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"Hundreds Of Thousands" Playing Titanfall Since Release in US.

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So anywhere probably from 200 - 800k at that point. Cool.

If it had been closer to 800k, I'm sure they would have boasted that ("almost a million", "over half a million!!!111!!!1" or something), given that it would be about 1/4th of the console's install base. Also, "hundreds of thousands of gamers playing Titanfall" is also a strange metric in a sense that it doesn't necessarily mean each and every one of those has a copy of their own. Maybe a lot of those are brothers & sisters, roommates, couples etc. playing on their own accounts, counting for 2-3 separate gamers in some households. Or not, I'm not sure if MS has taken that into account.
 
It's important to note though that this isn't a PR release, but a quote.

Even as marketing director, one is more likely to say these things without necessarily considering the language as opposed to a press release statement.
 
You sure about that? I thought After Halo 2, Halo's strongest point was always their MP. Yea I enjoyed their SP and many people did, but it also got a lot of flack. I honestly never gave a shit about the story, just the gameplay. I thought it was always the gameplay, esp multiplayer that drew people to these games. I had many friends who, when they got the game, first thing would be going online and joining multiplayer while I was the only one on my playlist playing the single player campaign. I'm not saying Halo didn't really push the "Story driven' SP aspect of FPS games because it really did, but, I just remember Halo always being popular for it's MP.
Anecdotal, but if it weren't for Halo's story, I would never had touched the franchise. Yea, MP was fun to play with friends, who would come over to play live, but that was always extra. I'm a guy who hasn't been into a single FPS besides Goldeneye, and in both cases I was compelled by the world/story. I'm definitely not alone. Most of my friends who I'd play with we're never really into FPS either. All anecdotal of course.
 
He also doesn't say "hundreds of thousands are playing Titanfall on the Xbox One." He mentions X1 in the next sentence, but those two points are not - especially in marketing speak - necessarily related.

Its not bomba, but its not doing gangbusters either. Maybe it will have legs. Or maybe console folk are just averse to online-only. Even if they spend a tonne of time in MP, sometimes that label is just enough to spoil someone's opinion.
 
Their target market is casuals typically, atleast meaning, its the type of game casuals tend to pick up.

So have they done enough to convince typical casuals to spend more cash over and above their 1-2games a year. I don't know, its not exactly the jaw dropping visuals that could may have been when it first got casuals interested...

The bee's are possibly attracted to a different honey pot or happy with the one they have.

(I also think they are underestimating the value of Single Player, value and the players who want it in their games as a requirement before MP)
 
He also doesn't say "hundreds of thousands are playing Titanfall on the Xbox One." He mentions X1 in the next sentence, but those two points are not - especially in marketing speak - necessarily related.

Its not bomba, but its not doing gangbusters either. Maybe it will have legs. Or maybe console folk are just averse to online-only. Even if they spend a tonne of time in MP, sometimes that label is just enough to spoil someone's opinion.

Realistically, it's going to do a few hundred thousand on XBO. Even early on for systems, the tie ratio for the very best and hyped games have never to my knowledge even gone beyond 60%. So calculate a system that is at, what, 4 million worldwide, and you can get a sense of what it's actually possible to do.

But judging by the jump in sales for February, some people must be preparing for Titanfall, and so it'll at least likely get them the win for the month of March. They should take their small victories where they can I think.
 
Realistically, it's going to do a few hundred thousand on XBO. Even early on for systems, the tie ratio for the very best and hyped games have never to my knowledge even gone beyond 60%. So calculate a system that is at, what, 4 million worldwide, and you can get a sense of what it's actually possible to do.

But judging by the jump in sales for February, some people must be preparing for Titanfall, and so it'll at least likely get them the win for the month of March. They should take their small victories where they can I think.

It was a massive increase from Jan to Feb, and I'm convinced it was in preparation for TF. Supply was there all along, so we can't point to constraints as the reason nobody bought in Jan. If only 200k to 500k are playing between Xbone and PC, I wonder if the demand has mostly been met already.

I don't expect March sales to beat February. I think the system selling power of TF on Xbone manifested in Feb when literally fuck all released. I think Sony not having to deal with supply constraints caused by a new territory launch or the impact of air lifting for an earlier month will allow them to claim another win.
 
