Insane Metal
Gold Member
That's so fucking sad.I've been waiting for this one.
That's so fucking sad.I've been waiting for this one.
It was aimed at those who think that severe mental stress can only affect those in certain immediately identifiable "high stress" jobs. Which I'm sure you'll agree is an awful stance to take considering those affected are essentially being told that what they're going through is a nonsense.Again, I've yet to see actualy proof of serious mental breakdowns resulting in real medical care. The whole article reads like a schoolyard-esque whinge about their lot in life after sh*t hit the fan. I won't ever feel "ashamed" about anything I think just because Jason Schreier (of all people) painted a sob story picture in Kotaku about poor little Bioware.
An article in the gaming press isn't gospel. There's another side to this story (EA's, other devs) which we'll probably never hear.
As someone who has fought depression for more than a decade, I understand you bro. Take care of yourself first and foremost. Do whatever it takes to get better. I wish you the best, love the work you do.The issue is that I’m extremely fucking depressed lately and in chronic pain that nobody can help with (which obviously nobody would care about anyways). I’ve been so close to the edge lately. I don’t think I’m worth shit. I’m working my ass off but I don’t know why. Things are not good.
That’s nobody’s problem but my own obviously but the viciousness of people’s reactions to something that they totally misread doesn’t sit well with me and since I’m in bad shape, I’m overreacting like an asshole.
So now that I’ve demonstrated how messed up I am in this state I’m sure I’ll get dog piled for it.
I think very poorly of myself, am hideously ugly, constantly dealing with shitty messages, feel like shit everyday, etc. So I’m not acting rationally currently. That’s basically it.
I apologize for acting like a jerk then. That’s not right. I don’t want to be that way.
I've read the article. Some of it reads like a barely concealed agenda-driven attempt to deflect the blame away from the development team & literally onto the "stress" caused by the new bogeyman used by all developers when they produce a turd: crunch hours.
Right, so Dragon Age Inquisition's success was "bad" because it took some hard work to achieve? They act like the entire team was in a slave labour camp. Back in the real world, maybe (just maybe) they did a bad job on Anthem & Andromeda, for xyz reasons. But it's easier to blame the publisher & work hours, right? Keep in mind many of these developers could be looking for a new employer in the near future, ergo via speaking "anonymously" to Kotaku & building a narrative in which they weren't responsible for Anthem's shitty condition they hope to salvage some goodwill.
The issue is that I’m extremely fucking depressed lately and in chronic pain that nobody can help with (which obviously nobody would care about anyways). I’ve been so close to the edge lately. I don’t think I’m worth shit. I’m working my ass off but I don’t know why. Things are not good.
That’s nobody’s problem but my own obviously but the viciousness of people’s reactions to something that they totally misread doesn’t sit well with me and since I’m in bad shape, I’m overreacting like an asshole.
So now that I’ve demonstrated how messed up I am in this state I’m sure I’ll get dog piled for it.
I think very poorly of myself, am hideously ugly, constantly dealing with shitty messages, feel like shit everyday, etc. So I’m not acting rationally currently. That’s basically it.
I apologize for acting like a jerk then. That’s not right. I don’t want to be that way.
I blame alone on Bioware for this. Also for hiring unskilled people. When you have a product with Andromeda that has worse animations and faes than Mass Effect which was released in 2007 than you really have not only untalented but also very unskilled people. But they cared more for being diverse than for actual skilled people. No wonder these untrained unskilled people break down after that much pressure. What Epic should have done is to say STOP hiring based on skill but as such a huge company that would probably also difficult to realize in the end.Dude......EA literally followed up Jason's story acknowledging they had issues and hired a new person in 2017 to fix the past issues. Why are you acting like there were no issues with BioWare?
Well..it sure as hell isn't the fault of rank and file devs. They're not the ones making decissions. The team leads are. So it's their fault, as well as the fault of BioWare's bosses since they allowed it and in turn also EA's fault for allowing them to do it.Says who? Kotaku? Its 'anonymous' sources? I'd need more evidence than that before making a judgement on this issue. Apparently during production of Mass Effect Andromeda, Bioware screwed-around with a "No Man's Sky" procedural universe idea for a couple of years (costing development time & money). It never made the final game. Was that EA's fault? In these cases it's really not unusual to see a blame-game whereby all parties involved in the disaster toss responsibility for the problems around like a hot potato.
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I blame alone on Bioware for this. Also for hiring unskilled people. When you have a product with Andromeda that has worse animations and faes than Mass Effect which was released in 2007 than you really have not only untalented but also very unskilled people. But they cared more for being diverse than for actual skilled people. No wonder these untrained unskilled people break down after that much pressure. What Epic should have done is to say STOP hiring based on skill but as such a huge company that would probably also difficult to realize in the end.
