I hope they dont, I hate watching replays with dirty cars realism or not lolThey need to add some sort of dirt build up to the cars. With the graphics and lighting getting more and more realistic, these super-clean car models look out of place somehow to me...
Can't imagine if it's laser scanned they would mess with it. They have their fantasy tracks to alter, community would be up in arms if they messed about with Nurb.
Maybe they tweaked the FOV a bit, and that is making the environment look wider.
I think that's in, I could have sworn I've seen dirty cars in the game.They need to add some sort of dirt build up to the cars. With the graphics and lighting getting more and more realistic, these super-clean car models look out of place somehow to me...
This video convinced me that GTS finally has decent sound:
https://www.youtube.com/watch?v=-gK1pa91hqw
Congrats, PD.
I hope they dont, I hate watching replays with dirty cars realism or not lol
That was in both GT5/6, pretty sure it'll be in this. Beta isn't current build that they have in their studio.I'm not talking splatters of mud or something like that. Just make it look like the cars actually have some life and usage out of them, not like they've just rolled out of the showroom... At least when you go off track there should be some dust or dirt visible on your car. If you want a clean car, you should race clean I know it's nit-picky, but it would make it much more cohesive to the eyes.
I'm not talking splatters of mud or something like that. Just make it look like the cars actually have some life and usage out of them, not like they've just rolled out of the showroom... At least when you go off track there should be some dust or dirt visible on your car. If you want a clean car, you should race clean I know it's nit-picky, but it would make it much more cohesive to the eyes. Shouldn't be that hard to implement, just slap on a few textures when x or y happens. I think even GTA5 has dirty cars.
The gear changes on every car sound the same, they are all abrupt. There is no transition between gearshifts and it really bothers me even though the cars sound good now.YouTube Comment said:The biggest issue with GT sounds is shifting. There is NO shifting sound, no filler between gearchanges and you get that momentary mute sound. It's like a different audio track playing for each gear. They're getting better but still a lot of room for improvement. Downshifts do sound good though.
The gear changes on every car sound the same, they are all abrupt. There is no transition between gearshifts and it really bothers me even though the cars sound good now.
I don't know if it's been suggested before but i'd love the option (like Driveclub) to choose which camera perspective's audio you have. So i'd want to drive cockpit cam with chase cam audio...
Yup. It's always been a problem. Of course, the its even more aparaent in production cars. There's barely any delay between shifts.
Yeah. On bumper cam, you hear the wind more than the engine. Probably accurate position wise, but detrimental to the game experience.
This video convinced me that GTS finally has decent sound:
https://www.youtube.com/watch?v=-gK1pa91hqw
Congrats, PD.
Wasn't this already there in the first place or was it added in the latest patch?This video convinced me that GTS finally has decent sound:
https://www.youtube.com/watch?v=-gK1pa91hqw
Congrats, PD.
WOW. They fucking did it.
THEY FINALLY DID IT
I'm not sure I'd want that in any sim.I don't know if it's been suggested before but i'd love the option (like Driveclub) to choose which camera perspective's audio you have. So i'd want to drive cockpit cam with chase cam audio...
Why? Fewer options is somehow better? RidiculousI'm not sure I'd want that in any sim.
GT6 had that option. I'm sure this will too.Why? Fewer options is somehow better? Ridiculous
Wasn't this already there in the first place or was it added in the latest patch?
time speed X2
WOW. They fucking did it.
THEY FINALLY DID IT
Wasn't this already there in the first place or was it added in the latest patch?
This video convinced me that GTS finally has decent sound:
https://www.youtube.com/watch?v=-gK1pa91hqw
Congrats, PD.
This video convinced me that GTS finally has decent sound:
https://www.youtube.com/watch?v=-gK1pa91hqw
Congrats, PD.
far more pronounced after the patch.
Were people there before?.
Willow Springs is now in rotation, does anyone have a 1.05 to 1.06 comparison for it? For the most part, I think it's the same. The main difference is that they've added the crowd. There are lots of people all around the course.
The leather on the steering wheel looks so tasty.
Also noticed they brought back the legs and pedal animations that went missing in 1.05
Hello guys,
sorry for this q, but what are the diffs between standard and pro PS4s?
ed: transparent beta beg if anyone has one, even though I've registered nothing came out of it yet
Pro runs at a higher resolution, when set to 1080 though it adds additional AA and improved replay frame rates I believe.
There has been obvious improvements in the game, the one big questions that remains is the netcode. For those in the beta, has there been improvements made to netcode since the beta started? PD have to make sure that shit is sorted from Day 1, otherwise the game is going to sink hard.
The leather on the steering wheel looks so tasty.
Also noticed they brought back the legs and pedal animations that went missing in 1.05
...
Did they make any improvements in 1.06 to this crappy looking PS3 track?
Insane, now that is an important addition. Hope they remain throughout the race.So here I am driving on Brands, pulling off some donuts. Looks like tyre marks made it as well
It really wasn't that bad unless you were watching it on YouTube. No one complained untill that awful DF video.Did they make any improvements in 1.06 to this crappy looking PS3 track?
It really wasn't that bad unless you were watching it on YouTube. No one complained untill that awful DF video.