It was a massive increase from Jan to Feb, and I'm convinced it was in preparation for TF. If only 200k to 500k are playing between Xbone and PC, I wonder if the demand has mostly been met already.

I don't expect March sales to beat February. I think the system selling power of TF on Xbone manifested in Feb when literally fuck all released.

My prediction based off of February is that March will see an increase of 50-70k over what they had in February, which will take them to say... 350k. And PS4 will be at 260k-ish.

Then April will be the month we see if Microsoft maintains any sort of trajectory, or if they start quickly falling back off, since that is the difference between a game that can save the system from the bleak future January showed us, or just an aberration that gave it a nice but limited boost.
 
My prediction based off of February is that March will see an increase of 50-70k over what they had in February, which will take them to say... 350k. And PS4 will be at 260k-ish.
PS4 is cheaper and has inFamous & MGS:GZ for March. If Sony can provide the units, PS4 WILL do better than February in March. A lot better. Whether it'll do better than Xbone is still somewhat in the air, but based on online retailers' sales lists and so much anecdotal evidence of Titanfall bundles not really selling gangbusters (as in, not selling out), I wouldn't be so sure about that if Sony can just keep the stock up.
 
PS4 is cheaper and has inFamous & MGS:GZ for March. If Sony can provide the units, PS4 WILL do better than February in March. A lot better.

Infamous unlikely to be a system seller.
GZ won't be and is available on both.
Stock might still be limited and hence no increase anyway.
 
Sounds good.

Although I expected way more considering the massive hype the game received. And these are WW numbers?

I'm sure the number will go up once the X360 version drops.
 
My prediction based off of February is that March will see an increase of 50-70k over what they had in February, which will take them to say... 350k. And PS4 will be at 260k-ish.

Then April will be the month we see if Microsoft maintains any sort of trajectory, or if they start quickly falling back off, since that is the difference between a game that can save the system from the bleak future January showed us, or just an aberration that gave it a nice but limited boost.

I highly doubt that. I don't think TF has the legs to cause that all alone. New IPs like this, even overly hyped ones, seem to get a lot of their strength from word of mouth. I don't think there's enough buy-in already for that to blow up by the end of the month.
Given January's anemic numbers (which admittedly could be caused by the after holiday slump, but I doubt it given PS4 #s), I think February's growth was all TF and not some increase in perceived value.

I also think you're way off with PS4. Longer month, big title, no airlift to supply an earlier month, and no new territory to launch in. Supply should be much higher in this market than any previous month this year.
 
Infamous unlikely to be a system seller.
GZ won't be and is available on both.
Stock might still be limited and hence no increase anyway.

What exactly is a system seller? Can you point to a game (with accompanying data) to show is effects?

Or is this just your opinion? If Infamous sold me on the system, that right there would mean it's a system seller, right?

MGS always sells better on PlayStation.
 
Infamous unlikely to be a system seller.
GZ won't be and is available on both.
Stock might still be limited and hence no increase anyway.
inFamous was a million seller even on PS3 and Festival of Blood is one of the all time best selling DLC on PSN. It can be a system seller, especially with Sony pushing it hard with marketing and the game being the massive improvement it seems to be (especially the incredible graphics wowing people & generating a positive buzz, but gameplay seems improved too). I believe inFamous Second Son has the potential to be what Uncharted 2 & Last of Us have been to Naughty Dog. The game that could really bring the inFamous franchise to the masses and cement Sucker Punch's place as a top tier developer.

And MGS:GZ is better on PS4 and the franchise has historically done better and been assosiated with PlayStation since forever. It will sell better on PS3 & 4 than X360 & Bone and it will even get some people to buy a PS4, just so that they can experience the best version of the game.
 
I am curious to see if people would think Titanfall's hype is manufactured or unworthy if it was also on the consoles of the one company that has been selling more consoles lately.
I mean, its not like over 2 million people played the beta in just 2 days and spread the praise like wildfire. It must be that the media and gamers are all just being blown away by the "marketing".

Honestly, I have no idea if the game is worth it, it's not my kind of game (don't really care for mp games really). That's why I asked as I really don't know if the game is worth it and since it's not my thing no way of telling for myself.

But, you gotta admit ms is putting a lot of marketing into it. And my point is without that marketing would near as many people even know about Titanfall to build up that hype. There are a lot of good games out there that don't get near as much hype (and they also don't have a large company with a lot of money trying to really push the game). So would Titanfall really get all this hype without MS pushing it so hard?
 