At this point I think it is better to close this studio and let the legecy be a legacy. They are done for. And it is time these employees seek for a better suited career. Maybe some help desk or customer support job. Or in the End if this does not work out. There is still McDonalds.
The moment they announced and marketed this stance Andromeda did happen. People like racist Manveer advocated for it etc. I think it has something to do with it and honestly it would be difficult to prove me otherwise since it really aligns with the downfall of Bioware and their statements.This didn't happen due to diversity. Stop with your anti-diversity stance. It's super clear the many reasons why BioWare are making bad to average games now. And EA forcing all teams to use the FrostBite engine is clearly one of them.
That's so fucking sad.
This doesn't make any sense. Because Anthem and Andromeda are rushed games, thin on content, unpolished and with weak gameplay systems. How is pro-diversity responsible for any of those. At most their SJW-ness has caused lack of attactive romance partners for Andromeda, but even that was just small part of the entire game.The moment they announced and marketed this stance Andromeda did happen. People like racist Manveer advocated for it etc. I think it has something to do with it and honestly it would be difficult to prove me otherwise since it really aligns with the downfall of Bioware and their statements.
The errors from this is not because of a rushed job. Many of the failures are not bugs or rushed they were designed that way.This doesn't make any sense. Because Anthem and Andromeda are rushed games, thin on content, unpolished and with weak gameplay systems. How is pro-diversity responsible for any of those. At most their SJW-ness has caused lack of attactive romance partners for Andromeda, but even that was just small part of the entire game.
The moment they announced and marketed this stance Andromeda did happen. People like racist Manveer advocated for it etc. I think it has something to do with it and honestly it would be difficult to prove me otherwise since it really aligns with the downfall of Bioware and their statements.
It is not about the diversity in the game....Correlation =!= causality.
If Andromeda and Anthem would have been good, nobody would even talk about political stuff. DA:Inquisition was FULL of LGBT, diversity and acceptance themes and IIRC the game sold well/won GOTY awards.
UbiSoft gave us the option to play AC Odyssey as a lesbian protagonist and they are fine.
Not a big fan of the "woke SJW" stuff myself, but come on. The problems with ME:A and Anthem are not based on the political opinions of some devs.
This doesn't make any sense. Because Anthem and Andromeda are rushed games, thin on content, unpolished and with weak gameplay systems. How is pro-diversity responsible for any of those. At most their SJW-ness has caused lack of attactive romance partners for Andromeda, but even that was just small part of the entire game.
When will the average person realize that most of us are going through something and that's okay? Some people treat mental stress and mental health as if it's a joke and not a serious thing. It's so frusrating. You can see it ALL through this thread. People shitting on BioWare developers because the leadership and software tools they had were terrible and made the quality of their life worse to deal with. That's a real thing. But to be told basically, "SHUT UP and DEAL WITH IT" seems like the dumbest\worst\ignorant\saddest thing ever to me.
I can't see anyone saying that?Why assume the people calling out the report of "cry closets" and months of paid leave over work stress lead cushy existences and don't understand stress, suffering, and mental health issues themselves?
https://venturebeat.com/2019/04/02/bioware-went-rogue-on-ea-with-its-dragon-age-4-announcement/
It gets better and better.
Basically, they announced DA4 despite EA because they knew Anthem was going to be a piece of shit.
Why assume the people calling out the report of "cry closets" and months of paid leave over work stress lead cushy existences and don't understand stress, suffering, and mental health issues themselves?
Damn man, that’s intense. :-( I feel like an ass for overreacting. I do appreciate the support, though.
I logged in last night to 10,000+ players playing Titanfall 2.. the franchise might not be seeing a third entry, but TF2 is definitely alive.Titanfall is super dead as well, Apex might be in the same universe but it's still a new IP.
How do you even prove something like that? You sound like you're inserting your own narrative to prove a preconceived notion.When you have a product with Andromeda that has worse animations and faes than Mass Effect which was released in 2007 than you really have not only untalented but also very unskilled people. But they cared more for being diverse than for actual skilled people.
#We are talking here about almost 10 year old technology at that point. They used the same engine as Inquisition and the differences are staggering. You can not put this on the time pressure they had. If we would talk about time bugs and glitches sure. But even the design choices were at most on an amateur level. Fact is that there is NO talent left at Bioware and fact is also that this all did happen after Bioware was advertising their diverse teams and one of their director went on an anti white rant on twitter and got later fired for it.How do you even prove something like that? You sound like you're inserting your own narrative to prove a preconceived notion.
He has shit opinions but I have to admit he is the only actual journalist working within the gaming industry.>Jason Schreier
>deserving a full read
Why are you doing this OP? Do you hate us?
