michaelius
Banned
Unleash the Hounds is still broken. That is all.
Was there a patch release today ?
Unleash the Hounds is still broken. That is all.
but then i'll never have my 9-0 Fire Elementalx5 deck again :[
Arena or constructed?
Well for Constructed it depends on the deck and the class but for Arena you should make sure at least 2/3rds of your cards are creatures, skewing heavily toward 2-3 costs with scant few 5+ costs to give you an adequate late game.
Unleash the Hounds is still broken. That is all.
I lied, that isn't all. Just had the game glitch on me and when I played The Coin when I had 10 mana it didn't give me the option to draw a card. Anyone else have this happen before?
Permanent Mana Gains through cards like Wild Growth will draw a card for each mana crystal it was supposed to give you.
Temporary Mana Gains through cards like Innervate will only refill empty mana crystals. I think a safe assumption can be made, you are either unable to play Innervate when you're at 10/10 mana, or it will just disappear into the Nether.
First part is correct, second part isn't. When you play an Innervate on turn 10, you have 12/10 mana. Similar to how you have 2/1 mana if you play the Coin on turn 1.that isn't a glitch.
First part is correct, second part isn't. When you play an Innervate on turn 10, you have 12/10 mana. Similar to how you have 2/1 mana if you play the Coin on turn 1.
Argent Protector so lolworthy OP in Arena ..
Turn 1 Coin 2 Drop, Turn 2 Argent Protector -- 2 Minions on board vs. none .. game nearly over
So their turn 1 is the 2 drop with coin, your turn 2 is a spell to eliminate it. They'll never play a protect on an empty field. Now they have no turn 2 if they only had the protector in hand.
Also since you went first, if you had a really powerful 1 drop, they might not have even used their coin in to a 2 drop, unless it was also really good. Either way your turn 2 comes before theirs, so you can use a spell to remove their creature, or possibly even a buff on your turn 1 play and attack it in to their 2 drop while keeping it alive.
I always feel like any time you end a turn without doing anything, it's pretty bad, first turn included.
Whoa, I never have good timing like that, thanks.Beta key hidden in email tags. Quote to reveal.
I agree to that in constructed. But in Arena you oftentimes just have no answer to that.
So their turn 1 is the 2 drop with coin, your turn 2 is a spell to eliminate it. They'll never play a protect on an empty field. Now they have no turn 2 if they only had the protector in hand.
Also since you went first, if you had a really powerful 1 drop, they might not have even used their coin in to a 2 drop, unless it was also really good. Either way your turn 2 comes before theirs, so you can use a spell to remove their creature, or possibly even a buff on your turn 1 play and attack it in to their 2 drop while keeping it alive.
I always feel like any time you end a turn without doing anything, it's pretty bad, first turn included.
I don't think so. Novice Engineer is a "filler" card that smooths out your deck. It doesn't put a lot of pressure on your opponent. Unless you're trying to find a "real" 2 drop in a deck full of them, save it for a higher-impact later turn imo.Okay so I did this twice today but upon reflection I'm not sure whether it's good. Is coining out a Novice Engineer on turn 1 a good play?
Okay so I did this twice today but upon reflection I'm not sure whether it's good. Is coining out a Novice Engineer on turn 1 a good play?
I don't think so. Novice Engineer is a "filler" card that smooths out your deck. It doesn't put a lot of pressure on your opponent. Unless you're trying to find a "real" 2 drop in a deck full of them, save it for a higher-impact later turn imo.
Okay so I did this twice today but upon reflection I'm not sure whether it's good. Is coining out a Novice Engineer on turn 1 a good play?
Okay so I did this twice today but upon reflection I'm not sure whether it's good. Is coining out a Novice Engineer on turn 1 a good play?
The crafting looks like it's an extraordinary long grind and you don't really earn much gold to buy decks from the few quests they give (like 40 gold per quest?).
Is this just pay-to-win at its finest or am I missing something?
