Such a PD thing to do, adding extra confusion regarding dynamic ToD because why not?
It's a fan-made video, those images have been available for a while now, he just made a compilation of them with a cross fading effect.
Such a PD thing to do, adding extra confusion regarding dynamic ToD because why not?
Good I had confirmation by the team of gamersyde that Sony simply prohibited to film in off screen or capture live feed .. so that's why .. :/
Such a PD thing to do, adding extra confusion regarding dynamic ToD because why not?
That one is fan-made though.
With music by Satan himself.That one is fan-made though.
Whoa...that guy/gal knows how to cut...That one is fan-made though.
Have they dialed back the camera shake lately or is it a menu option? There is way too little camera shake here, looks like they just slapped the cockpit view ontop of the screen, that wasn't the case in an earlier video posted in this thread.
Have they dialed back the camera shake lately or is it a menu option? There is way too little camera shake here, looks like they just slapped the cockpit view ontop of the screen, that wasn't the case in an earlier video posted in this thread.
Compare it to NFS Shift where they're going all in to capture the wildness of these cars
https://m.youtube.com/watch?v=GoBVvDDYmm4
What kind of necks do they have?People don't have jelly necks.
It's not a bumpy road, why exactly should the cameras be actively shaking? If that was the experience of drivers behind the wheel, not focused, but rather bobbing up and down, they would not even finsih the race because their necks would be sprained or broken.....Such cameras are more realistic in dirt racing or offroad tbh...Have they dialed back the camera shake lately or is it a menu option? There is way too little camera shake here, looks like they just slapped the cockpit view ontop of the screen, that wasn't the case in an earlier video posted in this thread.
Compare it to NFS Shift where they're going all in to capture the wildness of these cars
https://m.youtube.com/watch?v=GoBVvDDYmm4
No they didn't, it was widely known that the focus of Sport would be online, and the solo mode wouldn't be traditional GT.
At those high speeds with racing springs and tires you feel every single bump in the road, it's not like when you drive at 50kmh with your hovercraft-like Citroën ;PIt's not a bumpy road, why exactly should the cameras be actively shaking? If that was the experience of drivers behind the wheel, not focused, but rather bobbing up and down, they would not even finsih the race because their necks would be sprained or broken.....Such cameras are more realistic in dirt racing or offroad tbh...
LawlPeople don't have jelly necks.
Hood cam is great too, especially if you have a steering wheel since it's close enough to almost feel like you're inside the car and you don't see 2 steering wheels and 4 hands (ingame and your own).personally the view inside is the view that I like the least .. I prefer the hood or the roof or chase cam .. ^^
That's a long race. In Forza Horizon 3 where you're just fooling around in an open world it's cool with night/day cycle, but in a track racer? I've never understood why this is important tbh.Wait there is no dynamic weather or time in the game? Like in Driveclub where you can set it to go from evening to morning and the sun comes up etc?
;/
That's a long race. In Forza Horizon 3 where you're just fooling around in an open world it's cool with night/day cycle, but in a track racer? I've never understood why this is important tbh.
There's only DLC news left.
Only weeks to go and GT6 PS4 is in hiding, no details on custom race mode, no official track reveal videos of interlagos / Suzuka, no car list, Sony trying to stop people recording videos of the various show demos.
Are they ashamed of it or what? Another delay coming? 😂
From day to night in 5 minutes doesn't seem realistic... But yeah it certainly looks cool!
For certain classes of racing, day/night transitions are an intrinsic part of the experience. The sped up nature of the transitions in games is to match the sped up nature of the endurance races in general.That's a long race. In Forza Horizon 3 where you're just fooling around in an open world it's cool with night/day cycle, but in a track racer? I've never understood why this is important tbh.
YesAny Pro benefits to this game?
At those high speeds with racing springs and tires you feel every single bump in the road, it's not like when you drive at 50kmh with your hovercraft-like Citroën ;P
https://youtu.be/T4am7HmuQNY
Watch that clip. A race driver's head shake's like crazy during these types of races and the driver is completely exhausted from the workout trying to steer these beasts. Most video games fail to capture this aspect of racing which makes them look stale and slow imo, I think they should focus more on capturing that aspect than day/night cycle and dynamic weather etc.
Fast forward until the racing starts in the clips below if you want more real life action, check for bumps at high speed and when shiftng gears, etc. That's what I want,
https://m.youtube.com/watch?v=oLz8cCOUQCw
https://youtu.be/zx94PMX7efY
https://youtu.be/mW6mJm63Svw
https://youtu.be/FBNLWiCG-x0
https://youtu.be/GnHTIIldB1M
I fully understand why a 100% camera shake simulation might not be ideal though but I hope they haven't toned it down lately since I thought it looked great before.