JB1981 said:have you always been this schizophrenic?
nm.
JB1981 said:have you always been this schizophrenic?
element said:Ninja Theory is building off of a game mechanic they know, action games. Some of the team came from medieval 1/2, then some went on to work on Kung Fu Chaos. When Ninja Theory started they have many people from the various Argonaut Studios, most of which worked on 3D action games.
So it is just experience and pedigree. Ninja Theory is doing a game in a genre they know, not taking a huge risk and making an MMO or a sports game or something.
KimiSan said:Damn, Jaffe got in the thread suddenly everyone are on the sony side and loooove warhawk.
GAF am hypocrites
Mithos Yggdrasill said:Well, personally the only reason I come here is to laugh a little bit and to learn the english language with all these discussions.
But I think that who work in the industry shouldn't come here. It is dangerous and UNANWENDBAR.
I mean, this is only the GAF. An amount of fans that care only to their favorite games and favorite consoles. Nothing more. Nothing less.
It is like to found Stephen Hawking in a physics forum: well, the hierarchy still exists.
davidjaffe said:Guys (gals?), just be aware that MANY MANY MANY games- including 90% of the ones I have worked on- go thru growing pains. It's called the creative process. Sometimes those pains are so bad that you don't think you can go on (GOD OF WAR, in my case), sometimes they are not that bad. BUT just because you hear about a game that is (or WAS) struggling thru the process, doesn't mean ANYTHING. That is the process for much of the time. Hell, they KILLED the first draft of HALF LIFE and started again...how many times did they push back ZELDA (which ZELDA? Hell, how about MOST of them)...you REALLY think it was to 'give the game more polish and give gamers the game the deserve'? Well sure it was, but you also never stopped to think that the extra time was needed because the game didn't sail thru the dev. process like butter in the first place?
So just because some disgruntled ex-worker- who thought the game should have been made HIS way- is now getting his 15 minutes by spouting off to some news source, does not mean he is bringing any meat to the table in terms of valid information. It may be TRUE information in terms of a game having been down a tough road, but again- that is par for the course.
David
davidjaffe said:Guys (gals?), just be aware that MANY MANY MANY games- including 90% of the ones I have worked on- go thru growing pains. It's called the creative process. Sometimes those pains are so bad that you don't think you can go on (GOD OF WAR, in my case), sometimes they are not that bad. BUT just because you hear about a game that is (or WAS) struggling thru the process, doesn't mean ANYTHING. That is the process for much of the time. Hell, they KILLED the first draft of HALF LIFE and started again...how many times did they push back ZELDA (which ZELDA? Hell, how about MOST of them)...you REALLY think it was to 'give the game more polish and give gamers the game the deserve'? Well sure it was, but you also never stopped to think that the extra time was needed because the game didn't sail thru the dev. process like butter in the first place?
So just because some disgruntled ex-worker- who thought the game should have been made HIS way- is now getting his 15 minutes by spouting off to some news source, does not mean he is bringing any meat to the table in terms of valid information. It may be TRUE information in terms of a game having been down a tough road, but again- that is par for the course.
David
davidjaffe said:So just because some disgruntled ex-worker- who thought the game should have been made HIS way- is now getting his 15 minutes by spouting off to some news source, does not mean he is bringing any meat to the table in terms of valid information. It may be TRUE information in terms of a game having been down a tough road, but again- that is par for the course.
David
mckmas8808 said:Single player or multiplayer?
KimiSan said:Damn, Jaffe got in the thread suddenly everyone are on the sony side and loooove warhawk.
GAF am hypocrites
davidjaffe said:Guys (gals?), just be aware that MANY MANY MANY games- including 90% of the ones I have worked on- go thru growing pains. It's called the creative process. Sometimes those pains are so bad that you don't think you can go on (GOD OF WAR, in my case), sometimes they are not that bad. BUT just because you hear about a game that is (or WAS) struggling thru the process, doesn't mean ANYTHING. That is the process for much of the time. Hell, they KILLED the first draft of HALF LIFE and started again...how many times did they push back ZELDA (which ZELDA? Hell, how about MOST of them)...you REALLY think it was to 'give the game more polish and give gamers the game the deserve'? Well sure it was, but you also never stopped to think that the extra time was needed because the game didn't sail thru the dev. process like butter in the first place?
So just because some disgruntled ex-worker- who thought the game should have been made HIS way- is now getting his 15 minutes by spouting off to some news source, does not mean he is bringing any meat to the table in terms of valid information. It may be TRUE information in terms of a game having been down a tough road, but again- that is par for the course.
David
Paladin69 said:That I'm not sure of. Didn't ask. When I was told all of this yesterday I was in shock & awe. I was more shocked to hear how everyone at Incog is taking this.
Sounds like SCEA wants everything done as fast and cheap as possible now, and a lot of ppl at Incog just want to leave...ppl have no motivation left for their current projects now either. A lot of depression in the air.
mckmas8808 said:PLEASE Jaffe. Let them know that 80% of the PS3 owners that want this game just want to fly over some beautiful water and fire bombs and missiles at enemies. WE DON'T WANT TO CONTROL NO STINKING FOOT SOLIDERS!!
