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How much would you be willing to pay for online console gaming next gen?

Since MMOs have fees (around $15 us a month), I don't mind paying. Not a big fan of paying for a year of service in advance though.
 
The ironic thing is, all those people defending live this gen about how all it's services are worth it, well, EVERYTHING will be free next gen except for the Peer to peer gaming (except on weekends). :lol

HOW the fuck can anyone justify paying 50 dollars a year to play games online where the data is \transfered between Xboxes, with no added bandwidth costs to Microsoft?

It's like the utility companies charging me money not to pour water into a glass, but to DRINK it after pouring it into a glass.
 
quick Q.

Does the xbox live starter kit work to extend your sub if you already have one? Mines about to run out, and the starter kit is £20 at game, instead of £40 to renew via credit card.
 
mrklaw said:
quick Q.

Does the xbox live starter kit work to extend your sub if you already have one? Mines about to run out, and the starter kit is £20 at game, instead of £40 to renew via credit card.

Yes it does. And I took advantage of a similar deal in Canada. Also you get a free game (Crimson Skies) with that starter kit.
 
Buggy Loop said:
Same i did this gen and did for nearly a decade on PC.. 0$

Only thing i'll pay for are MMO games. Not a fancy interface with a buddy list and no dedicated servers.

That's pretty much how I feel.

I also don't play online anywheres near enough to make it worth 50 bucks or 100 bucks a year in the 2 months I had that Xbox Live trial thing I played online MAYBE 4 or 5 times total, between working full time, doing freelance jobs, training in aikido, and having a social life, I can barely fit offline gaming into the equation forget about online gaming
 
Amir0x said:
I know I'll be promptly "put in my place" by several GAFers who don't fit this profile, but sometimes I feel like people who say "ZERO DOLLARS, online gaming aren't worth any cash!" just haven't really experienced the endless joys of playing against 64 other people on a game like Battlefield over a broadband connection. (Now I know the game doesn't cost you anything, but I don't mind paying a little cash for a unified infrastructure. To me, online games are certainly worth it.)

I'm not gonna try and put you in your place just gonna say that's not really always the case

when I was in college, and all i was doing was college shit and fraternity stuff yeah I had an assfuckingload of free time and I played alot of PC games online with my roommates, Starcraft, diablo, Half Life, it was good times and I had alot of fun playing online. back then something like XBL probably would have really interested me and I probably would have paid for it, but now at this point in my life, I just don't have that kind of free time any more.
 
And i also thought that Microsoft was hot enough to introduce the "pay-per-minute of play".

Now that would help to make online gaming more mainstream and i could use my minutes and play when i want/have time. If i'm ever "forced" to pay to play online games, i hope i will be able to play when i want.
 
Actually, now that I think about it, MS charging money for P2P gaming is more like the manufacturer of the aforementioned cup in my post above charging you for the water you run.
 
For next gen online console gaming, all I ask is that basic, peer-hosted online 24/7 gaming not be locked behind a subscription or any other type of fee. Just include competent implementation of the fundamental matchmaking services required. Beyond that, for anything these guys want to label as "premium" services where they're looking to charge a fee, they'll find that I'll be very willing to negotiate on pricing.
 
GaimeGuy said:
There's a case I'd like to elaborate on.

Personally, I hate the idea of subscription based gaming. I don't want to pay yearly or monthly fees to play games online.

However, in the case of MMOs, I understand the amount of work it takes to maintain the servers and keep the game running smoothly 24/7 and that it takes charging a subscription fee to pay for those costs. It's not something that I personally enjoy, paying monthly fees to play a game, but at least in the case of MMOs, I can understand that there's a good reason for the fees.

What I can't understand, however, is charing money for a mostly text-based databse keeping track of your buddies and online games where 99% of the data transfered is done via a P2P connection. I'd much rather just pay an upfront 30-50 dollar one time fee for a keyboard/headset and a starter kit, and it would be a much more reasonable asking price, in my opinion.


