality though!

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One-at-a-time encounter style where all the enemies wait in the background to take their turn, typical of western devs. This reminds me of Shadow of Mordor combat so I'm pretty surprised to see people praising it. Each to their own I guess.
 
Anyone else not feeling this one? It's almost too polished. Not game-y enough, you could say. It's so irrational, I know...We are getting to the point where gameplay looks as good as CG sequences from back in the day. Thing is, I never was a fan of games feeling like you're playing a movie.

It's a general feeling I'm having with many games shown at the conferences.

You should probably stick to retro-gaming and pixel art style games.
 
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Using the boy's boy to make one enemy stay in the air reminds me of one of sai fung's speciall moves from Bayonetta 1

latest


Good shit

I feel the opposite unfortunately. I was hoping for more exploration and less slash 'em up gameplay. But I also acknowledge that there are plenty of games like that already and God of War fans deserve something a bit like the old games. Just a bit disappointed with the recent trailer personally.

The trailer wasn't that good imo. It's the combat parts+the giant snake thing that were great.

Really really happy to see the combat more than just the slow and boring crap from last year's reveal.
 
Poster makes a well thought out and interesting take on what was presented today and gets a pithy 8 word reply dismissing it. Valuable.

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Whooow there, cowboy - what's with the invective tone, damn, people are prickly this E3, I didn't say it wasn't a well-thought-out post, actually, think it's too well thought out for what was a 2-minute trailer.

Jesus, man, GOW has never been about self-reflection or deeper meanings, its "its pure catharsis, the video game equivalent of popping bubble wrap" - Yahtzee
 
One-at-a-time encounter style where all the enemies wait in the background to take their turn, typical of western devs. This reminds me of Shadow of Mordor combat so I'm pretty surprised to see people praising it. Each to their own I guess.

He is fighting more than one enemies in other parts of the video!! some of them are attacking at the same time too!
 
Ok this looks awesome :D

This potentially has s better combat than the original games.

It only needs air combos now.
probably never gonna happen.
Looks like Kratos still have his launcher attack moves, the son assist also keep enemy airborne. wouldnt be surprised if it has air combo
 
He is fighting more than one enemies in other parts of the video!! some of them are attacking at the same time too!

Oh really? It was these sections that stood out to me, especially their funny "go on! get him!" motions that they do ha ha.
 
One-at-a-time encounter style where all the enemies wait in the background to take their turn, typical of western devs. This reminds me of Shadow of Mordor combat so I'm pretty surprised to see people praising it. Each to their own I guess.

Smart, if I saw Kratos ripping my pal to shreds I'd probably mind my own business too. Maybe throw in a complement about his beard.
 
I can't stop watching the combat montage. I love all the glowing orange stuff, the game is going to look absurd with HDR.

This is probably my favorite showing of a first party title since TLOU's hotel gameplay demo.
 
the lighting looks like it's been tweaked. the blues are brighter (more turquoise) and the orange is more vibrant too

overall i think they may have made the game brighter. but i hope last year's demo area has stayed exactly the same
 
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