KimiSan said:Damn, Jaffe got in the thread suddenly everyone are on the sony side and loooove warhawk.
GAF am hypocrites
One day the kids from the neighborhood carried my mother's groceries all the way home. You know why? It was outta respect.
Aeon712 said:It must be Afrika, I still dunno what that game is about .
Mithos Yggdrasill said:There is no point to convince who is not INSIDE in the industry what it mean to create a game and how it is to have determined condition and times to develop it.
Mithos Yggdrasill said:Yeah, but Zelda is much more then only a game. Anyway, why do you lose time and energy here, I don't understand it. There is no point to convince who is not INSIDE in the industry what it mean to create a game and how it is to have determined condition and times to develop it. Only when you're working with other people and with a chef you understand really that it is not easy at all to create a good AND creative game. But fans will always be disappointed and the Gaffers more then the rest of the world.
So, to come here for amusement, ok. But begin to explain what it means to develop a game...what a suicide !!
Il santo non vale la candela.
Awesome :loldavidjaffe said:...even if they don't love the games I work on (like that little ****er with the little toy zelda icon)...
Oneself said:Hey Jaffe, if you're still around, I got a quick question for you...
What's the engine used for Calling All Cars?
Diablos said:Awesome :lol
davidjaffe said:Mithos, when I eat lunch I surf the net. There are like 10-20 reg sites I go to, and this is one of them. I like to post here, it's fun! The nice thing about this site is while there may be some total asshats, most folks here seem to be smart; they seem to love games...even if they don't love the games I work on (like that little ****er with the little toy zelda icon)...but hell, that guy has turned me onto a seemingly great GBA dungeon crawler that I would have NEVER heard of...so I owe him one!
David
Aeon712 said:It must be Afrika, I still dunno what that game is about .
Doom_Bringer said:who is he talking about?
Would that GBA game be Rocket Slime?davidjaffe said:Mithos, when I eat lunch I surf the net. There are like 10-20 reg sites I go to, and this is one of them. I like to post here, it's fun! The nice thing about this site is while there may be some total asshats, most folks here seem to be smart; they seem to love games...even if they don't love the games I work on (like that little ****er with the little toy zelda icon)...but hell, that guy has turned me onto a seemingly great GBA dungeon crawler that I would have NEVER heard of...so I owe him one!
David
mckmas8808 said:Are you sure "LOTS" of people at Incog think this way or is it just 2 or 3 people? :/
davidjaffe said:Guys (gals?), just be aware that MANY MANY MANY games- including 90% of the ones I have worked on- go thru growing pains. It's called the creative process. Sometimes those pains are so bad that you don't think you can go on (GOD OF WAR, in my case), sometimes they are not that bad. BUT just because you hear about a game that is (or WAS) struggling thru the process, doesn't mean ANYTHING. That is the process for much of the time. Hell, they KILLED the first draft of HALF LIFE and started again...how many times did they push back ZELDA (which ZELDA? Hell, how about MOST of them)...you REALLY think it was to 'give the game more polish and give gamers the game the deserve'? Well sure it was, but you also never stopped to think that the extra time was needed because the game didn't sail thru the dev. process like butter in the first place?
So just because some disgruntled ex-worker- who thought the game should have been made HIS way- is now getting his 15 minutes by spouting off to some news source, does not mean he is bringing any meat to the table in terms of valid information. It may be TRUE information in terms of a game having been down a tough road, but again- that is par for the course.
David
Doom_Bringer said:who is he talking about?
http://www.neogaf.com/forum/showthread.php?t=135919CajoleJuice said:Would that GBA game be Rocket Slime?
davidjaffe said:Mithos, when I eat lunch I surf the net. There are like 10-20 reg sites I go to, and this is one of them. I like to post here, it's fun! The nice thing about this site is while there may be some total asshats, most folks here seem to be smart; they seem to love games...even if they don't love the games I work on (like that little ****er with the little toy zelda icon)...but hell, that guy has turned me onto a seemingly great GBA dungeon crawler that I would have NEVER heard of...so I owe him one!
David
uh oh - damn, I love this thread already. :lolDorfdad said:Killzone 2.............. GAF EXPLODES!!!!!!!!!!!!!!!!
Yeah, that's Mejilan.davidjaffe said:Mithos, when I eat lunch I surf the net. There are like 10-20 reg sites I go to, and this is one of them. I like to post here, it's fun! The nice thing about this site is while there may be some total asshats, most folks here seem to be smart; they seem to love games...even if they don't love the games I work on (like that little ****er with the little toy zelda icon)...but hell, that guy has turned me onto a seemingly great GBA dungeon crawler that I would have NEVER heard of...so I owe him one!
David
ooo thanks. I'll never play it though. :/jarosh said:
John Harker said:The endings of Twisted Metal Black use to creep me out back in the day.
DarienA said:Are you going to call someone out specifically for being hypocritical in this thread or do you just find generalizations to be a fun way to cause trouble?
shpankey said:It's Killzone
Ploid 3.0 said:Twisted metal 2's endings were even scarier. Spectre's for sure. Crazy 8's (TM:B) due to his screwed up face alone.