Aquamarine
Member
We are only counting 2D Mario, and why? There weren't exactly any 3D marios during the 80s and early 90s. Seems like an unfair comparison to me.
1. 2006 - New Super Mario Bros.
2. 2007 - SMG
3. 2009 - New Super Mario Bros. Wii
4. 2010 - SMG2
5. 2011 - Super Mario 3D Land
6. 2012 - New Super Mario Bros. 2
7. 2012 - New Super Mario Bros. U
2D Mario games (and 2D-ish games like 3D Land) are so radically different from 3D Mario games (SMG), to the point that I would call them two different types of IPs.
NSMB: May 15th, 2006
NSMBW: Nov 16th, 2009
NSMB2: Aug 19th, 2012
NSMBU: Nov 18th, 2012
As I said in my previous post, the third and fourth games are pushing it, but the previous games in the series had three years between them until just last year. And while the basic mechanics are the same, they aren't the same game. It's not like the whole Arkham situation. I do feel a difference playing each of those games.
With that said, this series DOES need to take a break as far as main series releases. The DLC doesn't count, but we need another two to three years before another "New" Mario game is released.
I'm likening NSMB 2 and NSMB U to SMB and SMB 2...both are very similar in design to their iterative sequels, and both were released right after each other.
Luckily, with Nintendo's "2D Mario Expansion Packs" strategy, we won't see another 2D Mario game for a LONG time. I don't think there is anyone out there who isn't at least a little bit fatigued with 2D Mario at the moment.
2 games in one year, even if they are for separate platforms, is too much for any IP. They really shouldn't have released NSMB 2 until 2014.