Goldrusher said:Do know that Forza 3 took some serious "artistic liberties" when recreating real tracks. From adding stuff, to changing walls to widen the asphalt of the infamous Nordschleife. So even though they might look prettier, they're far from authentic.
Can you PM me details? Don't post it here or you'll get banned.
spwolf said:so... tree that you will not notice, unless you pause the game and glue your eyes to tv set, are more important than... cars... in... car game... where... cars... take up 50-80% of the screen?
interesting. I am glad PD has different priorities than you... and it seems millions others are too.
Can't speak for him but I think he is talking about track detail in general. Maybe when he says "Tracks>Sounds>Car detail" he is talking about tracks and not trees.
We know real life tracks are plain but when you play Supercar Challenge and these other new sims you see a lot more detail on these real life tracks.
I can see that there's an imbalance when it comes to the details on the cars compared to many tracks.
Tokyo looks great and the detail on that track complement the cars well. We saw Fuji getting an upgrade graphically and it suits the game better.
After all your eyes are on the track more than anything else in this game. Trees are another issue and you don't want to be staring at them when racing.
I was really happy to see Fuji Speedway get that visual update and it would be great if all other tracks looked better like it.
Tsukuba looked hot too.