You know my big problem with MMOs is that, well ok here's how I see, I think if it's a game like Everquest or World of Warcraft or Final Fantasy XI where you are going to have an insane amount of people online paying you 13 - 15 bucks a month, I think more people would be inclined to do so, if to buy the game wasn't 50 bucks and then an additional 15 bucks a month


I think more people would be inclined to buy MMOs if the intial investment on the game was cheaper, like 10 - 20 bucks

I know they need to make up the cost of the initial development, but some of these games have a million subscribers you mean to tell me it's costing them 15 million dollars a month to keep the game up and running

but thats just me *shrug*
 
Wyzdom said:
And i also thought that Microsoft was hot enough to introduce the "pay-per-minute of play".

Now that would help to make online gaming more mainstream and i could use my minutes and play when i want/have time. If i'm ever "forced" to pay to play online games, i hope i will be able to play when i want.


What a horrible idea. No thanks

GaimeGuy said:
The ironic thing is, all those people defending live this gen about how all it's services are worth it, well, EVERYTHING will be free next gen except for the Peer to peer gaming (except on weekends). :lol

HOW the fuck can anyone justify paying 50 dollars a year to play games online where the data is \transfered between Xboxes, with no added bandwidth costs to Microsoft?

It's like the utility companies charging me money not to pour water into a glass, but to DRINK it after pouring it into a glass.

The games justify the price. Cant be bothered or care about P2P, as long as i can play decent lag free games, i dont give a shit how MS run their network. Im happy with the service, i play games i cant play on other consoles, the setup is easy, the community is great (with GAF folk) i dont think about the backbone of the service, i just play games. And from my experience, its the best way to play online.

Introduced 3 of my casual friends to it, one of them even bought 2 gamer tags, one for himself and one for his brother. They love it
 
the only thign that really bothers me in all this is that too many people think xbox live is what is giving you low ping lag free games when all that is really doing that is the fact that its broadband only and possibly a ping comparison for match making.

MS has no more control over lag than you do. Their 'premium' service has nothing to do with drops and lag free games.
 
Prine said:
What a horrible idea. No thanks

My 70$ a year would actually be a year of PLAYING making my money worth. I'm not able to play whenever i want and paying a month or whatever a year and loose half of it is not good. I'm sure a "pay-per-play" system would own alot of people (including me).
 
slayn said:
the only thign that really bothers me in all this is that too many people think xbox live is what is giving you low ping lag free games when all that is really doing that is the fact that its broadband only and possibly a ping comparison for match making.

MS has no more control over lag than you do. Their 'premium' service has nothing to do with drops and lag free games.
Seriously. If Xbox Live was really this magical "no lag, no drop" service then why do all Capcom's Live games play like shit? It comes down to netcode and nothing else really.
 
slayn said:
the only thign that really bothers me in all this is that too many people think xbox live is what is giving you low ping lag free games when all that is really doing that is the fact that its broadband only and possibly a ping comparison for match making.

ostrich.gif

"We don't care HOW they do it, we just want to pay for it!"
 
i hope online gaming eventually becomes free as we move on. sure PC gaming had things like Total Entertainment Network and stuff, trying to charge you money to play online. but now people can set up their own dedicated servers and keep online gaming free of online fees. paying for online gaming is ridiculous, especially for something like xbox live where all you're paying for is a universal, glorified friends list

people who are glad to pay for this kind of crap SICKEN ME
 
Hmmm it really depends on the qaulity of the game but to make a rough guess I would say up to £10 per month. (That's about US$18)
 
I'm fine with 5$ at month, because:

-cross-games ID
-Cheating control
-DLC from the devs and/or in some cases user created (exception: Paid DLC)
-Matchmaking/voice messaging, clans
-I can use all my live enabled games
-almost no lag at all
 
FiRez said:
I'm fine with 5$ at month, because:

-cross-games ID
-Cheating control
-DLC from the devs and/or in some cases user created (exception: Paid DLC)
-Matchmaking/voice messaging, clans
-I can use all my live enabled games
-almost no lag at all


- doable on Gamespy
- depends more on the develloper than anything else
- we already pay for this shit that is done during the devellopement time (there, i said it)
- doable on Gamespy
- ????
- lag is related to the game's netcode + your connection speed.
 
people who are glad to pay for this kind of crap SICKEN ME
Anyone who's glad to or WANTS to pay for anything should sicken you. It would be nice if everything were free wouldnt it?

When it's something you cant get anywhere else you really cant blame people who dont mind paying to get it if it's something they want. Convenience is a hell of a factor in just about all consumer purchases.
 

ex:
-the PS2 network in japan have subscriptions plans that only include certain games for certain devs at once.

