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Hideki Kamiya: "Multiple publishers turned down Bayonetta 2"

It seems like Nintendo was already working with Platinum on Wonderful 101, several months before they signed another deal with Platinum to do Bayonetta 2 through Sega. I mean, we found out about Wonderful 101 in June at E3 June 2012 (where it was shown in playable demo by Platinum), then Bayonetta 2 was announced in September. Obviously, Kamiya was already committed to Wonderful 101, so he couldn't direct Bayonetta 2.
 
It's good to hear it from his mouth directly. Major props to Nintendo for making the game happen. I wish it was doing better financially...:(
 
Why does it seem unlikely? They've never been a console specific outfit, not being exclusive made things easier yet quality suffered a bit..that all changed with bayonetta 2 (and wonderful 101 once B2 was secured) it opened up a new world to them ,even if Bayonetta 2 bombs they're straight and now they've got deals with MS first with scalebound. Even if that bombs they'll be straight.

So is there any actual evidence to suggest they didn't offer it to Microsoft or Sony, or are you going purely on speculation?
 
I have a question. What if kamiya had decided to go the crowdfunding route? I'm 100% confident a game like bayonetta would have been funded rather easily. Would he still have needed the backing of a major publisher like this even if the game's costs were all covered?
 
Ive been hearing this one for the least four years, and people still say this even when they are currently working with Nintendo, Microsoft and Activision.

Yeah, people argue that point a lot, and I guess from a certain perspective, it seems to make sense - but I think it might be understandable why Platinum's games tend not to sell, too. It's not as though they're unmarketable games (look at how, of all things, a game as seemingly bizarre as Catherine managed to become a success), so it's not unreasonable to think third-party publishers could approach Platinum thinking "hey, Vanquish could have sold if Sega bothered to market it!" just like we tend to.

I have a question. What if kamiya had decided to go the crowdfunding route? I'm 100% confident a game like bayonetta would have been funded rather easily. Would he still have needed the backing of a major publisher like this even if the game's costs were all covered?

Bayonetta almost certainly would not have been funded easily. I think you're underestimating how much games like this likely cost (even if Platinum's games are made efficiently) and overestimating how much people would support it.
 
I have a question. What if kamiya had decided to go the crowdfunding route? I'm 100% confident a game like bayonetta would have been funded rather easily. Would he still have needed the backing of a major publisher like this even if the game's costs were all covered?

There's almost no way they could have covered the cost of the entire game via crowdfunding. Bayonetta 2 is not a cheaply made game. At best they could have used kickstarter as a way to convince a publisher there was interest and to cover the rest of the game.
 
Yeah, people argue that point a lot, and I guess from a certain perspective, it seems to make sense - but I think it might be understandable why Platinum's games tend not to sell, too. It's not as though they're unmarketable games (look at how, of all things, a game as seemingly bizarre as Catherine managed to become a success), so it's not unreasonable to think third-party publishers could approach Platinum thinking "hey, Vanquish could have sold if Sega bothered to market it!" just like we tend to.



Bayonetta almost certainly would not have been funded easily. I think you're underestimating how much games like this likely cost (even if Platinum's games are made efficiently) and overestimating how much people would support it.

There's almost no way they could have covered the cost of the entire game via crowdfunding. Bayonetta 2 is not a cheaply made game. At best they could have used kickstarter as a way to convince a publisher there was interest and to cover the rest of the game.


Do we know the budget of the first game?
 
Why does it seem unlikely? They've never been a console specific outfit, not being exclusive made things easier yet quality suffered a bit..that all changed with bayonetta 2 (and wonderful 101 once B2 was secured) it opened up a new world to them ,even if Bayonetta 2 bombs they're straight and now they've got deals with MS first with scalebound. Even if that bombs they'll be straight.

MadWorld and Infinite Space were exclusives.
 
I have a question. What if kamiya had decided to go the crowdfunding route? I'm 100% confident a game like bayonetta would have been funded rather easily. Would he still have needed the backing of a major publisher like this even if the game's costs were all covered?

