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New Tore Blystad interview at Gamescom... some notable quotes:
Disappointing that he sees the original Hitman games like this. I always loved being dropped in a Hitman sandbox and I have to figure out what to do next. This sounds like they are going towards a more directed experience.
If that's what he's taken from the complaints so far, he's way off the mark. I don't think many people are asking for it to be the "dur hardest hitman evar dur," I believe most want Hitman to retain the sandbox gameplay that makes the series unique. We don't want another Conviction scenario.
Dynamic audio depending on if you want to play the game like Conviction or Kane and Lynch 3:
DLC confirmation:
Older quotes from the lead developer:
Former IO employee "Voodooman":
Boxart:
Pre-order Items:
Source: http://www.vg247.com/2011/08/18/47-is-back-ios-blystad-on-bringing-back-hitman-with-absolution/
One of the things that was difficult with the old games was that there was a lot of freedom, but you really had to dig it out, it wasnt really presented to you at all. So you could start a level and there was ten doors open to you and was like, well, where the hell am I supposed to go? I dont know, Ill just have to try the first door, oh I got killed, now Ill try the second one.
Disappointing that he sees the original Hitman games like this. I always loved being dropped in a Hitman sandbox and I have to figure out what to do next. This sounds like they are going towards a more directed experience.
we also have so many segments of fans that we could listen to one group say, the game has to be more difficult than any other Hitman. Well, thats going to be hard for us to pull off if you make a game of this magnitude.
If that's what he's taken from the complaints so far, he's way off the mark. I don't think many people are asking for it to be the "dur hardest hitman evar dur," I believe most want Hitman to retain the sandbox gameplay that makes the series unique. We don't want another Conviction scenario.
Dynamic audio depending on if you want to play the game like Conviction or Kane and Lynch 3:
Another one is sound design. Weve built a very dynamic sound and music design system to follow this AI. So if you pull in the game in the action direction, everything you do will get kind of get more action feeling within the music.
But if you let the game pull back and let it go back into a more stealthy direction, the music will dynamically follow. And every single action you do will be supported by the music. Its something thats been very difficult for us to achieve, but now we believe its come very far.
DLC confirmation:
Its a perfect game for DLC. Youre a hitman, you do hits. How hard can it be?
Older quotes from the lead developer:
"You never really learn how to play them... youre never taught how to do things, and youre just dropped into this world. Someone playing it will think shit, what have I got to do, my target is over there and I have no idea how to get there and they just get killed a million times."
"We have paced the game a little bit more than previous games. In Blood Money, we felt it was one huge mission, then another huge mission, then another huge mission and you always start outside and probe your way in. It got a little repetitive at the end."
We do a lot of user research where we bring in hardcore Hitman fans and people who play third-person games and even SingStar fans to see how people react to the game. We can see that everybody who knows the franchise, the moment theyre exposed to anything, they hit reload. Its inherent in them! And were like no, no, you dont have to reload anymore! It might be a bit messy but youre not doomed if you clean up after yourself and continue.
Former IO employee "Voodooman":
"At the next Hitman game coming, they tried a person in charge with passion and balls to rethink (Nor me), but alas he was removed and K & L management has taken over. It does not bode well for IO and Hitman future"
Boxart:
Pre-order Items:
Source: http://www.vg247.com/2011/08/18/47-is-back-ios-blystad-on-bringing-back-hitman-with-absolution/