-Even with all the MMO that SOE produces you need to pay a separated subscriptions for each one, and yes I know that there's a plan if you pay more than one MMO from SOE but is still expensive.

what I find funny is that some of the people that think that every xbox live user is a dummy for paying it, are fine paying 15$ for only one game that even if you use centralized servers is very hard to justify that cost
 
FiRez said:
what I find funny is that some of the people that think that every xbox live user is a dummy for paying it, are fine paying 15$ for only one game that even if you use centralized servers is very hard to justify that cost

True. Anyway i'm glad i don't like those games.
 
GhaleonEB said:
I find the $50-60 resonable, especially considering the likely proliferation of 'microtransactions' which will effect a stealth price increase (if you want that content).

The level of service and standardization in Live is way beyond just simple 'online play'. If the games just had online play, and tossed everyone into a server list to fight it out, I would not pay for that. But I'm happy to pay for the kind of online experience that Halo 2 provides, for example.

I think we need to distinguish between basic "online play" and the high level of community and services offered by something like Live. I don't think they are really comparable.


I agree, in fact XBL has spoiled me. I don't even like playing some online game on te PC anymore. Heck give me FFIX on XBL with voice chat....SOLD!! You had me at hello.
 
Wellington said:
I don't understand this, you guys ask for all this crazy wifi, no lag, secure, no drops network and aren't willing to pay for it? Yeah, I too wish prostitutes would fucking deep throat, let me do anal, and blast on their face for nothing.

LMAO!! The way you put it is crude, but you get the point. And I agree with what you're saying.
 
pjberri said:
I hope someone is putting a gun to your head for you to write shit this ridiculous.

You make it sound like paying for XBox Live unlocks a wonderful utopia of online gaming, where leprachauns massage your feet as you sit in a meadow playing marvelous games that are always being released.
The reality is, quality games, players and moderation are sparse when it comes to XBox Live, and this is a service you're paying for. How many people have I heard about being banned from Halo 2 for absolutely nothing.
And the kicker is, you're not really paying for anything that multitudes of others on the PC aren't already offering (and have been for some time). You can say "well this is between CONSOLES" but that's simply idiotic, because the fact is, there's an XBox Live alternative out there that is far better, end of story.


LMAO!!! :lol
 
Doom_Bringer said:
$0

When the hardware has all the components it needs to go online and when the user has a broadband connection he shouldn't have to buy additional software to play online games.

It should be like PC gaming. Battlefield series is the best example.

Agreed. So far of what i have seen of console online games and the sevices do not compare to pc equivalents
 
Prine said:
i play games i cant play on other consoles,

Except for the fact that most of the games ARE available for other consoles, and you don't have to actually pay to play them online.
 
GaimeGuy said:
Except for the fact that most of the games ARE available for other consoles, and you don't have to actually pay to play them online.

Oh yeah, we already know how great are the Splinter cell and Ghost Recon Series on PS2 Online
/sarcasm
 
So to recap:

We're crazy to expect peer-to-peer online play and associated services for free as they have been historically, because all that stuff costs so much to provide, especially in these modern times of increasingly faster and cheaper CPUs and network bandwidth.

Everyone except Microsoft offers online play for free. But you see, it's crazy to expect to get online play for free because it's all the associated services that cost money, in much the same way that it's costly to maintain a corporate website which is why access to them isn't free either.

Now Microsoft charges for the online play, but offers all the associated services for free. But you see, we're crazy to expect to get online play for free because of the "lag free" gameplay and convenience or something, which must cost a lot of money, right? Something has to.

A peer-to-peer matching service can't possibly control lag any farther than by implementing good netcode, restricting the service to broadband users, and using good pingtime matching algorithms. But expecting online play for free is crazy because... because... ROFLHOUSE LMAONNAISE CHEAP BASTARDS SERVICES COST MONEY NO LAG CONVENIENCE HAHA SO TRUE YOU GUYS I CAN'T BELIEVE PEOPLE IGNORE POSTS TALKING ABOUT SERVICES NO LAG COMMUNITY STUIPD TO EXPECT THAT FOR FREE ROFL $25K AND A TEAM OF PROGRAMMERS AT YOUR HOUSE COULDN'T DO IT LOL CHEAP BITCHES RINSE AND REPEAT UNTIL LIE IS TRUE
 
FiRez said:
ex:
-the PS2 network in japan have subscriptions plans that only include certain games for certain devs at once.