What? why would anyone keep bringing this?
Bayonetta may not have the budget of a Blockbuster game, but it isnt cheap, and the audience that would pay for this is smaller than the one thar bought the first game, consider the cutscenes,voice actors, marketing, distribution, music, how the hell would they get the money for that?
How much time would it take to reunite the money? there wouldnt be any reason to be confident that Bayonetta 2 could be completed with Kickstarter, Platinum wouldnt risk the company by making the game like that, so they would find publishers to work on other games while "developing" Bayonetta 2, if its even released,who knows what quality could they achieve...
Funding from Nintendo was the safest choice to make the game and deliver the highest quality possible.
 
I'm glad that Nintendo decided to pay for Bayonetta 2 to be made/completed. Even if the series never comes back again, having a swan song as reputedly glorious as Bayo 2 for a game that I never thought would be resurrected is incredible. It's a Day 1 purchase for me for sure.

For me any fanbase stuck entirely on one platform is just wrong.
I don't know about picky. Picky can be a good thing. They are totally unwilling to try new things. I have pure Nintendo users that haven't ever tried a ND game in the same category as pure PS users who have never tried a Zelda game. Both are missing seriously good games because of brand loyalty. I know it's not always easy to have every platform, but having your eyes open and being interested in what other platforms are doing is always good.
And imo, even if you are a broke bastard like i am, you can have all consoles in a generation of 5+ years, it's like buying a console every 1.5 year. I know that this month i'll have all the consoles this gen, including handhelds and a viable PC and i'm paid for less than most of you here, every month. I might even get paid for less per month than some do per week.
Ding, Ding, Ding! This post knocks it out of the park.

Maybe there's a better thread for this but here's my mini-rant. This, for example, is part of my game collection.
Qw6tzfe.jpg
That's PS2, Gamecube, Xbox, Xbox 360, Wii, Wii U, DS, 3DS, N64 and PS1 games existing in one household and all of them bought on one salary. Not pictured are the PS3 games for my stolen PS3, my Xbox 360 just to the side of that pic, multiple OG Xbox consoles, a Dreamcast (with the goddamned keyboard!), a couple of N64 variants and the beginnings of my handheld/peripheral collection (right now, it's basically just joysticks, driving wheels, some bongos and a Wonderswan). And that's not even mentioning my gaming PC which has it's own, messy corner.

The most I've ever made per month (living exclusively in either the Bay Area of California or Seattle, WA since 1997) is $2000/month for a period of about 2.5 years...before taxes, rent and all other expenses. Other than those 2.5 years, I've made anywhere from $300-1500/month and sometimes even less than that. On that budget, I have paid off $22,000 in student loans, $7,000 in credit card debt, owned a car, paid taxes, medical expenses, taken the occasional vacation (overseas even!)...and still managed to get every console and game I could reasonably want across every system of every generation. It really wasn't that hard.

I've bought every game that looked interesting to me and it's associated console platform the moment that the platform was available to me with enough games to justify my interest. For me, that threshold is 7 games. If a console has 7+ games that pique my curiosity, I get it. Honestly, it's been one of the best "guidelines" I've ever made for myself. Getting a PS2 introduced me to amazing experiences like Gitaroo Man, the Warship Gunner series, Conspiracy Studios oddly compelling line of chibi racers, Chulip and the Disgaea "family" of games. The Gamecube hooked me with titles like Chibi Robo, Sega's Beach Spikers, the Capcom 5...and the list goes on! The point is-I never would have had the chance to experience all these wonderful games if I'd restricted myself to one console per generation. Not even close.

Out of the current gen home consoles, the only one I have is the Wii U with 12 games but you can bet your ass that the moment the Xbone and the PS4 have more than 7 games that are worth my time (and that looks to be next year!), they'll be right there too. Don't get stuck in the mindset of having to "support" one company or the other-just play whatever seems interesting, different or ever downright bizzare-it'll seriously make you happier. You may, perhaps, end up with the occasional copy of a game as heinous as the PS1's Irritating Stick or as utterly bewildering as Unlimited Saga on PS2 but you'll also have many, many wonderful experiences.
 
I have a question. What if kamiya had decided to go the crowdfunding route? I'm 100% confident a game like bayonetta would have been funded rather easily. Would he still have needed the backing of a major publisher like this even if the game's costs were all covered?

