Atraveller
Banned
Boring, tedious. The gameplay only consist of you swiping for turns, and move to different lanes to avoid obstacles.What's wrong with Temple Run?
Boring, tedious. The gameplay only consist of you swiping for turns, and move to different lanes to avoid obstacles.What's wrong with Temple Run?
Skyrim retroactively for the PS3 desaster. Customers and reviewers were much too soft on Bethesda for this.
Remember the Mass Effect 3 outcry? Yup, that should have happened for Skyrim PS3. I wish people would have raised hell for Bethasda, showering them with complaints, refund requests and probably even lawsuits. Practially force Bethesda to apologize and offer a refund for all PS3 customers. But people were too soft on them, Bethesda was able to sit it out. It's a shame, really.
DmC Devil May Cry.
DmC. .
DmC like a mother fucker.
this is a DmC thread
Aaaaaaaaaaand DmC.
Red Dead. Anyone who likes that game likes story over gameplay. And if you like story over gameplay, then why are you playing games? Watch TV or a movie.
The logic is so basic that I'm baffled you don't get it, really.No, why would I give a shit what someone wants to buy or enjoy? I'll stick to worrying about my own life.
The Last of Us. Because it's derivitive, linear dogshit.
no.
anyone who wants games to 'fail' are idiots.
the ramifications of a game failing on the dev team (and thus the employees) behind it, the market it is contributing to, and the overall health of an industry and company can be staggering.
fuse flopped; goodbye free radical.
udraw on ps360 flopped; goodbye thq
darksiders; vigil
etc etc.
every bit of success a title experiences contributes to the health of this industry.
if you don't like a game or the genre it is servicing, then ignore it.
wanting it to 'fail' is a giant sign of your immaturity & inability to comprehend people have different tastes.
It's not enough for my game to succeed, it's for your game to fail.Why would anyone want a game to bomb?
Getting out the judgement stick fairly quickly here man. Why not try and address some of the more reasonable posts here?no.
anyone who wants games to 'fail' are idiots.
the ramifications of a game failing on the dev team (and thus the employees) behind it, the market it is contributing to, and the overall health of an industry and company can be staggering.
fuse flopped; goodbye free radical.
udraw on ps360 flopped; goodbye thq
darksiders; vigil
etc etc.
every bit of success a title experiences contributes to the health of this industry.
if you don't like a game or the genre it is servicing, then ignore it.
wanting it to 'fail' is a giant sign of your immaturity & inability to comprehend people have different tastes.
Why would anyone want a game to bomb?
Why would anyone want a game to bomb?
I don't necessarily think people want the game to fail, so much as they wanted a clear message being sent that consumers won't stand for these kinds of practices. The most effective way for the message of consumer disenfranchisement to be delivered would be via poor sales. However, I don't necessarily think the end goal would be to see EA rot and Maxis close (at least not everyone feels this way).
I think ideal circumstance would have been launch sales underperforming with the prevailing reason being cited as "disdain of DRM." Release an update that removes the DRM and fixes some of the fundamental problems people are finding with the title, and I think most would probably be happy to give it a second chance, here.
Of course, I realize a lot of this is kind of pie-in-the-sky, but I just want to make it clear that I don't think that people are clamoring for a studio shut down just because they don't care for the DRM.
god what a depressing thread of hate. I'll be sure to preorder Ninja Theorys next game asap. DmC kicked ass
I'm SO glad the stupid music genre has died in the ass, that whole thing for 2 years took up way too much time on my podcasts. I couldn't care less about them.
Where's My Water 2.
The original game is my favourite iOS game; I've got countless hours of enjoyment out of it, and I bought all the DLC packs.
The second game finally arrives, and it uses a really shitty F2P model that limits how much you can play each day unless you pay (and you have to keep paying; it's not like a one-off payment removes the restriction permanenty). And even if you decide to play only within the limitations, I'm told that there's a point where you require 3 keys to pass, and to get each key, you have to either share some shit on Facebook, or pay money.
I'm not spending a penny on this game, and I hope it bombs. Ironically, if it weren't F2P, I would happily hand over a stupid amount of money for it; say £10-£15.
So edgy
Every Call of Duty.
The fuck are you talking about? lolWow i can see this thread has turned into a wet dream for the kind of people who wear long sleeve shirts under short sleeve shirts under long sleeve shirts.
DmC Devil May Cry.
Mainly because it tried to turn the series into something that it wasn't. It was a decent game in the end, but Ninja Theory's Dante is a horrible character.
Zynga games. And complete, shameless ripoffs - see War Z and the long, long list of Mario Kart copies.
You're right, that is shitty.
You'd probably be happier if you stopped being mad at shit for things you can't control.
Oh yeah, and for other people's financial and artistic success.