That said, I've started leaning towards the arena. It's not balanced by any means but at least I feel I'm not as gimped by lack of decent cards. Course, I can only afford two sojourns into it at the moment before I'm broke again.
The 2for1 all day Rogue deck is really cheap.
In the beginning, there are a few gold rewards for milestones, such as 100g for leveling all classes to 10 to unlock all basic cards, 100g for beating all the AI classes on Expert level, and 300g for your first 100 wins (combined through any format).
You get 10g per 3 wins in normal (non-AI) play, and the daily rewards round off the rest.
Arena isn't really break-even or profitable until you can win 7+ fairly consistently, but you can save your gold for Arena and learn the game by playing Constructed.
As for crafting cards, there are several decks that don't really need legendaries or epics, and the staple rares don't need that much dust to make: 2x Argent Commander, 2x Azure Drake, 2x Defender of Argus, 2x Knife Juggler, and then the rares needed for the class you are playing -- I suggest Rogue, Warlock, or Mage if you're starting with a budget/totally free. Paladins and Druids use more high-rarity cards.
Rogues are extremely more effective if they get the coin as well. Like, their win-rate probably goes up a double-digit percentage. Blizzard has to have stats on that, I'd be curious to see how different classes fare going first or second.
For the first time tonight I've been demolished by mind control. You two hat!
This is why it's going to 10 mana, lol.Drafting a couple Mind Controls in Arena makes me so happy. It's like, I spend 1 card / 8 mana to destroy one of my opponent's cards (making it a 1-for-1 trade in that regard) and then also summon a generally massive creature.
Aw man it's so delicious.
Nothing quite like topdecking a flamestrike on your 7th turn in the arena to take the whole opposing board including a pair of taunted/buffed creatures from a freshly played Defender of Argus (as well as the defender), a stealth creature, and then proceeding to deal lethal damage. Rage worthy I'm sure, but it's nice to be on the good side of the rng once and a while.![]()
Drafting a couple Mind Controls in Arena makes me so happy. It's like, I spend 1 card / 8 mana to destroy one of my opponent's cards (making it a 1-for-1 trade in that regard) and then also summon a generally massive creature.
Aw man it's so delicious.
I don't think so. Novice Engineer is a "filler" card that smooths out your deck. It doesn't put a lot of pressure on your opponent. Unless you're trying to find a "real" 2 drop in a deck full of them, save it for a higher-impact later turn imo.
I'm terrible at Arena. I keep my deck full of value critters and still get blown away every time. The best I did was 5/3 with a legitimately horrible Paladin pull, but I went 0/3 with a Priest and 1/3 with a Warlock.
Do you mean "control" (lots of 1 and 2 cost minions) or "rush" (succubus, pitloard, felguard etc)?Warlock rush is so strong. Guess I retire my druid rush. Also, who needs murlocs? (Maybe if I had the rare/epic ones I'd try it, but my lock rush is great w/o more than bluegil.)
Loving this game so far. Fills that perfect couple minute competitive itch so freaking well.
This isn't my strongest deck, but definitely the most fun to play for me so far:
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Just don't get a ton of of high costing stuff, add a few card draw cards, throw in a little removal/weapons, and creatures that buff other creatures. Win game.
Do you mean "control" (lots of 1 and 2 cost minions) or "rush" (succubus, pitloard, felguard etc)?
WoW TCG had this, and MTG recently started introducing it in the past few years. Not surprising that they'd look into it.I just got a survey about the game, and since there doesn't seem to be any NDA mentioned in the e-mail or the survey itself, I feel I should mention they were asking if people were interested in a raid mode where two players would play in co-op against a strong boss.
I've been watching lots of people play this on twitch and it looks super interesting. Also a great game for when I only have 20 mins to kill. Other than signing up for the beta for my blizz account is there a better way to get in?
I've been watching lots of people play this on twitch and it looks super interesting. Also a great game for when I only have 20 mins to kill. Other than signing up for the beta for my blizz account is there a better way to get in?