The first game has a niche following and I don't think it was cheap to make. I have no official numbers to support that though.

Anyway, come October 24th, I'll be doing my part for this game. To me, both Bayo 1 and 2 are natural evolutions of what Devil May Cry was suppose to become, if it was allowed to continue. There won't be a DMC 5 anytime soon and I rather like both games so take my money Platinum.

If there are still port beggars for this game, I implore you to see what the Wii U has to offer. It's a neat console with some great software. Also, being BC with Wii games you can go on Wii Shop Channel and purchase indie and 1st/3rd party games. I recommend Fast Racing League and Mario RPG. I know it makes little or no sense to buy a console for just one game unless your passionate about that game. Boyo 2 needs the support of its fans, even if they're hesitant to pick up a Wii U. Don't limit yourselves with brand loyalty.
 
Lmfao at people thinking crowd funding would have saved Bayonetta 2. How stupid do you have to be. You think those employees are gonna pay themselves? Just SMH.
 
I'm glad that Nintendo decided to pay for Bayonetta 2 to be made/completed. Even if the series never comes back again, having a swan song as reputedly glorious as Bayo 2 for a game that I never thought would be resurrected is incredible. It's a Day 1 purchase for me for sure.


Ding, Ding, Ding! This post knocks it out of the park.

Maybe there's a better thread for this but here's my mini-rant. This, for example, is part of my game collection.

That's PS2, Gamecube, Xbox, Xbox 360, Wii, Wii U, DS, 3DS, N64 and PS1 games existing in one household and all of them bought on one salary. Not pictured are the PS3 games for my stolen PS3, my Xbox 360 just to the side of that pic, multiple OG Xbox consoles, a Dreamcast (with the goddamned keyboard!), a couple of N64 variants and the beginnings of my handheld/peripheral collection (right now, it's basically just joysticks, driving wheels, some bongos and a Wonderswan). And that's not even mentioning my gaming PC which has it's own, messy corner.

The most I've ever made per month (living exclusively in either the Bay Area of California or Seattle, WA since 1997) is $2000/month for a period of about 2.5 years...before taxes, rent and all other expenses. Other than those 2.5 years, I've made anywhere from $300-1500/month and sometimes even less than that. On that budget, I have paid off $22,000 in student loans, $7,000 in credit card debt, owned a car, paid taxes, medical expenses, taken the occasional vacation (overseas even!)...and still managed to get every console and game I could reasonably want across every system of every generation. It really wasn't that hard.

I've bought every game that looked interesting to me and it's associated console platform the moment that the platform was available to me with enough games to justify my interest. For me, that threshold is 7 games. If a console has 7+ games that pique my curiosity, I get it. Honestly, it's been one of the best "guidelines" I've ever made for myself. Getting a PS2 introduced me to amazing experiences like Gitaroo Man, the Warship Gunner series, Conspiracy Studios oddly compelling line of chibi racers, Chulip and the Disgaea "family" of games. The Gamecube hooked me with titles like Chibi Robo, Sega's Beach Spikers, the Capcom 5...and the list goes on! The point is-I never would have had the chance to experience all these wonderful games if I'd restricted myself to one console per generation. Not even close.

Out of the current gen home consoles, the only one I have is the Wii U with 12 games but you can bet your ass that the moment the Xbone and the PS4 have more than 7 games that are worth my time (and that looks to be next year!), they'll be right there too. Don't get stuck in the mindset of having to "support" one company or the other-just play whatever seems interesting, different or ever downright bizzare-it'll seriously make you happier. You may, perhaps, end up with the occasional copy of a game as heinous as the PS1's Irritating Stick or as utterly bewildering as Unlimited Saga on PS2 but you'll also have many, many wonderful experiences.
For some of us, it's not really about supporting one console or the other. Ok grateful to be on a position to buy them all, but just don't have the time for them, and it would be a total waste. Life gets in the way.
 
For some of us, it's not really about supporting one console or the other. Ok grateful to be on a position to buy them all, but just don't have the time for them, and it would be a total waste. Life gets in the way.

