We'll get 60FPS games (that otherwise would be 30 on regular PS4) - only in 1080p. New Tomb Raider is as example of this.
YouTube doesn't support HDR.
We need the raw footage with HDR included.
Man, the stream completely ruined this footage.
Man, the stream completely ruined this footage.
No way... it looks too good to be real. I cant believe it. Guerrila doing some vodoo shit.
I and others were referring to the animation. No idea what you were supposed to be referring to but keep up.I think the animation is a little jarring. I never said I liked the animation.
We aren't talking about animations...
...unless you were just talking to yourself.
No we won't.We'll get 60FPS games (that otherwise would be 30 on regular PS4) - only in 1080p. New Tomb Raider is as example of this.
This a very similar file size to the MP4 YouTube download. Downloading the YouTube VP9 should still be higher quality. If your computer's up to decoding it!
How does it look?In download, thanks.
Eh, it doesn't seem like your issue is actually with the animation though, which is why the posters replying to you weren't really talking about animations. From reading your previous posts, your issue seems to be with Aloy sliding down the rope with bare hands/without a tool or something, which you said, like the bright colored climbing indicators, is too gamey (fair criticism). That's why Nathan's unrealistic/gamey actions in Uncharted were brought up.I and others were referring to the animation. No idea what you were supposed to be referring to but keep up.
How does it look?
I found a blooper, hahahahaha.
Look at the birds in the VERY LAST SHOT. Look at what they are flying into.
Also,that hair needs to be toned down. Come on guys. I get your impressed with the hair tech, but it is way too much.
Remember that this is the 4K checkerboard rendering mode for super high resolutions, so its eating up most of the GPU power of the console just to render the higher resolution and the base game. So what will the game look like on the condensed 1080p mode with higher fidelity assets!? That's the one i want to see
Holy Christ this looks unbelievably good on my Vizio 4K TV. Absolutely pristine IQ.
PS4 Pro is so bought.
Alright so that walking-Ubisoft Tower she climbed was ENORMOUS. Loving the sense of scale in this game. I'm hoping you can mount some of the larger machines, maybe even fly the pterodactyl one?
.The Neo version will be delicious.
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No way do I believe for a split second that the PS4 Pro is running that game, as presented, at 4K native resolution though.
It's not native 4K, but I bet the game will look exactly this good when released on PS4Pro. A lot of people hear about checkerboard rendering and reconstruction, and imagine what that can do to image quality in current games. There can be a notable "blurriness" or a "smudgy" look to things sometimes in, say, Shadow Fall multiplayer, or Quantum Break, or R6 Siege. The results aren't pristine.I would say "It looks like it might be native" but then I remeber youtube encoding, so I guess the softening of the frames might be covering up some type of upscaling/reconstruction.
Still seems far fetched to me. It's like you're telling me I could run Crysis 3 at 4K on a 1060.
Where is this gif from?
That stream was not the right way to distribute content of this quality.
The image quality jump is huge and there are still visual improvements on top of that.
Hoping we get the CoD footage soon. That looked like the biggest leap shown over the standard PS4 version.
It's not native 4K, but I bet the game will look exactly this good when released on PS4Pro. A lot of people hear about checkerboard rendering and reconstruction, and imagine what that can do to image quality in current games. There can be a notable "blurriness" or a "smudgy" look to things sometimes in, say, Shadow Fall multiplayer, or Quantum Break, or R6 Siege. The results aren't pristine.
And they're still not pristine here. You can see telltale signs of the reconstruction, especially in stills. But when you're going from something like 1800p to 2160p, it's not like 900p to 1080p (even though the relative gap is the same). The final pixels are smaller--at typical viewing distances--so the imperfections tend to fade from attention.
Rip hand flesh.
GI had some new gameplayWhere is this gif from?
Well, to play the devil's advocate here, what else could they do? Also, PS4 Pro is for users who are really into IQ. People like you and me, or this thread in general, for sure are knowledgeable about checking out the trailer again using the proper media.
Don't care about just increased resolution that won't benefit my 1080 display. Better textures? AA? Draw distance? Tell some damn details Sony.
I totally agree that the results look great! They give the impression of perfect solidity at decent range. I was just pointing out to Lister that the presence of artifacts when you look very closely--closer than you ever would during play--shows the presence of (very effective) shortcuts.The results may not be pristine here but they are certainly better than previously seen technique. Should look really good in motion at standard distances from the TV.
Eh, even the TR devs say 45~60fps.
Maybe some games will get close to that target. I imagine a 60fps target is out of the question for any sort of open world title.
I consider TRNo we won't.
Do we have any indications as to what Horizon Dawn will be doing for 1080p TV owners?
Is it safe to assume essentially this but downscaled?
Because I cannot fucking handle that idea. I'm so damn ready!
For me too now thanksMade a quick and dirty DOF edit of one of the 4K screenshots for my wallpaper. Game is beautiful.