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I root for certain games to fail because I don't want more games like them

When did I ever pretend that this was a galaxy brain take or even a remotely insightful post? I start the OP with "why do journos and industry people pretend not to understand" because it's freakin' obvious why a bunch of angry gamers are rallying against something they hate. This was in response to a few threads I've seen about industry people claiming they don't get why gamers root against a game.

No idea where you got this was supposed to be some profound manifesto with a groundbreaking premise and supporting arguments.
Obviously I don't literally think you believed you were writing some groundbreaking manifesto. I was being condescending because you started throwing out insults and acting like people were too stupid to understand a very basic point.

And yeah, I already admitted I overstated your original point by framing it as wanting bankruptcy. That has nothing to do with misunderstanding what you were saying

Still, the mechanism is shakier than you're giving it credit for. Studios rarely read a bomb as 'wrong direction'. They read it as bad timing or poor execution. The message you're trying to send usually doesn't land where you think it does
 
This doesn't make sense. With the way the industry is today, a game's failure will not cause the studio to pivot, it'll just cause them to shut down. Yes, I am also tired of GaaS oversaturation but that doesn't mean every service game is equally bad or unworthy of existence.

If Marathon drops to zero players tomorrow, that doesn't get you Destiny 3, that just gets you the death of Bungie.

As gamers in the modern age, there is almost always someone out there making something that caters to your taste, it just may not be the same devs that used to be doing it, and that's okay. Actively wishing for failure probably means you need to take a break from the hobby, you're way too emotionally invested in this.
 
Why are moron journalists or industry people always making a surprised Pikachu face when gamers root for games they dislike to fail? Of course, you should want something you dislike to fail so you see less of it. What's so hard to understand?

We hate Sony doing GAAS because it comes at the expense of the better single-player games they used to deliver, so we want them to bomb for Sony to realize they're betting on the wrong horse and to give us back what we want. Same reason that many want COD to fail because they're fed up with bro shooters saturating the market and want talented devs to do something else. I haven't seen the next rumored God of War with Faye, but my opinion on it is already negative because I don't want God of War to be feminized. If it bombs, Sony and SSM will hopefully get the message and stop heading in that direction.

You want what you like to succeed to get more of it.

You want what you dislike to fail to get less of it.

Simple, right?
Your suggesting that everyone complain about stuff they don't like and that is a novel idea to you?
 
It may well not be the case, but I wouldn't call it obvious. It depends on what games you like.

Anyone into Sony first party efforts must be feeling kinda beat up this gen with where they have spent all their money.

Since the PS5 launch Playstation Studios have released the following:

God of War Ragnarok
God of War Sons of Sparta
Returnal
Saros
Gran Turismo 7
Ratchet and Clank Rift Apart
Horizon Forbidden West
Ghost of Yotei
Spiderman 2
Astro Bot

All of these were generally well received, and several of them were GOTY contenders. Just because Concord and Marathon were duds doesn't mean Sony's been shooting nothing but blanks for the last 6 years.
 
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