That's not an absolute though. A lot of people buy one platform, let's say a PS and they buy about 30 games in its lifetime (just a random number) 10 of which are absolute gems and about 20 mediocre or bad. If financialy there is no problem getting all 3 platforms currently available, one could have again 30 games, all of which are must haves.
This way, the gamers win because they have better gaming experiences, and awereness in certain games/genres will be higher.
 
Lmfao at people thinking crowd funding would have saved Bayonetta 2. How stupid do you have to be. You think those employees are gonna pay themselves? Just SMH.

They aren't even willing to support it now, with someone else funding it and them buying it risk free lol
 
I think a lot of people who struggle to understand the fact Bayonetta 2 is exclusive to one platform seem to have selective memories when it comes to Platinum Games history. Games they have worked on have always been limited to one or two systems, i.e.

Madworld - Wii
Infinite Space - DS
Anarchy Reigns - PS3, 360
Vanquish - PS3, 360
Bayonetta - PS3, 360 (originally), Wii U
Scalebound - XB1
MGS Rising - PS3, 360, PC
Wonderful 101 - Wii U
Legend of Korra - PC, PS3, PS4, XB1, 360

The point is they have always focussed on a couple of platforms for each release or been exclusive. They have never been completely multi platform with any single release.

This is a good thing (potentially) since it gives them the ability to focus on hardware and accessory combinations that play to the strengths of the game they are making - rather than risk being stretched thin and releasing a compromised product.

I know that if I only owned one system I would still have a good chance of playing some of their games, and although I have no interest in buying an Xbox One, I hope that Scalebound turns out to be interesting and engaging like all their other games.
 
I have a question. What if kamiya had decided to go the crowdfunding route? I'm 100% confident a game like bayonetta would have been funded rather easily. Would he still have needed the backing of a major publisher like this even if the game's costs were all covered?

We're talking millions of dollars. That would not happen "easily"
 
Somehow people don't understand crowdfunding for bigger games. It's about raising money to show publishers, that there is a market for a game. Of course bigger games like Kingdom Come: Deliverance are not made with 1 Million $. But it's a way of market research for external investors such as publishers. And I think that could have very well worked for Bayonetta. Not that I care. I have a Wii U...
 
Somehow people don't understand crowdfunding for bigger games. It's about raising money to show publishers, that there is a market for a game. Of course bigger games like Kingdom Come: Deliverance are not made with 1 Million $. But it's a way of market research for external investors such as publishers. And I think that could have very well worked for Bayonetta. Not that I care. I have a Wii U...
That method would have ensured Bayonetta 2 to stay dead.
 
That method would have ensured Bayonetta 2 to stay dead.

Yeah very well possible. Neogaf is port begging, sure ... But Bayonetta 2 will not even sell a million copies. Nobody cares about this Game. And that's why we don't have nice things and have to play Assassins Creed and Call of Doodie every year
 
I guess I was in the wrong for assuming we'd agree that multiplayer DLC is in a different category.

What's the issue with it if it isn't taking content away from the game or hindering your playthrough?

Where did we agree on this?
Stop making shit up.

It's not an action game, but if you're calling it cinematic you probably don't know what the word means. It looks nothing like cinema.

It's as much an action game as AC are not cinematic games.
Do you even know what cinematic games are?
Because it's open world doesn't mean it's not cinematic.
Go look up a definition or something.

The Order has been confirmed to get a bunch of on disc Day One paid DLC? News to me.
Who talked about Day One DLC?
Do you always make up imaginary rules that people have to abide to or something?
 
Thank god for Nintendo for making Bayonetta 2 a reality. I still haven't gotten a Wii U yet but will definitely be buying it soon, probably when Zelda releases.

And I want to see Platinum Games releasing a action game on the PS4...it's sad that the Xbone has Scalebound but the PS4 has none (I don't own a Xbone that's why). Hopefully Sony do something about it :(
 
Thank god for Nintendo for making Bayonetta 2 a reality. I still haven't gotten a Wii U yet but will definitely be buying it soon, probably when Zelda releases.

And I want to see Platinum Games releasing a action game on the PS4...it's sad that the Xbone has Scalebound but the PS4 has none (I don't own a Xbone that's why). Hopefully Sony do something about it :(

I hope Sony is throwing some money PG's way to make it happen.
 