What exactly is a system seller? Can you point to a game (with accompanying data) to show is effects?

MGS4, Halo etc. Where hardware sales coincided with new game release.
Or is this just your opinion? If Infamous sold me on the system, that right there would mean it's a system seller, right?
Are you going to buy a PS4 next week then?
inFamous was a million seller even on PS3 and Festival of Blood is one of the all time best selling DLC on PSN. It can be a system seller, especially with Sony pushing it hard with marketing and the game being the massive improvement it seems to be (especially the incredible graphics wowing people & generating a positive buzz, but gameplay seems improved too).
I'm not saying it won't sell well. Of course it will during such drought. My comments were related to hardware.
And MGS:GZ is better on PS4 and the franchise has historically done better and been assosiated with PlayStation since forever. It will sell better on PS3 & 4 than X360 & Bone and it will even get some people to buy a PS4, just so that they can experience the best version of the game.
Franchise has historically done well versus two releases on the Xbox platform since MGS isn't really saying much, is it? Let's not forget GZ was shown at MS E3 conference too. Again, i'm talking in relation to hardware shifted rather than software sales.
 
I highly doubt that. I don't think TF has the legs to cause that all alone. New IPs like this, even overly hyped ones, seem to get a lot of their strength from word of mouth. I don't think there's enough buy-in already for that to blow up by the end of the month.
Given January's anemic numbers (which admittedly could be caused by the after holiday slump, but I doubt it given PS4 #s), I think February's growth was all TF and not some increase in perceived value.

I also think you're way off with PS4. Longer month, big title, no airlift to supply an earlier month, and no new territory to launch in. Supply should be much higher in this market than any previous month this year.

PS4 is cheaper and has inFamous & MGS:GZ for March. If Sony can provide the units, PS4 WILL do better than February in March. A lot better. Whether it'll do better than Xbone is still somewhat in the air, but based on online retailers' sales lists and so much anecdotal evidence of Titanfall bundles not really selling gangbusters (as in, not selling out), I wouldn't be so sure about that if Sony can just keep the stock up.

I think you guys are underestimating things a tad for Xbox One. I would have agreed with you prior to seeing February, but if the boost was received like that in a month where Titanfall was not out yet, it only makes logical sense to believe the boost will be even larger for the proper Titanfall release month. That's the way it generally works.

I don't think it'll do what Microsoft needs it to do to change the systems fortunes entirely, but I do think it will net them the win for March. So I'm guessing 260k for PS4, 350k for Xbox One. We'll see :D

The reason I am expecting slightly reduced numbers for PS4 is my expectation that some of these customers will be going XBO, eating into PS4's potential sales a tad.
 
Infamous unlikely to be a system seller.
GZ won't be and is available on both.
Stock might still be limited and hence no increase anyway.

Infamous might not be a system seller in the same way GT is, for example, but it might drive a lot of sales providing that Sony manages to get more systems out the door. Many people are waiting for the next game that makes the PS4 attractive enough and Second Son can definitely be that game if early word of mouth and gameplay footage are anything to go by.

The game has been marketed nicely and it will be bundled. That, combined with the demand the system is having can turn the game into a system seller. Again, that will only happen if Sony can meet demand when the game launches.

Also, like many have said already, MGS games have always sold a lot better on PS platforms and considering the game will look and play better on PS4 it's a no brainer that most people waiting for GZ to get a next gen system, will choose the PS4. GZ won't be moving systems like MGS4 did of course, but it will definitely help make the decision easier at the moment of purchase.
 
March will be interesting, all I know is my area and the friends I have in retail, but in February stores were lucky to get 10 PS4s all month. Now for the week of Infamous and MGS alone they are getting 30+. That's a huge difference. So I think both consoles will see a significant increase in sales for March over February. Who comes out on top will be the intriguing part.
 
I'm not saying it won't sell well. Of course it will during such drought. My comments were related to hardware.
And I'm saying that a game released into such a million selling franchise that seems to have stepped up the game in such a grand manner has every potential to be a system seller. Millions of people already more or less liked the predecessors, now they've turned up things a notch or ten, so it has every potential to appeal to an even wider audience of people and push people into buying PS4s.

