Laplasakos
Member
Do we have any info about the story? I mean like the reason why Kratos and his son embark on a journey?
Do we have any info about the story? I mean like the reason why Kratos and his son embark on a journey?
Probably already speculated on but any guesses to what the green arrows are? The kid has red ones throughout most of the trailer except that one part
Different elements?
That would make sense the kid is acting as support so having arrows to help decrease enemies health would be goodPoison Arrows?
Did they ever release the full main theme song? Not the live orchestra version, sounds so good at the end.
The Overture has already been posted in HQ.
Okay, after a few days of ruminating over this new trailer, I have to say that I'm shocked at how apathetic I am to this new game. Maybe I'll be more excited when it finally comes out.
But here's my position. I've always hated Kratos since game 1. I enjoy the games for the production values, but I thought the combat system was terrible until 3, and I loath Kratos more than just about any other fictional character.
And what this game is basically asking me to do is forget he existed....while still keeping Kratos in continuity. The game is called God of War, with no subtitle or marker. They have a new voice actor, and it's not just a voice change but an acting change. Kratos has a completely new demeanor. He's got noticably less energy. Where he used to kind of put his all his energy into everything he did, now he's just this menacing presence.
And I don't really see how he gets from there to here in a credible way. They never made me believe that Kratos was capable of having a genuine, loving attitude toward his family that his backstory says is the alleged case. I just don't believe that. I didn't believe he could do it then, I don't believe him capable of doing it now. And some of that is kinda showing through since apparently the only life lesson he has to give his brat is "Be a sociopath", but the way he changed his whole demeanor, it's...it's just not believable for me.
And I swear to god, regarding the world serpent, if they pull the same schtick as with the other games before, I am gonna lose it. If they really want to make me believe that Kratos actually matured, when it betrays him, have it actually, truly betray him, and not have it just be Kratos being a drama queen about it.
The combat certainly showed itself to be more alive than what the last trailer showed, but I need to see a lengthy gameplay sequence to be convinced that this has the legs. I notice that all the combat seems to be on the ground, with no more juggling. But more than anything, I'm frustrated they didn't further evolve the GoW3 system, since that was the best iteration of the game's combat system. The thing I always wanted to see from GoW is for it to have a combat system that was atleast approaching the level of the higher end action games, but just doesn't seem like they're interested in that, so I'm thinking it's gonna be more like 1/2 combat, which is simplistic and boring.
The main thing I can see myself playing is for the art design coupled with production values, but its kind of lost it's effect since now everyone is so graphically advanced, and we even have unique designs for mythological-fantasy looking creatures from Dark Souls. As such, actually seeing Jörmungandr was just less impactful than I anticipated it being.
Those are my thoughts. Just...blah. They're trying to take away what I hate about Kratos, but if you take that away, he's literally nothing to me, and they are going to have to pull a hat trick to make me think that Kratos is in character here because right now I don't. And while the combat definitely looks better, arguably on par with the past games, that's not a good thing. They got me hooked for the art, but that's it.
Poison Arrows?
That would make sense the kid is acting as support so having arrows to help decrease enemies health would be good
No one is asking you forget anything about Kratos. His past haunting him is very much part of story.Okay, after a few days of ruminating over this new trailer, I have to say that I'm shocked at how apathetic I am to this new game. Maybe I'll be more excited when it finally comes out.
But here's my position. I've always hated Kratos since game 1. I enjoy the games for the production values, but I thought the combat system was terrible until 3, and I loath Kratos more than just about any other fictional character.
And what this game is basically asking me to do is forget he existed....while still keeping Kratos in continuity. The game is called God of War, with no subtitle or marker. They have a new voice actor, and it's not just a voice change but an acting change. Kratos has a completely new demeanor. He's got noticably less energy. Where he used to kind of put his all his energy into everything he did, now he's just this menacing presence.
And I don't really see how he gets from there to here in a credible way. They never made me believe that Kratos was capable of having a genuine, loving attitude toward his family that his backstory says is the alleged case. I just don't believe that. I didn't believe he could do it then, I don't believe him capable of doing it now. And some of that is kinda showing through since apparently the only life lesson he has to give his brat is "Be a sociopath", but the way he changed his whole demeanor, it's...it's just not believable for me.
And I swear to god, regarding the world serpent, if they pull the same schtick as with the other games before, I am gonna lose it. If they really want to make me believe that Kratos actually matured, when it betrays him, have it actually, truly betray him, and not have it just be Kratos being a drama queen about it.
The combat certainly showed itself to be more alive than what the last trailer showed, but I need to see a lengthy gameplay sequence to be convinced that this has the legs. I notice that all the combat seems to be on the ground, with no more juggling. But more than anything, I'm frustrated they didn't further evolve the GoW3 system, since that was the best iteration of the game's combat system. The thing I always wanted to see from GoW is for it to have a combat system that was atleast approaching the level of the higher end action games, but just doesn't seem like they're interested in that, so I'm thinking it's gonna be more like 1/2 combat, which is simplistic and boring.
The main thing I can see myself playing is for the art design coupled with production values, but its kind of lost it's effect since now everyone is so graphically advanced, and we even have unique designs for mythological-fantasy looking creatures from Dark Souls. As such, actually seeing Jörmungandr was just less impactful than I anticipated it being.
Those are my thoughts. Just...blah. They're trying to take away what I hate about Kratos, but if you take that away, he's literally nothing to me, and they are going to have to pull a hat trick to make me think that Kratos is in character here because right now I don't. And while the combat definitely looks better, arguably on par with the past games, that's not a good thing. They got me hooked for the art, but that's it.
I just realized that this baby is winking! Weird and creepy.