Thank god for Nintendo for making Bayonetta 2 a reality. I still haven't gotten a Wii U yet but will definitely be buying it soon, probably when Zelda releases.

And I want to see Platinum Games releasing a action game on the PS4...it's sad that the Xbone has Scalebound but the PS4 has none (I don't own a Xbone that's why). Hopefully Sony do something about it :(

200px-The_Legend_of_Korra_%28Platinum_Games%29_video_game_cover.jpg


comes out october 21 bruh
 
Thank god for Nintendo for making Bayonetta 2 a reality. I still haven't gotten a Wii U yet but will definitely be buying it soon, probably when Zelda releases.

And I want to see Platinum Games releasing a action game on the PS4...it's sad that the Xbone has Scalebound but the PS4 has none (I don't own a Xbone that's why). Hopefully Sony do something about it :(

Hopefully Capcom will collaborate with Platinum to make a new Devil May Cry. Doubt Capcom has the in house talent to make a DMC game anymore.
 
Hopefully Capcom will collaborate with Platinum to make a new Devil May Cry. Doubt Capcom has the in house talent to make a DMC game anymore.

Platinum game is Capcom bad blood. I doubt it will ever happen. Unless the entire executive quit.
 
Platinum game is Capcom bad blood. I doubt it will ever happen. Unless the entire executive quit.

This, Inafune also offered to be hired freelance to finish work on any future Mega Man titles and he was told pretty straight up "You won't be needed."

Capcom higher ups seem to have that old school business 'honor'.
 
This, Inafune also offered to be hired freelance to finish work on any future Mega Man titles and he was told pretty straight up "You won't be needed."

Capcom higher ups seem to have that old school business 'honor'.

otherwise called foolish pride, or to cut off your nose to spite your face
 
My theory is they shopped the IP to third party publishers in Japan only and wanted the biggest install base possible. So I don't think Sony or Microsoft were approached.

You can rule out Sega and Capcom (that clover studio bad blood).

My guess is Namco, Square Enix, Index (former owners of Atlus) and Konami (because of the MGR:R collaboration) were approached and all turned it down.
 
The best outcome would be to go on Kickstarter imo, it would have avoided all these issues.

I didn't realise the game actually existing and being released to great reviews was such a traumatic issue that needed to be avoided.

Whatever the game's budget is, it's definitely not doable through crowdfunding.
 
I don't have a Wii U, I'm not likely to buy one and I would love to play Bayonetta 2.

Having said that, it is irritating to see so many play armchair businessman, as though we're privvy to all the facts, publisher conversations, history etc necessary to say what Platinum should or shouldn't have done with any degree of acurracy.

That Bayonetta 2 exists at all is a very good thing, along with the fact that it's reviewing so well. Surely that's enough?
 
For me any fanbase stuck entirely on one platform is just wrong.
I don't know about picky. Picky can be a good thing. They are totally unwilling to try new things. I have pure Nintendo users that haven't ever tried a ND game in the same category as pure PS users who have never tried a Zelda game. Both are missing seriously good games because of brand loyalty. I know it's not always easy to have every platform, but having your eyes open and being interested in what other platforms are doing is always good.
And imo, even if you are a broke bastard like i am, you can have all consoles in a generation of 5+ years, it's like buying a console every 1.5 year. I know that this month i'll have all the consoles this gen, including handhelds and a viable PC and i'm paid for less than most of you here, every month. I might even get paid for less per month than some do per week.

This post simply rules. All platforms have so much awesomeness. I don't make a lot of money but as I like gaming the investment in every console eventually has been totally worth it. That's why I don't understand people flatout refusing to buy a Wii U. There are some gems on it I never would've wanted to miss. And this gen kinda just started :)
 
Poor Kamiya, it must be incredibly annoying to get asked the same questions every day two years after the announcement. I can't believe people aren't bored of this yet.
 
The best outcome would be to go on Kickstarter imo, it would have avoided all these issues.



Yeah, I'm sure this would get at least 20 millions USD...
Oh and don't forget that they want to sell the game after that.
I also don't see any issue, unless it's a platform related but in that case, the issue isn't with the game.
 
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