Franchise has historically done well versus two releases on the Xbox platform since MGS isn't really saying much, is it? Let's not forget GZ was shown at MS E3 conference too. Again, i'm talking in relation to hardware shifted rather than software sales.
It's saying a lot, especially since it's not the only similar example. FFXIII was also shown at a MS conference, yet that meant jackshit and the game sold a lot better on PS3 even in NA than on Xbox 360.

MGS2: Subsistence sold better on PS2, even though PS2 owner had already had the vanilla MGS2 and PS2 version of Subsistence was release later than the Xbox one. MGS HD Collection sold better on PS3 than Xbox 360, even though multiplatforms have historically done way better on 360. Metal Gear Rising did better on PS3, even though people could've been wary about PG action games on PS3 after Bayonetta.

There's a pattern there. GZ will continue following that pattern, assuming it doesn't flop altogether due to getting a reputation as a "glorified demo."
 
It's saying a lot, especially since it's not the only similar example. FFXIII was also shown at a MS conference, yet that meant jackshit and the game sold a lot better on PS3 even in NA than on Xbox 360.

And was previously already nailed down for PS3 - like the MGS series as a whole. Will GZ sell more on PS4? Probably, but I don't think it will be vastly more.

MGS2:S and the HD bundle are obviously going to sell more on Sony. The former had a bigger install base and the latter came with more content.
 
I think you guys are underestimating things a tad for Xbox One. I would have agreed with you prior to seeing February, but if the boost was received like that in a month where Titanfall was not out yet, it only makes logical sense to believe the boost will be even larger for the proper Titanfall release month. That's the way it generally works.

I don't think it'll do what Microsoft needs it to do to change the systems fortunes entirely, but I do think it will net them the win for March. So I'm guessing 260k for PS4, 350k for Xbox One. We'll see :D

The reason I am expecting slightly reduced numbers for PS4 is my expectation that some of these customers will be going XBO, eating into PS4's potential sales a tad.
And you are underestimating PS4. PS4 was severely limited by its stock in February still (due to the Chinese new year and preparing for the Japanese launch), while we've seen Amazon getting several big shipments in March already, and PS4 didn't have any games in February either, so if it can sell as much as it did in February even in those kinds of circumstances, then it can do a lot better if they get stock in and now that it has two games that are not only very impressive looking games (especially inFamous), but are also known IPs and known million sellers in the past.

PS4 will very likely do 350k+ in March if the sales aren't too stock-constrained. The only way I can see it selling less is if they don't ship that many unitse and it's sold out.

And was previously already nailed down for PS3 - like the MGS series as a whole. Will GZ sell more on PS4? Probably, but I don't think it will be vastly more.

MGS2:S and the HD bundle are obviously going to sell more on Sony. The former had a bigger install base and the latter came with more content.
PS4 has almost twice the user-base and it's a PlayStation franchise. It will sell tons more on PS4 if it sells "tons" in the first place (again, I'm not certain how much the reputation as a demo has/will harm its sales potential)
 
MGS4, Halo etc. Where hardware sales coincided with new game release.

Does the data show that these sales occur before or after the game launches? I think using a launch title really skews it and makes it pretty impossible to objectively identify this so-called system seller effect. On average, how many more systems are sold outside of normal demand?

Are you going to buy a PS4 next week then?

Already got one in anticipation of infamous. Bought at launch for Killzone and AC4. Those were my system sellers. How many need to buy-in for it to be considered a system seller? How many more are like me and buy early in anticipation? For example, how many bought an Xbone before March in anticipation of TF? Given how Feb almost doubled Jan's numbers, I'd say a lot. Is it only a system seller if there's an uptick in the launch week, or month?

These questions make me think system seller isn't a very good indication for anything but personal preference.

I'm not saying it won't sell well. Of course it will during such drought. My comments were related to hardware.

Once it launches, it'll be impossible to determine if it was indeed a 'system seller' since demand has yet to be met. With no supply being airlifted to meet an earlier month and no new territory to launch in, I expect better numbers than Feb for PS4 in March. Does this mean infamous is a system seller if there's an increase in console sales the month it releases?
 
There's only 3 mil xbones in the US. You expected 1 in 3 people to buy it? I don't think that's ever happened in the history of games.

i don't know about launch but Melee sold over 7 million on 22 million GameCubes, i bet it did have a pretty damn good attach rate at launch.
 