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Thought Cory made it clear in and interview that he is Kratos's biological son
Do we have any info about the story? I mean like the reason why Kratos and his son embark on a journey?
Someone posted earlier that the pouch they are carrying may have her mother's ashes which they are carrying to some specific location. Cant find that post, this thread is moving fast![]()
Wonder if this is Helheim. It had a distinctly ruined/hellish vibe in that clip compared to the other regions shownI guess that beautiful looking place which Kratos was passing through on boat was Alfheim. Niflheim and Jotunheim were also there in the trailer.Home of the dwarves too. Looking at Kratos's history, most probably he will visit Helheim at some point too![]()
Yeah, I wanna see that beard in its full glory.Agreed. I hate when some games always forces me to see the protagonist back.
At some point, you're just gonna have to judge this new voice actor under his own merits.I dunno about that man. North has proven to be versatile and so has Carson. Anyways, I don't want to derail the thread for the rest of you
Yeah, I wanna see that beard in its full glory.
Baby?
I was just wondering about that actually:There's a free camera now, just spin it and you can admire his beard as much as you want.
Do we know, for sure that the camera won't be focused on his back? All the gameplay shots from the trailer showed his backside.I wonder if the camera is stuck to Kartos' back so if we rotate it, then Kratos will follow the camera and rotates with it.
I hope not. I like seeing main characters from different angles.
I was just wondering about that actually:
Do we know, for sure that the camera won't be focused on his back? All the gameplay shots from the trailer showed his backside.
- Or this boy and his mother somehow/somewhere found him and took care of him- Or Kratos might have found this boy and his mother in the forest being attacked, and either could not save her or killed her accidentally(again..lol)after that GOW3 ending.
Do we have any info about the story? I mean like the reason why Kratos and his son embark on a journey?
Oh, no idea then y only he is able to understand the serpent.
Someone posted earlier that the pouch they are carrying may have her mother's ashes which they are carrying to some specific location. Cant find that post, this thread is moving fast![]()
I'm so glad to see that his axe is attached to his back by a some kind of hook, always hated how the blades of chaos would just magically stick to his back before.
Kratos did have a family once. And the first game even did a good job at showing the tragedy, grief, and rage he had in his actions destroying that family.
The other games just had Kratos as a raging brute. This looks like it'll be a return to form in terms of actually giving Kratos character and nuance
That dude in the golden armour.
Is this dude like "Shit, wow that was close" or "You got this axe :O?" ?
Talking about the last facial expression.
usually in game where the camera is locked to characters back, you only attack enemies in front of you, right?
in this gif, you can still rotate the camera while still attacking enemies in different direction from the camera, so hopefully it's a real free camera where you can rotate and see Kratos from the front.
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Going to get hate for this, but I like how the combat looks now compared to the old God of War games.
I was a little worried during the reveal, attacks looked slow, but even I can't remember last years reveal that well, or combat looks faster than what they showed off last year.
The game is still called "God" of War. Kratos is in a new setting with a new pantheon. What can you say about the gods' roles?
Gods are definitely present. We're taking place in a time that is pre-Viking, pre-migration. This is a time when the Aesir and the Vanir gods, the giants, and monsters all roam Midgard. So Midgard is very populated, and you're going to be running into various gods throughout. They're always present.
If you watch the sand story shown before the panel:
Kratos and his wife (who looks different from the woman shown in the trailer) are carrying the new born Atreus in the woods next to a tree.
Then when the boy grew up, his mother taught him their native language then how to hunt (like what Kratos said in previous trailer).
Then later sth happened to the woman, like getting burnt or kidnapped or swallowed by sth.
Then both Kratos and his son go on boat to seek the snake which may happen at the beginning of the game like what I mentioned in a previous post, maybe to ask him where the mother was kidnapped (because what happeend to her seems like either fire or swallowed by a giant snake).
Edit:
Now I am almost sure the mother was burnt and died.
Atreus is cursed like his father and carried both his scars and the ashes of his mother on him when she died that is why he looks white too. But he doesn't have the pwoer fo his father.
Oh i didn't noticed any of that. Thanks for mentioning all this.
http://www.gameinformer.com/games/g...2017/06/14/god-of-war-director-interview.aspxIf you have the linear action of previous God of War games on one end of a spectrum, and open-world on the other, where does this new God of War fall?
I would say that action/adventure is squarely where we are suited. Were definitely not open-world, but were kind of this interesting "super-wide linear" in the sense that the world has a greater sense of scale. Were really encouraging the player to say Hey, whats that over there? Id like to go check it out. Were not forcing them. We dont force you to go find something, but when you do, you are rewarded. You are rewarded with things like Wow, theres an entire level over here! And I think that sense of discovery is so important. Linearity can drive you through this fantastic story youre always going to be driven forward by the development and arc of the characters but at any given point in this game, you can pull the lever on the bus and stop to look around, and then get back on the bus and keep going. Seamlessly integrating that, making it feel like its not a chore and youre rewarded for it, thats the big trick of this game. Thats the big play, to make it feel like youre not just going down a hallway. To always feel like theres a why.
So this is interesting, and was sort of mentioned in the panel.
Sounds like we will be on Midgard and not realm hopping? To contradict this, a lot of the leaked concept art definitely contained different realms, or at least the Vanaheim realm I think.
Potentially missing "whole optional levels" reminds me of the Souls series. I love playing Souls games blind, and after beating it discovering that I'd missed entire areas to explore and bosses to fight. Hopefully God of War includes optional bosses in addition to optional areas.
Potentially missing "whole optional levels" reminds me of the Souls series. I love playing Souls games blind, and after beating it discovering that I'd missed entire areas to explore and bosses to fight. Hopefully God of War includes optional bosses in addition to optional areas.