Umm they just release GT6 2 years ago.
They said that GT7 will come out before 2017.
I don't see how this has anything to do with PS4. GT5 left a bad taste in my mouth, and I imagine many others. I mean you had to wait a minute for a race to load, and there's all that premium/standard nonsense, etc. GT6 barely fixed these issues.
People keep glossing over this, but if you're going to argue that the mistake was not releasing GT6 on PS4 in 2013, then the real mistake was greenlighting Driveclub. Because once you did that, you cannot release GT6 and Driveclub on the same system at the same time.
Sort of. There's a lot of complexity to the graphics, although there's a caveat to most things they do well (i.e. very poor sampling for the high resolution). PD has done a very good job of authoring things to be as natural-looking as possible, but a lot of the stuff is low-quality implementations. The games do a ton of things while running at high framerate and resolution, but with quite a bit of inconsistency and instability.Gran Turismo games are technical marvels.
Literally not true, although a lot of AAA multiplats on XB1 have landed a bit below it.GT6 pushed a 1440x1080 resolution, which is more than most Xbox One games achieve.
Nah. In addition to achieving vastly better stability on thin geometry, GT5's sample-based AA was critical to keep the dithering from being that much of an eyesore.The graphics and the antialiasing were improved compared to GT5
Yes, although they also mostly missed it by more, which isn't shocking given the high aims.and they still aimed for a 60fps target.
Why not? Of course not at the exact same time.There's Forza Horizon and Forza.
The Last of Us was released a few months before PS4 was out, and sold greatly. I think that the presence of a new hardware had little to do with such abysmal sales. Of course there might have been people distracted by PS4 and leaving PS3 software behind - but PS3 still had a great installed base and it is hard to believe that a drop by several millions of units (from around 10m to less than 3m!) is only due to PS4 launching around the same time.
The Last of Us was released a few months before PS4 was out, and sold greatly (actually, one of the best-selling new IPs of the recent times). I think that the presence of a new hardware had little to do with such abysmal sales. Of course there might have been people distracted by PS4 and leaving PS3 software behind - but PS3 still had a great installed base and it is hard to believe that a drop by several millions of units (from around 10m to less than 3m!) is only due to PS4 launching around the same time.
Why not? Of course not at the exact same time.There's Forza Horizon and Forza.
The Last of Us was released a few months before PS4 was out, and sold greatly (actually, one of the best-selling new IPs of the recent times). I think that the presence of a new hardware had little to do with such abysmal sales. Of course there might have been people distracted by PS4 and leaving PS3 software behind - but PS3 still had a great installed base and it is hard to believe that a drop by several millions of units (from around 10m to less than 3m!) is only due to PS4 launching around the same time.
The Last of Us was released a few months before PS4 was out, and sold greatly (actually, one of the best-selling new IPs of the recent times). I think that the presence of a new hardware had little to do with such abysmal sales. Of course there might have been people distracted by PS4 and leaving PS3 software behind - but PS3 still had a great installed base and it is hard to believe that a drop by several millions of units (from around 10m to less than 3m!) is only due to PS4 launching around the same time.
Last of Us had a 5 month head start before next-gen arrived. GT6 literally came out one week after the PS4 launch.
Wrong. 5 months is a bit more than few months.
There's "around the same time" and then there's 1-2 weeks after the PS4 launch. There was no publicity or mindshare to be had for the game, because everyone and their mother was focusing on the PS4, and it was where Sony was probably spending the vast majority of their marketing time/money (and for good reason).
A genre in decline. Still don't understand the prominence cars get at pressers.
The Last of Us was released a few months before PS4 was out, and sold greatly (actually, one of the best-selling new IPs of the recent times). I think that the presence of a new hardware had little to do with such abysmal sales. Of course there might have been people distracted by PS4 and leaving PS3 software behind - but PS3 still had a great installed base and it is hard to believe that a drop by several millions of units (from around 10m to less than 3m!) is only due to PS4 launching around the same time.
Not sure about that, TLOU and GTA5 were both in 2013 but still sold well.I don't think it does. GT6 would have sold way more as a ps4 launch title. It was stupid how late it came out on the ps3.
Not sure about that, TLOU and GTA5 were both in 2013 but still sold well.