-Even with all the MMO that SOE produces you need to pay a separated subscriptions for each one, and yes I know that there's a plan if you pay more than one MMO from SOE but is still expensive.

what I find funny is that some of the people that think that every xbox live user is a dummy for paying it, are fine paying 15$ for only one game that even if you use centralized servers is very hard to justify that cost

hey genius, all MMOs on the Xbox require separate subscription fees, too! Hell, even PSO does, and that isn't even an MMO!

In fact, all MMOs, PERIOD, require separate subscription fees, excluding Anarchy Online (through January 2006)
 
GaimeGuy said:
hey genius, all MMOs on the Xbox require separate subscription fees, too! Hell, even PSO does, and that isn't even an MMO!

In fact, all MMOs, PERIOD, require separate subscription fees, excluding Anarchy Online (through January 2006)

I said: "all MY xbox live enabled games"(PSO isn't part of my collection).
, besides I already said that I don't agree with the PDLC (like in PGR2 and H2, even one guy from EPIC bashed Bungie for this) and I also don't agree for paying a different fee for any diablo-like or MMORPG game.
BUT HEY, paying 10$ more at month to blizzard for only ONE game is better , just because they're not M$ !!!!
 
FiRez said:
I said: "all MY xbox live enabled games"(PSO isn't part of my collection).
, besides I already said that I don't agree with the PDLC (like in PGR2 and H2, even one guy from EPIC bashed Bungie for this) and I also don't agree for paying a different fee for any diablo-like or MMORPG game.
BUT HEY, paying 10$ more at month to blizzard for only ONE game is better , just because they're not M$ !!!!
Don't bring Blizzard into this. I already stated that I HATE subscription-based gaming. I just do not see ANY justifiable reason for paying for live, when ALL of the services can be found for free elsewhere, and the lag-free environment is ONLY because of the restrictions MS put on accessing Xbox live, not because of some special server that MS is providing or something. MS is ripping you off for 50 dollars a year, and there's no denying that. "It's all about the games?" Those games can be played for free in just as great of an environment elsewhere, excluding the Xbox exclusives like Halo 2 and Forza, and even those might make their way to PC eventually.
 
People who are emotionally invested in a platform will always find ways to justify its warts and faults.

I never liked the idea of playing for a matchmaking service when most PC games offer them for free. It's really is highway robbery, but I suppose if there's the Xbox branding on the service, everyone who owns one of those bricks will have to justify it to ther fanboy souls.

Free is really the way to go for minimal on-line services, and it will probably be expected if other platforms offer these services for free.
 
GaimeGuy said:
"It's all about the games?" Those games can be played for free in just as great of an environment elsewhere, excluding the Xbox exclusives like Halo 2 and Forza, and even those might make their way to PC eventually.

Why wait for mythical PC versions? Why use cheap immitations? Why explain all this bullshit to my casual friends and confuse them? Id put them off rather then gain their interest. How am i going to take my friends online with me? Tell them to bring their PCs over? They only use their PCs for internet and word prossesing.

Fuck that hassle, pay the $50 and avoid all of those potential barriers. Its about games and conveniance. Which is the beauty of XBL

Streamlined service. its obvious the majority of gamers prefer this method of online gaming
 
the whole point is that is should be free, they are screwing you, and if they weren't screwing you and it was free like it should be, you would still play the same games on xbox in the same way.

its not like if online gaming suddenly became free you would lose the ability to play xbox games online.
 
slayn said:
the whole point is that is should be free, they are screwing you, and if they weren't screwing you and it was free like it should be, you would still play the same games on xbox in the same way.

its not like if online gaming suddenly became free you would lose the ability to play xbox games online.
Precisely
 
Wyzdom said:
- doable on Gamespy
- depends more on the develloper than anything else
- we already pay for this shit that is done during the devellopement time (there, i said it)
- doable on Gamespy
- ????
- lag is related to the game's netcode + your connection speed.

Gamespy is ads supported. XBL is not
 
Prine said:
If a service like XBL was free, then yeah that would be awesome.

