Hi gaffers.
One of the thing that can make me appreciate or hate a game is its controls. There are some games that win my love almost solely with their fun and intuitive controls like Super Mario 64 or Tomb Raider 2013. On the contrary, some games considered by most people great are unbearable to me because of clunky or frustrating controls like MGS3, RE4 or... Tomb raider, the original.
Here are some games in several genres that I praise the controls, please give me your picks and recommendations !
2D platformer : Donkey Kong Country Tropical Freeze. You feel the weight of DK in your hands, the inertia is amazing.
3D platformer : Super Mario 64. The moveset is way more than you need, and that's the beauty of it. You have a full set of possibilities when facing an obstacle. I haven't seen a game like this since.
FPS : Halo. The game that standarized the dual-analog FPS controls and nailed it from the get-go.
TPS : Tomb Raider 2013. I usually have troubles with TPS, especially the camera. Lara was such a pleasure to control, always doing what I wanted. It made me enjoying it more than Uncharted because of that, even with the bigger graphisms and story for U4.
JRPG : Final Fantasy X (except the minigames...). Menus and combat system are awesome.
Sports game : Rocket League. You're always improving in controlling your car. First the jumps, then the aim, then the air play, then the wall play, and so on and so on. What a wonderful game.
Shoot'em up : Blazing Star. I'm not a shmup guy that much, but I like this one.
Fighting game : Tatsunoko vs Capcom. The fighting game where my special moves are the most securely executed. No frustration even for casual like me.
2D Beat'em all : Final Fight 3. For a 2D beat'em all, you have a lot of special moves and tricks, some are in the instruction book, but there are also some secret techniques and it's so fun to find with a friend how to do them.
2D Action game : Super Castlevania IV. That 8-direction whip is something. Controls are a bit rigid but totally fair.
Party game : Wii Sports Resort. The motion+ really shines in the tennis table and archery games. Great times with those.
3D Beat'em all : Wonderful 101. A certain time is needed to adapt because it is clearly not conventional, but once you get it and put some combos it is a lot fun.
Racing : F-Zero X. Smoothness and responsiveness personified.
PS : That's my first thread here and I'm not english-native so sorry if I'm unclear.
PPS : please avoid answers like "You failed OP, XXX's FPS controls are so much better.", I haven't played every game in history. But I'm interested by your recommendations !
One of the thing that can make me appreciate or hate a game is its controls. There are some games that win my love almost solely with their fun and intuitive controls like Super Mario 64 or Tomb Raider 2013. On the contrary, some games considered by most people great are unbearable to me because of clunky or frustrating controls like MGS3, RE4 or... Tomb raider, the original.
Here are some games in several genres that I praise the controls, please give me your picks and recommendations !
2D platformer : Donkey Kong Country Tropical Freeze. You feel the weight of DK in your hands, the inertia is amazing.
3D platformer : Super Mario 64. The moveset is way more than you need, and that's the beauty of it. You have a full set of possibilities when facing an obstacle. I haven't seen a game like this since.
FPS : Halo. The game that standarized the dual-analog FPS controls and nailed it from the get-go.
TPS : Tomb Raider 2013. I usually have troubles with TPS, especially the camera. Lara was such a pleasure to control, always doing what I wanted. It made me enjoying it more than Uncharted because of that, even with the bigger graphisms and story for U4.
JRPG : Final Fantasy X (except the minigames...). Menus and combat system are awesome.
Sports game : Rocket League. You're always improving in controlling your car. First the jumps, then the aim, then the air play, then the wall play, and so on and so on. What a wonderful game.
Shoot'em up : Blazing Star. I'm not a shmup guy that much, but I like this one.
Fighting game : Tatsunoko vs Capcom. The fighting game where my special moves are the most securely executed. No frustration even for casual like me.
2D Beat'em all : Final Fight 3. For a 2D beat'em all, you have a lot of special moves and tricks, some are in the instruction book, but there are also some secret techniques and it's so fun to find with a friend how to do them.
2D Action game : Super Castlevania IV. That 8-direction whip is something. Controls are a bit rigid but totally fair.
Party game : Wii Sports Resort. The motion+ really shines in the tennis table and archery games. Great times with those.
3D Beat'em all : Wonderful 101. A certain time is needed to adapt because it is clearly not conventional, but once you get it and put some combos it is a lot fun.
Racing : F-Zero X. Smoothness and responsiveness personified.
PS : That's my first thread here and I'm not english-native so sorry if I'm unclear.
PPS : please avoid answers like "You failed OP, XXX's FPS controls are so much better.", I haven't played every game in history. But I'm interested by your recommendations !