ViewtifulJC
Banned
people got this idea of Halo campaigns in their heads that they were all these giant Truth and Reconciliation/Assault of the Control Room style things with big vehicular combat and alternate routes and big skyboxes and shit. But in reality most of the game is like Pillar of Autumn, Truth and Reconciliation, 343 Guilty Spark, The Library, Keyes, The Maw.
And I feel you need that kind of variety, the mixture. They can't all be Tsavo Highway and the Storm. It can't be non-stop bigness at 11. You need the Crow's Nest and Nightfall stuff, too. The ship interiors, the hallways, the corridors, the close quarter encounters, the stealth/sniper sections. Series of small encounters that lead up to a pair of hunters, and the series of large encounters that lead up to Wraiths.
And I feel you need that kind of variety, the mixture. They can't all be Tsavo Highway and the Storm. It can't be non-stop bigness at 11. You need the Crow's Nest and Nightfall stuff, too. The ship interiors, the hallways, the corridors, the close quarter encounters, the stealth/sniper sections. Series of small encounters that lead up to a pair of hunters, and the series of large encounters that lead up to Wraiths.