This one. I borrowed the cartridge as a kid, didn't have a manual with it at the time.
I didn't have that piece of paper either but luckily my friend had it. I will never forget that code.
what a dumb idea
This one. I borrowed the cartridge as a kid, didn't have a manual with it at the time.
The one and only. Legendary. Todays kids will never know the struggle.
The fish/suicide attempt is when Celes.is on the Solitary Island trying to keep Cid alive. You can save him by giving him fast moving fish. If he dies, Celes tries to kill herself, unsuccessfully
In CT,.you can go back in time during the "resurrect the forest" sidequest late in the game in order to save Lucca's mom from becoming crippled. You have to input a password (LARA) to stop the machine from mangling her
I remember that being confusing. It's...Catfish's Maw, or something, right? How do you end up getting in there?
I played through the story and the strikes, got to level 20, and am still baffled at how most of the game systems work. My items, the various reputations and vanguards and marks and whatever else. No idea how that stuff works. I know there are guides, including some good ones here on GAF. But very little is actually explained in the game. There's no in-game explanations for its own systems.
OH YEAH PALM TREES AND 8 YEAH NO THAT'S REALLY EASY TO FIGURE OUT YEAH GREAT HINT
MAYBE IF THE TREES WERE STACKED ON TOP OF EACH OTHER?
Fucking horse shit is what this is.
You just go where Link is on that screenshot and dive at that spot.
Silent Hill: Downpour. The puzzle with the 5 buttons of different colours labeled A,B,C,D, and E. Never figured out how to know which ones to press. I first played the game with puzzles set to hard and never figured it out, even though I'm damn certain the poem you get off the electrocuted body gives the hint to help you figure it out, but I went delusional trying to solve it. I ended up reading into the wording waaaaaaay too much. I eventually guessed the solution (which wasn't even remotely satisfying). Then I restarted the game with the puzzles on normal hoping I would be able to figure it out then, but nope. Different poem, but still succumbed to delusional reasoning trying to solve it. I still don't know how you figure it out.
I really did not notice the tails at all. I was like "What the heck?"A more recent example.
Because seriously, this puzzle is pure BS.
That's what bothers me. I see all this this SH stuff posted in this thread that I had no trouble with, but I can't get this one.I was able to figure it out on normal, and I'm generally terrible at these things, so probably not too bad. The clues were there. The previous Silent Hill stuff posted earlier in the thread- Fuck that.
I guess that's why games nowadays highlight relevant parts of in-game text. But to be fair the game did break the 4th wall on this and sort of did it again later on with Psychomantis.
A more recent example.
Because seriously, this puzzle is pure BS.
hahaha yeah, this is so true. One of the things that makes the game good though. Going back to the most recent Contra game I played (Contra 4) one of those moments was the part with that rocket that would launch at the end of the stage.Any Contra game. The only thing you know is that you're going to die.
To be fair, Fi tells you the Skyward Strike won't work there, leaving it up to you to figure out the lightning thing.1. It actually is
2. How wasn't your first reaction to it an insatiable urge to have an epic Skyward Strike duel?
Very good point. It's a shame too, I wonder how many people are missing out on this, powerstancing is quite possibly the best new feature from DkS2.Dark Souls 2: How the hell was I supposed to know the stat requirements for power stance? I could have gone through the entire game with a dual-wielding character without knowing about power stance if I didn't look it up.
I was playing the Japanese version of the game a few days after release
I cannot speak or read Japanese
There was a lot of rage
MGS seems almost impossible to play without knowing the language. Just about every important mechanic is communicated verbally.
After spending hours trying to figure out what to do, I ended up manually going through every codec frequency until I finally hit Meryl's
I can't remember how I got past Psycho Mantis though, gonna have to ask my cousin on that one. He was watching me play most of the time
the thread.
How'd you figure out the card keys?
MGS seems almost impossible to play without knowing the language. Just about every important mechanic is communicated verbally.
I think I just fluked it by taking a bathroom or food break while in the cold room then coming back and noticing the card was blue
Mario RPG. The very first hidden treasure chest is in a spot you can only get to in the beginning of the game, and before you even knew that hidden treasure chests were a thing.
When I was young I solved this and the game was in german, a language I don't know
OH YEAH PALM TREES AND 8 YEAH NO THAT'S REALLY EASY TO FIGURE OUT YEAH GREAT HINT
MAYBE IF THE TREES WERE STACKED ON TOP OF EACH OTHER?
Fucking horse shit is what this is.
To make an example of Sierra logic, I really hated this part in KQ6:
https://www.youtube.com/watch?v=JwyebiyEj6I
FFXII - the zodiac spear... There are 3 or 4 random chests in the game that you can't open if you want to get one of the best weapons in the game. There's no indication of this at all, the chests look completely normal. I still don't understand why they would do that haha.
Dark Souls 2: How the hell was I supposed to know the stat requirements for power stance? I could have gone through the entire game with a dual-wielding character without knowing about power stance if I didn't look it up.