Bioware had just as much to do with this as EA hell I would even go as far as to say Bioware is MORE at fault here. EA gave them 7 fucking years to make the game. EA was more than fair to Bioware here as far at giving them the time to complete the game and remember this was a game Bioware wanted to make not EA. EA should have just cancelled the game after 4 years of Bioware sticking thumbs up their assesI didn't read the article as I try and stay away from that website, but...
"How BioWare's Anthem Went Wrong"
That one is easy, Electronic Arts is how it went wrong. I have no idea how you guys/gals stomach EA and Ubisoft games.
Not a Kotaku fan but Schreier knocked it out of the park with that write up. Thorough, cited, and we'll constructed. I really liked the whole read and would love to see more examples of that kind of journalism in gaming. Great job Jason.
If someone has to walk in a closet to cry onw the job. That's a problem with work environment, not the person. Remember, depression and anxiety were wide spread in the studio. That should never happen. It all makes sense now. I remember reading before the game came out bioware employees were terrified of loosing their jobs and were under high stress. Its amazing this game even came out in the state it did.Professional composure is a reasonable expectation.
Sitting on a computer for 10 to 12 hours a day coding sounds fucking depressing to me. I dabbled in it in college, and I found out quickly that shit ain't for me.I kinda think it is actually lol. Being a games developer can be very mentally taxing work.
I hate reading Dark's post, because it just goes to show how shitty humans are to others. There's no reason why Dark should be told to "MAN UP" or stop being a victim. Why do some people always throw the "victimhood" term around to make others feel guilty or weak?
When will the average person realize that most of us are going through something and that's okay? Some people treat mental stress and mental health as if it's a joke and not a serious thing. It's so frusrating. You can see it ALL through this thread. People shitting on BioWare developers because the leadership and software tools they had were terrible and made the quality of their life worse to deal with. That's a real thing. But to be told basically, "SHUT UP and DEAL WITH IT" seems like the dumbest\worst\ignorant\saddest thing ever to me.
It is a common response, especially to things not understood. Cancer victims used to be blamed for having cancer, obesity is still this way mostly.
We all have our internal fiction of how the world and other people are and how they work. It is necessary because it allows us to function. Most don’t understand that it is a fiction, like identity. So when the fiction heavily skews towards individualism and individual responsibility, you get victim blaming and ice cold responses and judgementalism. Having said that, it may work for that individual, although maybe not for those in his life.
Obesity is entirely on the person. Cancer isn't. You can't control if you get cancer, but you can control if you get fat.
You believe you know this, those who devote their lives to researching it disagree. I side with the research community.
Obesity is entirely on the person. Cancer isn't. You can't control if you get cancer, but you can control if you get fat.
He may be SJW but his works is worth reading.>Jason Schreier
>deserving a full read
Why are you doing this OP? Do you hate us?
He may be SJW but his works is worth reading.
Despite his SJW worldview, this guy is a talent journalist .
He is not talented. He does the basics of his job. If he was a journalist in literally any other field, he would be doing the bare minimum expected.
. And yet this article creates much light on all of the red flags of Anthem coming out before the game shipped and after. I don't possibly see how you can't connect the dots on this. Journalism isn't science. Sometimes you can't get all the facts. Regardless he carries a lot of respect and weight in this industry. Its smart not to take everything at face value but the writing is on the wall here man.The positive reactions to this article smell a lot like confirmation bias to me.
Personally, I feel that it's very easy to bash people from behind the shield of anonymity, and it's even easier to build a narrative when you can cherry pick your anonymous sources and have no need whatsoever to prove that they actually represent a common feeling within a studio.
Bioware is formed by hundreds of people, and large gaming studios are like a society. No matter how well or badly things go, you'll always find several people that are happy, and several people who are unhappy. No management makes everyone happy.
By interviewing a few anonymous sources among multiple teams of hundreds, you can assemble literally any narrative, and it's not like Kotaku doesn't have an agenda that they actively push all the time (and very conveniently is supported by this article).
Should never, ever take anonymous sources at face value. I have no doubts that Bioware has many problem areas, like all large studios, but I am quite positive that this article simply paints the picture its author wants to paint.
The positive reactions to this article smell a lot like confirmation bias to me.
. And yet this article creates much light on all of the red flags of Anthem coming out before the game shipped and after. I don't possibly see how you can't connect the dots on this.
Uhhh no. The game speaks for its self. Confirmation bias would be me blaming EA for everything since I hate them. There were hints of this going on even before the game came out. I’m just observing and connecting the dots as the story unfolds. Bioware is In shambles. Anthem proves it and so dose ME:AYou just described confirmation bias.
Titanfall is super dead as well, Apex might be in the same universe but it's still a new IP.