You people speak a if $50 is like $300. Gawd
The point is that XBL is a RIPOFF. It shouldn't be $50
 
GaimeGuy said:
The point is that XBL is a RIPOFF. It shouldn't be $50

To be a rippoff it would actually have to be expensive. $50 is nothing, I bet you guys spend more on nintendo accessories
 
its not like if online gaming suddenly became free you would lose the ability to play xbox games online.

there are always XBC and Xlink for that, In fact I get live because I played a lot on XBC so I wanted a better experience.
 
GaimeGuy said:
The point is that XBL is a RIPOFF. It shouldn't be $50
Completely subjective. Whats a ripoff to you is totally worth it to thousands of others.
Just because I think spring water is a ripoff doesnt mean it isnt worth it to someone else.
 
PhatSaqs said:
Completely subjective. Whats a ripoff to you is totally worth it to thousands of others.
Just because I think spring water is a ripoff doesnt mean it isnt worth it to someone else.

bottled water IS a ripoff ;P

but the difference is you can't get bottled water for free.

xbox live would be akin to every sink coming with a perfectly good water filter pre-installed and people choosing to buy bottled water anyway and then arguing that:
"its completely worth it, you know, for the conveniance of it being in a bottle and all, oh and the water is better too even though they are identical, and anyone that can't see that is an idiot or a fanboy."
 
slayn said:
bottled water IS a ripoff ;P
And I agree :p

But my point is it's retarded to ridicule someone for purchasing something that's a value to them. They obviously dont care that they could jump through a billion hoops in order to play Halo 2 online for free. Or jump through a billion hoops in order to have the equivalent of bottled water run through their taps.
 
slayn said:
bottled water IS a ripoff ;P

but the difference is you can't get bottled water for free.

Really? I didn't know universal voice chat, match making and friends lists was the standard in all PC games. So if I was playing Battlefield 2 online, I could see my friend playing WoW online and invite him over to Battlefield 2 by voice or text?

Whatever. Four dollars a month. Not to mention the avalanche of free trial cards out there. It's a very petty argument, and I don't even like Live/online gaming all that much.
 
VALIS said:
Really? I didn't know universal voice chat, match making and friends lists was the standard in all PC games. So if I was playing Battlefield 2 online, I could see my friend playing WoW online and invite him over to Battlefield 2 by voice or text?

Whatever. Four dollars a month. Not to mention the avalanche of free trial cards out there. It's a very petty argument, and I don't even like Live/online gaming all that much.
Voice chat isn't a standard because NOT EVERYONE HAS THE BANDWIDTH TO TRANSFER VOICE DATA IN REAL TIME WHILE PLAYING A FULL BLOWN GAME ONLINE. MS, by not allowing anyone without a broadband connection to use live, can make that standard. Again, just like the whole lag issue, it stems from MS allowing only broadband users on live, not from some kind of special service.
 
its called alt-tabbing, seeing your friend's away message says {WoW} and sending a message that says 'yo bitch, get on battlefield' =P


I go back to my previous analogy. You are basically paying to have your filtered water pre-bottled. Which is just silly as the water itself isn't any better.

and its not a billion hoops to hold a bottle under the tap. Aside from the fact that paying $50 for this is just silly, I'd image a lot of people are also bitter because they want what they shoudl be getting for free. A boycott if you will. But they will never get for free what they should be getting for free as long as 'idiots' continue to pay for it.

If no one was willing to pay for xbox live, you would get the identical service for free and MS wouldn't have any problems with giving it away for free but it isn't really costing them anything in the first place. But they saw the opportunity to bag extra money and so they took it.
 
slayn said:
its called alt-tabbing, seeing your friend's away message says {WoW} and sending a message that says 'yo bitch, get on battlefield' =P


I go back to my previous analogy. You are basically paying to have your filtered water pre-bottled. Which is just silly as the water itself isn't any better.

and its not a billion hoops to hold a bottle under the tap. Aside from the fact that paying $50 for this is just silly, I'd image a lot of people are also bitter because they want what they shoudl be getting for free. A boycott if you will. But they will never get for free what they should be getting for free as long as 'idiots' continue to pay for it.

If no one was willing to pay for xbox live, you would get the identical service for free and MS wouldn't have any problems with giving it away for free but it isn't really costing them anything in the first place. But they saw the opportunity to bag extra money and so they took it.

Why so many people in this thread can't see this, I have no idea.
 
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