Hundreds of thousands seems to make me think it's somewhere between 300-500k based on the verbiage used. This seems like a pretty low number considering the bundle/hype.

This OP is funny. I'm going to assume the lowest numbers, and then I'm going to act like those numbers would be bad for a single country after a few days of sales. Now we have a bad thing to talk about!

For some reason I thought the Titanfall war would be closing down, but I forget how invested some people are. The last frontier after the reviews were good is going to be sales. They're going to have to be spun as negative no matter how good they are.
 
i don't know about launch but Melee sold over 7 million on 22 million GameCubes, i bet it did have a pretty damn good attach rate at launch.
The most analogous title I can think of right now is Elder Scrolls Oblivion - PC/360 launch in the first March of the new system.

It did around 375K, so it had about a 30% attach rate too.
A similar attach rate for Titanfall would put it at around 750K, assuming the system sells something like 350-400K in March.
 
Does the data show that these sales occur before or after the game launches? I think using a launch title really skews it and makes it pretty impossible to objectively identify this so-called system seller effect. On average, how many more systems are sold outside of normal demand?
In the grand scheme of things, the same month (first/last week could be worth further investigation, I suppose).
Already got one in anticipation of infamous. Bought at launch for Killzone and AC4. Those were my system sellers. How many need to buy-in for it to be considered a system seller? How many more are like me and buy early in anticipation? For example, how many bought an Xbone before March in anticipation of TF? Given how Feb almost doubled Jan's numbers, I'd say a lot. Is it only a system seller if there's an uptick in the launch week, or month?
If you buy in that early you'are already under the early adopter category anyway and following that path is ridiculous when I've already nailed down my interpretation of what a system seller is. As you mentioned there was a jump in February for the Xbox and March's numbers will either mean that was due to pre-emptive Titanhype if they're bad, and/or Titanfall being a system seller if they're still up in March (and April?).

Looking at the previous NPD results for the months before during and after an Infamous release doesn't appear to put the franchise in system seller territory. Flat sale through April/Inf 1/June - with June notching up an extra 30K over the previous 2 months. Of crouse, these extra 30K could come from E3 announcements... Infamous 2 is a similar story. 100K increase in June (Inf 2 launch) from May and then a 120K decrease the following month. During this time there is E3 and at the same time there is no exclusive releases for 360 yet it nearly double May -> June and drops back to May numbers in July.

On this brief rundown it's hard to argue how Infamous as a brand is a system seller at all as I originally suggested.

Interestingly though, using my examples of MGS4/Halo 3, you have to go 2 months back before sales normalise. It's a bit skewed in Halo's case though due to the proximity of Christmas and a month earlier it gets BioShock - but there's nearly a 1 copy of Halo 3 for every 4 consoles sold over the same period.

Once it launches, it'll be impossible to determine if it was indeed a 'system seller' since demand has yet to be met. With no supply being airlifted to meet an earlier month and no new territory to launch in, I expect better numbers than Feb for PS4 in March. Does this mean infamous is a system seller if there's an increase in console sales the month it releases?
Depends on the margin of increase sticking strictly to hardware. But I already conceded the stock aspect of this further up.
 
I'm sure they'll announce a high number soon. Now that it's bundled they can announce the bundled consoles as sold, whether people play the game or not and I doubt they'll give a breakdown of games sold vs bundled sold. But then again with so many x1s available I'd imagine if they didn't want titanfall they'd just get the Forza box instead
 
I think you guys are underestimating things a tad for Xbox One. I would have agreed with you prior to seeing February, but if the boost was received like that in a month where Titanfall was not out yet, it only makes logical sense to believe the boost will be even larger for the proper Titanfall release month. That's the way it generally works.

I don't think it'll do what Microsoft needs it to do to change the systems fortunes entirely, but I do think it will net them the win for March. So I'm guessing 260k for PS4, 350k for Xbox One. We'll see :D

The reason I am expecting slightly reduced numbers for PS4 is my expectation that some of these customers will be going XBO, eating into PS4's potential sales a tad.

I think the XBox One will get a bump from February. It was smart of Microsoft to bundle a game making the price more appealing. The thing is too Titanfall has become a household product already through so much word of mouth and marketing. With that said I'm still not convinced too many are rushing out to spend $500. It is still much harder to find a PS4 than a XBox One. Perhaps Microsoft is able to stock units better but the numbers still favor the PS4. Sony will eventually get its shit in order and stock supplies accordingly.

