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Halo 5: Blue Team Off Screen Footage

The squad in halo looks great imo. Just expanding upon halo 2s arbiter/chief double team. It sort of baffles me why people are concerned about the size of the levels. A 4 player co-op game needs big levels to work. I cant imagine 343 making a game that is 4 player, then making tight corridor levels.

Anyway, they already knocked it out of the park with the beta imo. If they keep their promises with the multiplayer, I can see me playing only this until halo 6 comes out. I also cant wait to get stuck into that campaign with a full team.

Did they say that co-op would be on dedicated servers as well, or did I dream that??
 
The lowest of the lows of H4's campaign snot come even close to how bad the library is.

Eh, I prefer 343 Guilty Spark. The atmosphere is far better.

It's one long slog through ridiculously repetitive environments and dull encounters against extremely boring enemies. Just so bad...

Also HaloGAF is dead.
Long live HaloENT.

The flood aren't boring enemies to me. I enjoy the constant frantic pace and having to check behind you constantly. I enjoy the need to run when it gets too overwhelming.

To me, it plays like a modern version of what Doom should be (Doom 4 looks alright so far).

Then after you face the flood menace you get to experience the flood and the covenant together, which is a really fun experience.

I understand why people don't like it, but I love horror games and oldschool shooters (Doom & Quake).

EDIT: I always played it on Legendary, so I don't know how that compares to other difficulties.
 
I hate to be raining on everyone's parade all the time when it comes to Halo....

Bullshit. That's why you're here and you love it. You could take basically any aspect of any Halo (except maybe a dedicated grenade button) and make a solid case that it's not new, and is following a trend. The difference with Halo in most cases is that they implement the mechanics well. Claiming shit like "if they had an open level they'd show it" is fucking stupid, considering they didn't show us this level either.
 
Eh, I prefer 343 Guilty Spark. The atmosphere is far better.
I agree with you on atmosphere, but I still think the Library is better overall. There's so many amazing, tense encounters in that mission. The level design is drab as hell, yes, but the encounters are a blast.
 
I agree with you on atmosphere, but I still think the Library is better overall. There's so many amazing, tense encounters in that mission. The level design is drab as hell, yes, but the encounters are a blast.

I've come to the conclusion that people who hate The Library just can't adapt to combatting the Flood.
 
I want to say that they should've shown this at E3 instead of the Osiris demo, but I think I kind of get why they didn't. :/

And I can't believe I'm seeing somebody putting down Halo 3's Campaign while praising Halo 4's. Got a headache now.
 
I agree with you on atmosphere, but I still think the Library is better overall. There's so many amazing, tense encounters in that mission. The level design is drab as hell, yes, but the encounters are a blast.

I recently played the Library on Legendary with my father. We enabled skulls that increase enemy health.

Was freaking intense.
 
i know it has nothing to do with this thread, but i was just watching the Sac Anime halo panel which featured Jen Taylor (Cortana), Steve Downes(John), Laura Bailey(Vale), and Travis Willingham(Fred) and just found out that Laura and Travis are married, find it kind of interesting that they are both voice acting in the same game
 
People still take Foolishfellow seriously in Halo threads??? All I have ever seen him do is shit on everyone's excitement and badmouth 343.


Anyways anybody got a link to the video?
 
I want to say that they should've shown this at E3 instead of the Osiris demo, but I think I kind of get why they didn't. :/

And I can't believe I'm seeing somebody putting down Halo 3's Campaign while praising Halo 4's. Got a headache now.
Yeah, as much as I rag on the PvP in Halo 3, the campaign is brilliant.
 
So, given that this leaked, will they release it officially sooner than they had originally planned, now?
 
The Library is an intense romp through darkness and overwhelming odds. It's about feeling isolated in a mysterious alien dungeon. Just you, your guns, and a whole lot of horrific space zombies.

I love the Library and it's amazing in co-op.

I remember hating the Library when I first played Halo. It was the only level I never beat on a difficulty harder than Normal. When I replayed it on the MCC last year, I found that it wasn't as bad as I remember. I actually enjoyed it on Heroic. I think the new layer of paint from the anniversary edition helped a lot.
 
From what i was able to watch, the replayability looks great. Those spaces look bigger than anything i've played in halo. Bigger in the verticality it will now provide. And this is only in a space station? shooot, i cant wait for those outdoor stages!!!!
 
The Library is an intense romp through darkness and overwhelming odds. It's about feeling isolated in a mysterious alien dungeon. Just you, your guns, and a whole lot of horrific space zombies.

I love the Library and it's amazing in co-op.

Some of my favorite memories of Halo CE were playing Library on Legendary co-op. Bruh. Yes!
 
I hate to be raining on everyone's parade all the time when it comes to Halo, but this squad stuff is in just about every FPS since the early Xbox 360 days. I'd much control all of the action solo then when a scripted event play out after tagging an enemy with my aiming reticle.

It has been nearly a decade since Xbox 360's release, and I don't feel like I'm alone when I say that this style of gameplay isn't fresh anymore. It might have been fun and innovative in Brothers in Arms: Road to Hill 30 (2005), but since then nearly every FPS has had a similar mechanic and it's just getting old.

