Heh, it was mostly bought for work purposes, so I didn't really care about the graphics.
i7-6700 3.41GHz, 16GB RAM
If you were to replace the GPU you'd be set for quite some time tbh.
Heh, it was mostly bought for work purposes, so I didn't really care about the graphics.
i7-6700 3.41GHz, 16GB RAM
Yeah, in Elite you can drop out at a resource extraction site, where miners are mining asteroids, sometimes in a wing with several friends defending them. Wanted pirates/assassins swarm around, also sometimes in wings of their own, looking for easy prey miners with a full cargo to claim. And space police swarm around in packs as well, waiting for anyone to step out of line. Sometimes the pirates blow up miners and steal their cargo and jump out...sometimes the miners dodge and the police see what's going on and blow up the pirates, sometimes the miners' pals defend them and force the pirates to flee. All of these groups are coming and going at various times, doing their business. And all of them are AI, but other players can and do take part in all of these activities as well.
The mechanics of spaceflight in Elite are wonderful, but the core game itself I find extremely boring. There's no life to it.
Calling nms half a game is an absurbly dumb post.
Elite is actually done, No Mans Sky is shallow, and Star Citizen will either be the greatest scifi game or the biggest waste of money ever.
ED is not done. With multi-crew, character creation, walking around ships/stations/planets, pilots able to hijack another ship, fps fights, planets with atmospheres implemented for landing, including cities, forests, life.. hunting that life..
And probably more. ED is a 10 years project all in total when it'll be finished i would guess. They have just choosen to release the core gameplay early on and work on implementing more stuffs afterwards, rather than try to have all features at once at launch, the core experience, something as essential as space combats for example, would likely have sucked.
Calling nms half a game is an absurbly dumb post.
Is the Xbox One version the same most 'up to date version' as the PC? And if yes, will receive the same updates?
It's up to date as of right now. Season 2 was like 5 months behind PC tho.Is the Xbox One version the same most 'up to date version' as the PC? And if yes, will receive the same updates?
Is the Xbox One version the same most 'up to date version' as the PC? And if yes, will receive the same updates?
As far as I am aware, the xbox one version is always a bit behind the PC one.
It's up to date as of right now. Season 2 was like 5 months behind PC tho.
Its lagging behind PC, but yes, eventually it'll get the same updates.
To be honest, you don't need the best graphics card to run this with mostly smooth 60 fps. Even a gtx960 at 1080p would work wonders.Ok, so it does eventually get the same goods. Nice.
Just gauging for the eventual PS4/Neo version.
Or I need to stop being cheap and update my graphics card.
Okay, cool. Thanks for the quick responses.
I like them all.
No Man's Sky is fun if I want to relax and explore a few planets without much hassle.
I play Star Citizen and Elite Dangerous when I'm dedicated to spending a few hours.
However, out of all 3 games I would say Elite Dangerous is my favorite, mostly because of the VR. Easily my favorite virtual reality experience outside of Subnautica and Titans of Space.
Ok, so it does eventually get the same goods. Nice.
Just gauging for the eventual PS4/Neo version.
Or I need to stop being cheap and update my graphics card.
Okay, cool. Thanks for the quick responses.
To be honest, you don't need the best graphics card to run this with mostly smooth 60 fps. Even a gtx960 at 1080p would work wonders.
It doesn't have to be expensive. A $200 graphics card will give you the Neo/Scorpio performance or more provided your CPU is relatively modern.
Would the 480 work good then? Always used nVidia for cards for over 10 years but seems attractively price.
I am confused about all these "ED is a shallow game" comments. Isn't the main core of ED trading and combat? There is no campaign or storyline to speak of, and your role is basically just part of a whole system and trying to live within it? So basically, you make your own story, supported mainly by the core of what ED is, which is trading and combat.
So if ED's combat system is very robust, i.e., harkening back to the space sims of the 80s/90s, how does that make it very shallow? I've been playing space sims since the 90s (WingCom, Privateer, X-Wing, DS1, heck, I even bit Colony Wars) and the whole point of those games is dogfighting. If ED's combat controls and mechanics are on point (pitch, yaw, shield transfer, etc), then it has already at least met what it set out to do.
ED is already in my wishlist and will bite on it as soon as I'm done with my backlogs, but if it has a world that allows you to be a trader, a bounty hunter, a pirate, etc. with actual consequences of all whatever path you choose, and allows you to progress via ship upgrades, with each upgrade actually contributing to your goal, then how is that shallow considering that is what a space sim is supposed to be in the first place, short of the absence of an actual campaign?
There is a story happening in the game, actually quite a few stories and the community is influencing it by doing "community goals"
The 480 would be perfect. Specs are just fine.