PS3 versions of Call of Duty and Assassin's Creed didn't suddenly stop selling in 2012 because PS4 was out. GT is (was?) a huge IP and sold consistetly over time (sales are in the first page) around 10-12m units. A drop to less than 3m cannot be solely explained by the fact that a new hw was released - PS3 installed was still active back then (especially in Europe, where actually many PS3 games still charted in 2013). Also, PS4 didn't launch with a racing game, so there wasn't even a direct competitor at the time.
That seems unlikely I'd say. Sony and PD will understand that the bulk of the issue was the release on PS3.If it was a launch title it would have easily sold 5 million by now.
Terrible decision. Hope it doesn't effect what gt7 will become due to budgets.
PS3 versions of Call of Duty and Assassin's Creed didn't suddenly stop selling in 2012 because PS4 was out. GT is (was?) a huge IP and sold consistetly over time (sales are in the first page) around 10-12m units. A drop to less than 3m cannot be solely explained by the fact that a new hw was released - PS3 installed was still active back then (especially in Europe, where actually many PS3 games still charted in 2013). Also, PS4 didn't launch with a racing game, so there wasn't even a direct competitor at the time.
Sales wise.genre in decline? in the last year we have gotten way more racing games than usual.
Kay dude...A whole lot of wishful thinking
Sales wise.
Don't think the racing genre was ever big sales .
At least not since maybe the PS1 or PS2 era .
NFS Rivals was a launch title.
GT5 sold 10 million copies, and GT5 Prologue sold 5 million as basically an overstuffed sampler. Both of those are on PS3.
PS3 versions of Call of Duty and Assassin's Creed didn't suddenly stop selling in 2012 because PS4 was out. GT is (was?) a huge IP and sold consistetly over time (sales are in the first page) around 10-12m units. A drop to less than 3m cannot be solely explained by the fact that a new hw was released - PS3 installed was still active back then (especially in Europe, where actually many PS3 games still charted in 2013). Also, PS4 didn't launch with a racing game, so there wasn't even a direct competitor at the time.
Which is the exact time frame I am talking about here.Don't think the racing genre was ever big sales .
At least not since maybe the PS1 or PS2 era .
NFS Rivals wasn't a GT competitor.
As I noted it's clearly not just the PS4 element but the overall timing and in many ways most likely the huge shift of interest to PS4.I agree that no one, including Sony, expected the PS3 market to collapse this fast, but the "PS3 was a mistake" narrative is a little simplistic to me.
After the endless development of GT5, GT6 came out smoothly (announced in may 2013, out seven months later) and even with 2,3 million the game was most likely profitable. GT6 was not late : GT5 was. GT6 on PS3 was logic in terms of reusing the assets Polyphony took so long to create with GT5. Late or not, there was no reason for the PS3 to be deprived of its second GT game.
I'm not so sure also about the "should have been a PS4 launch title" narrative. If you do GT6 for the PS4 launch, well for starters it would not be THAT GT6. No one knows what a GT game at launch could have been. I prefer the scenario where PD take some time to optimize the new gen.
GT6 for the PS4 launch would also mean that Driveclub does not exist, which is nonsense to begin with. It will be way more interesting to see how a GT7 will perform on Q4 2016, in a context where the genre seems to be more and more in decline.
A genre in decline. Still don't understand the prominence cars get at pressers.
One game selling good don't mean the genre is selling good .
How many other cars games sell any where near that .
It's a racing game. You wrote that there wasn't any at launch.
I don't see how this has anything to do with PS4. GT5 left a bad taste in my mouth, and I imagine many others. I mean you had to wait a minute for a race to load, and there's all that premium/standard nonsense, etc. GT6 barely fixed these issues.
Pretty terrible for their biggest series on a 80 million install base.
And not even in that area consistently. I always hated the mix of old car models and new car models. They should throw all the old stuff out completely. Also the tracks were static as hell.Hopefully this will be a kick in the pants for them. I've been steadily losing interest since GT4 while the franchise has not moved forward other than in the area of graphics.
What's more realistic:
a) The majority of retailers and consumers didn't buy GT6 on PS3 because you had to wait for a race to load in GT5 and the cars weren't all new
or
b) The majority of retailers and consumers didn't buy GT6 on PS3 because the PlayStation 4, the successor to a 7 year old product, was being pushed in every single way and thus occupying the hearts, wallets, minds, shelf-spaces, TV ads, magazine covers, billboards, website banners, airport seats, subway walls, subway turnstiles, convention spaces, window spaces etc. in fall 2013?
Unless your name was GTA or Call of Duty, you literally had no business launching in fall 2013 on the PS3.