So maybe something as advanced as say.. Republic Commando?
 
I shouldn't have watched that.


But that was good. Very good. Best showcase of SP so far for me... by far. I actually love how this looked.
 
I hope they release an official playthrough of this soon. I don't mind that they've kept a lot of the campaign hidden, but I just want at least one good gameplay clip to tide me over till next month.
 

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I completely agree that it represents a big change in the way Halo campaigns are played, however the change it represents is that it will be like most other FPS on the market.

Call of Duty has a squad mechanic. Battlefield has a squad mechanic. Gears has a squad mechanic. Kill Zone has a squad mechanic. And this is just a list that I came up with off the top of my head, I know there are more. There's your list.

I really don't understand the point you're trying to make, it's different for you because you're talking about how the squad will function within narrative (although it's also derivative of other game/movie plots). I'm talking about squad as a gameplay mechanic.

Does squad mechanic mean bots who fight next to you in the campaign? I haven't played a call of duty campaign since Black Ops but from what I recall, the squad exists to tell you what's going on and camp outside of the next door you're supposed to go through. It was the same thing in Battlefield 4 and Battlefield 3. The squad in Gears is there to help expose the story and to fight alongside the player in both co-op and solo.

I've never played Kill Zone but those "squad mechanics" are hardly a compelling reason to keep a squad out of Halo 5, especially as you can issue commands in this game.
 
Why didn't they show this level and that locke cutscene at E3, would have been a million times better than the Esports bullshit. Heck I'd imagine the hype for this game would be through the roof after that.
 
Does squad mechanic mean bots who fight next to you in the campaign? I haven't played a call of duty campaign since Black Ops but from what I recall, the squad exists to tell you what's going on and camp outside of the next door you're supposed to go through. It was the same thing in Battlefield 4 and Battlefield 3. The squad in Gears is there to help expose the story and to fight alongside the player in both co-op and solo.

I've never played Kill Zone.

I don't believe you can micromanage the squads (at least effectively) in any of those games.
 
I don't believe you can micromanage the squads (at least effectively) in any of those games.

That's kind of what I was getting at and I edited my comment after you posted. Those squads are there to make the player feel like a member of an elite fighting force. They don't exactly change the way you can play the game.

The last game I played where you issued commands to your team was Rainbow 6: Vegas.
 
I want to say that they should've shown this at E3 instead of the Osiris demo, but I think I kind of get why they didn't. :/

And I can't believe I'm seeing somebody putting down Halo 3's Campaign while praising Halo 4's. Got a headache now.

Yah the Osiris demo comes off really e3 demoish rather than representative of the game. They really should have done something more natural.
 
Just reveal the leaked material. We want to see it in high quality :)

Nope. We showed it behind closed doors because it's an older build, which is still in graphical and perf polish. The dude who filmed it was Korean (in Korea, now we're in Singapore) and may not have understood it was verboten. We have plenty more stuff to show before launch.
 
Yah the Osiris demo comes off really e3 demoish rather than representative of the game. They really should have done something more natural.
A grander setpiece, with the Guardian in the distance, all the destruction that ensues because of if and the warring Sangheli factions. Then there's the editing and time restraints.

I know GAF came down on the Osiris E3 demo super harsh, but I think if was much more suitable for a trade show presentation.
 
Nope. We showed it behind closed doors because it's an older build, which is still in graphical and perf polish. The dude who filmed it was Korean (in Korea, now we're in Singapore) and may not have understood it was verboten. We have plenty more stuff to show before launch.

Any more tease for us? Estimation on when the next news dump going to be? :P
 
Nope. We showed it behind closed doors because it's an older build, which is still in graphical and perf polish. The dude who filmed it was Korean (in Korea, now we're in Singapore) and may not have understood it was verboten. We have plenty more stuff to show before launch.
Can't wait for it. You guys did a fantastic job with the Osiris trailer.
 
Nope. We showed it behind closed doors because it's an older build, which is still in graphical and perf polish. The dude who filmed it was Korean (in Korea, now we're in Singapore) and may not have understood it was verboten. We have plenty more stuff to show before launch.
Microsoft currently sending journalist to North Korea.
 
Nope. We showed it behind closed doors because it's an older build, which is still in graphical and perf polish. The dude who filmed it was Korean (in Korea, now we're in Singapore) and may not have understood it was verboten. We have plenty more stuff to show before launch.

49(ish) days left, can't wait! So by what you're saying, the next several weeks should have quite a bit of new information... mmm the teases are killing me.
 
Nope. We showed it behind closed doors because it's an older build, which is still in graphical and perf polish. The dude who filmed it was Korean (in Korea, now we're in Singapore) and may not have understood it was verboten. We have plenty more stuff to show before launch.

The little I watched I could've sworn I saw a couple camera flashes. So they were allowed to take video or photos, but not share them online?

Did that cinematic leak with Chief/Locke come from the same behind closed doors screening?
 
The little I watched I could've sworn I saw a couple camera flashes. So they were allowed to take video or photos, but not share them online?

Did that cinematic leak with Chief/Locke come from the same behind closed doors screening?

they're controlled hype leaks bro
 
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