Elite Dangerous is a game, No Man's Sky is half a game, Star Citizen is a concept
Oh did you get one of those HP deals? The CPU is obviously miles beyond the PS4's and part of the performance issues on PS4 are CPU computational from the procedural element. You obviously have the trappings for a very competent gaming computer you just need a GPU. You obviously already know this though. Is it something you think will ever be in your budget or do you simply just not really care to play on PC?
If you were to replace the GPU you'd be set for quite some time tbh.
Nice! Thanks for the info. Will research and just connect the PC to my 4KTV since it has true chroma and that based Sony scaler for 1080p.
Would the 480 work good then? Always used nVidia for cards for over 10 years but seems attractively price.
You might want to look up the user complaints about Elite: Dangerous.
I am confused about all these "ED is a shallow game" comments. Isn't the main core of ED trading and combat? There is no campaign or storyline to speak of, and your role is basically just part of a whole system and trying to live within it? So basically, you make your own story, supported mainly by the core of what ED is, which is trading and combat.
So if ED's combat system is very robust, i.e., harkening back to the space sims of the 80s/90s, how does that make it very shallow? I've been playing space sims since the 90s (WingCom, Privateer, X-Wing, DS1, heck, I even bit Colony Wars) and the whole point of those games is dogfighting. If ED's combat controls and mechanics are on point (pitch, yaw, shield transfer, etc), then it has already at least met what it set out to do.
ED is already in my wishlist and will bite on it as soon as I'm done with my backlogs, but if it has a world that allows you to be a trader, a bounty hunter, a pirate, etc. with actual consequences of all whatever path you choose, and allows you to progress via ship upgrades, with each upgrade actually contributing to your goal, then how is that shallow considering that is what a space sim is supposed to be in the first place, short of the absence of an actual campaign?
I'll tell you what I think since I'm pretty much the same history as you and I just got elite... It's not that there's nothing to do but it can be like all the stuff to do is very similar. Like a massive Skyrim or MMO . There's a lot of mission variety but the scale is so massive that it takes a good deal of time to do almost anything. So when you compare to say wing Commander you would launch , warp and fight, warp and fight, warp and land . In elite dangerous you may warp then search, maybe fight or maybe search some more, then fight, search and warp , warp search , etc ... Fighting 3-4 waves/individuals may take ten minutes or it could take an hour . I'm sure you get better at finding hotspots but travel alone may take 5 minutes or 10. It doesn't seem like much but it all adds up to a lot of travel. I didn't find it hard to get into as a sim vet but you have to embrace the vastness of space... You aren't just going to normally jump on and shoot down 10 kilrathi in 10 minutes ...
I keep seeing this, it looks great.Just play Rebel Galaxy.
Let's set aside WingCom for a bit because you're railed in by the campaign on that one, but if, for example, all I want is to be like in Privateer and check on mission boards/bounty hunting, am I covered on that one? I'm not even worried about a dogfight lasting 30 minutes just as long as it's engaging and challenging.
Ya I fully recommend ED you can see my recent concerns in the ot thread about the games propensity to eat up your time with kind of slow travel that's my main thing ... Just for example say you pick up a bounty. You go to a nav beacon at a certain time and then go to a system and your likely to find your target .... But within that it may be half hour away ( your targets arrival )and you kind of need to be there so you are kind of tied up for that half hour (real time) scanning and searching and waiting . So it's not the campaign of wc that I was keyed on but more it's jump in and shoot. ED requires more prep and planning, a real sim if you were. But you can just hang around traffic areas picking fights too so it's not all going to take that long.
Is it? I saw this in the store and was mildly interested.
EVE is not a game, it's a way of life.How about Eve Online tho
How about Eve Online tho
Definitely the 480 is essentially what the Neo is said to be using but clocked substantially higher on PC meaning it will probably be closer to the Scorpio. The PC aftermarket varistions like the $200 Power color Devil for instance got up to 6.4 Tflops. Regardless same architecture as the new consoles which means it will likely enjoy quality support for a good while.
That being said if you can find a good deal on the Nvidia 1060 that is also a great card to consider. Seems to be outperforming the 480 by a marked amount in most circumstances although I'm not sure what the prices look like currently. They were supposed to be $250ish.
Awesome, I think I get what you mean now. Combat doesn't immediately happen once you arrive at the navpoint, but you'll have to take into account real-time events. I think I can live with that. Sounds good if I just suddenly get the need to dogfight in space. As long as I have other means of getting credits to upgrade my ship, I think I'm good.
NMS has one way of playing, a forager/explorer trying to get to the center of the galaxy. In elite you can be a bounty hunter, a trader, a smuggler, a political enforcer, an explorer
This isn't true, there's lots of ways you can play NMS including being a bounty hunter and trader.