Yesterday we released our new game we hope will be successful. Instead of making the game appealing for a huge audience we decided to make it more of a niche game. We choose females 35-55 years old. So not really "old", but more mature than we normally target.
We designed our previous game Castaway Paradise for children, split 50/50 between female and male. After we launched the game we discovered our audience was actually 75% female. Most of which were 25+ years old. So instead of changing the game to fit our target audience we shaped the game more towards the wishes of the real audience.
Our new game Castaway Home Designer goes a step further. We let go of conventional game-y structure that young male competitive gamers like and embraced a more open casual flow. This might alienate gamers. I'd love to know what you think of our little game. Do you like the structure? Or do you think it's too casual for your taste?
Try it out and let me know what you think: www.StolenCouchGames.com
Let me know what you think! I'll be around to answer your questions.
We designed our previous game Castaway Paradise for children, split 50/50 between female and male. After we launched the game we discovered our audience was actually 75% female. Most of which were 25+ years old. So instead of changing the game to fit our target audience we shaped the game more towards the wishes of the real audience.
Our new game Castaway Home Designer goes a step further. We let go of conventional game-y structure that young male competitive gamers like and embraced a more open casual flow. This might alienate gamers. I'd love to know what you think of our little game. Do you like the structure? Or do you think it's too casual for your taste?
Try it out and let me know what you think: www.StolenCouchGames.com
Let me know what you think! I'll be around to answer your questions.