Okay, after a few days of ruminating over this new trailer, I have to say that I'm shocked at how apathetic I am to this new game. Maybe I'll be more excited when it finally comes out.
But here's my position. I've always hated Kratos since game 1. I enjoy the games for the production values, but I thought the combat system was terrible until 3, and I loath Kratos more than just about any other fictional character.
And what this game is basically asking me to do is forget he existed....while still keeping Kratos in continuity. The game is called God of War, with no subtitle or marker. They have a new voice actor, and it's not just a voice change but an acting change. Kratos has a completely new demeanor. He's got noticably less energy. Where he used to kind of put his all his energy into everything he did, now he's just this menacing presence.
And I don't really see how he gets from there to here in a credible way. They never made me believe that Kratos was capable of having a genuine, loving attitude toward his family that his backstory says is the alleged case. I just don't believe that. I didn't believe he could do it then, I don't believe him capable of doing it now. And some of that is kinda showing through since apparently the only life lesson he has to give his brat is "Be a sociopath", but the way he changed his whole demeanor, it's...it's just not believable for me.
And I swear to god, regarding the world serpent, if they pull the same schtick as with the other games before, I am gonna lose it. If they really want to make me believe that Kratos actually matured, when it betrays him, have it actually, truly betray him, and not have it just be Kratos being a drama queen about it.
The combat certainly showed itself to be more alive than what the last trailer showed, but I need to see a lengthy gameplay sequence to be convinced that this has the legs. I notice that all the combat seems to be on the ground, with no more juggling. But more than anything, I'm frustrated they didn't further evolve the GoW3 system, since that was the best iteration of the game's combat system. The thing I always wanted to see from GoW is for it to have a combat system that was atleast approaching the level of the higher end action games, but just doesn't seem like they're interested in that, so I'm thinking it's gonna be more like 1/2 combat, which is simplistic and boring.
The main thing I can see myself playing is for the art design coupled with production values, but its kind of lost it's effect since now everyone is so graphically advanced, and we even have unique designs for mythological-fantasy looking creatures from Dark Souls. As such, actually seeing Jörmungandr was just less impactful than I anticipated it being.
Those are my thoughts. Just...blah. They're trying to take away what I hate about Kratos, but if you take that away, he's literally nothing to me, and they are going to have to pull a hat trick to make me think that Kratos is in character here because right now I don't. And while the combat definitely looks better, arguably on par with the past games, that's not a good thing. They got me hooked for the art, but that's it.