What is interesting is Amazon has PS4's in stock right now and yesterday they had 331 units, I just looked and they have 336? Is that canceled orders or more stock is continuously being added? Either way if Sony can allocate more units to North America then we can finally get away from this frenzy where we have scalpers getting involved. Once things settle down and stocks are well replenished we will have a much better idea of how the consoles will do in the future.
 
This OP is funny. I'm going to assume the lowest numbers, and then I'm going to act like those numbers would be bad for a single country after a few days of sales. Now we have a bad thing to talk about!

For some reason I thought the Titanfall war would be closing down, but I forget how invested some people are. The last frontier after the reviews were good is going to be sales. They're going to have to be spun as negative no matter how good they are.

Check the ops post history, especially his Titanfall posts, hilarious!. I get sick of seeing the same avatars with the same stealth Xbox trolling that i don't even bother posting in half of the threads on here anymore, i just can't be bothered.
 
My prediction based off of February is that March will see an increase of 50-70k over what they had in February, which will take them to say... 350k. And PS4 will be at 260k-ish.

Then April will be the month we see if Microsoft maintains any sort of trajectory, or if they start quickly falling back off, since that is the difference between a game that can save the system from the bleak future January showed us, or just an aberration that gave it a nice but limited boost.

I still say PS4 takes March. Sony has been refreshing shipments like crazy and people are underestimating the appeal of available hardware, MGS and a decently advertised next-gen open world exclusive hitting within days of one another. The online only will hurt TF the most. Next to the extra $100. Doesn't matter if they bundle a game, most consumers never see past sticker price.
 
Does the Xbox one not have a feature where you can see the hottest games on XBL and the exact number of people playing? Maybe people can look at that if they're curious how it did.
 
My prediction based off of February is that March will see an increase of 50-70k over what they had in February, which will take them to say... 350k. And PS4 will be at 260k-ish.

Then April will be the month we see if Microsoft maintains any sort of trajectory, or if they start quickly falling back off, since that is the difference between a game that can save the system from the bleak future January showed us, or just an aberration that gave it a nice but limited boost.
You're not expecting InFamous to give PS4 a boost this month? Why?

I think you guys are underestimating things a tad for Xbox One. I would have agreed with you prior to seeing February, but if the boost was received like that in a month where Titanfall was not out yet, it only makes logical sense to believe the boost will be even larger for the proper Titanfall release month. That's the way it generally works.

I don't think it'll do what Microsoft needs it to do to change the systems fortunes entirely, but I do think it will net them the win for March. So I'm guessing 260k for PS4, 350k for Xbox One. We'll see :D

The reason I am expecting slightly reduced numbers for PS4 is my expectation that some of these customers will be going XBO, eating into PS4's potential sales a tad.
I honestly think you might be overestimating the appeal of TitanFall, especially to the point it'll steal away potential PS4 owners. Personally I still think most of the potential TF base purchased their systems back in November/December; the boost in February due to a combination of Feb. uptick and TF hype, but beyond that?

PS4 supply won't be as limited this month in NA, InFamous, MGS are coming out, and above all it's still the cheaper option. People may not be as price-sensitive atm 'cuz they're spending their tax returns, but that's still a finite amount of cash. Are people going to think $60 is worth it for an online-only game that doesn't have the breadth of content of a MMO?

Will they think an extra $100 for the console to play it on is worth it? Especially also considering it's not technically a real exclusive to begin with?
 
Was trying to embed a Google Trends graph, but my NeoGAF-fu wasn't strong enough.

Anyway, here's a link to search trends for Titanfall vs. MGS and Infamous for the U.S. : http://www.google.com/trends/explor...5, ground zeroes&geo=US&date=today 3-m&cmpt=q


I don't know that this means anything, I'm merely posting because I really love looking at statistics and graphs. You can clearly see the Titanfall beta bump. I also looked at "Xbox"... it tends to spike heavily over the weekends, while "PlayStation" stays relatively stable. Xbox is a more popular search term than PlayStation, even worldwide. Here's the cool thing, "Xbox" is more popular than "Xbox One", but PlayStation is less popular than PS4. http://www.google.com/trends/explore#cat=0-8&q=xbox, playstation&geo=US&date=today 1-m&cmpt=q
 
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